#CosmoCommand's
At last, #CosmoCommand's menu is complete!

Everything worked out surprisingly well, though Paloma's Data Disk screen required a bit of editing to work within the #Gameboy's tile and color limitations.

#indiedev #gbstudio #furry
February 13, 2026 at 2:48 AM
As the last of our trio and #CosmoCommand's resident mechanic, of course Julep will be in charge of adjusting your settings and options! Now it's just a matter of making these animations work together.

#gameboy #indiedev #gbstudio #furry
February 2, 2026 at 11:05 PM
While Cosmo, shown prior, will oversee #CosmoCommand's start menu, I wanted Paloma here to handle the game's "Data Disk Library," a collection of cutscenes and images you can unlock. Hopefully it's not too much movement for the #gameboy to handle!

#indiedev #gbstudio
February 1, 2026 at 10:03 PM