Arpeggiatura
arpeggiatura.bsky.social
Arpeggiatura
@arpeggiatura.bsky.social
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Improvisation Broadcast
Last Saturday in June
YouTube video by The Consortium of Harmony
youtu.be
Day 23 of "Vitamen" Development: Opponent Speed Bonuses

Opponents now get speed boosts when in range and the player's input is on a weak beat.

#godot #blender #cherry #blueberry #banana #robot #game #feverdream #megaman #gamedev
October 6, 2026 at 12:14 AM
Day 20 in Development of Project : Vitamen

An Audio Run Racing Game

Raceway 7: Added

#Godot #blender #gamedev
October 1, 2026 at 12:51 AM
Day 19 in Development of Project : Vitamen

An Audio Run Racing Game

Spent the better part of the evening rewriting the bpm mechanic fellow game Nerdthagoras had suggested. I was inspired on walk after three days of rain.

#Godot #blender #gamedev
September 30, 2026 at 5:30 AM
Day 17 of Developing "Vitamen"

+Added requested feature proximity based instruments.

#Godot #Blender #gamedev
September 24, 2026 at 10:25 PM
Day 13 of "Vitamen" : Movement Fix
An Audio Run Racing Game

+Reworked Level Selection
+Fixed animation of characters

#robot #megaman #godot #blender #strawberry #blueberry #peach #banana #feverdream #gamedev
September 17, 2026 at 9:56 PM
Vitamen: Dev Day 9 - Beat Bonuses

An Audio Paced Race Game

#godot #blender #gamedev
September 11, 2026 at 8:43 PM
Day 8 of Vitamen: An Audio Run Racing Game

It was suggested to me to create a mobius strip track. And additional suggestion was a space background.

While I was corrected and plan a true Mobius Track. This is my Faux Mobius one.

#Godot #blender #megaman #gamedev
Day 8 of "Vitamen" : An Audio Run Racing Game
YouTube video by The Consortium of Harmony
youtube.com
September 10, 2026 at 4:16 PM
Made a new raceway; utilizing #godot 's new Path3d surface tracking. I look forward to creating suggestions for tomorrow.

#Blender
"Vitamen" : An Audio Run Racing Game. Development Day 7
YouTube video by The Consortium of Harmony
www.youtube.com
September 10, 2026 at 12:02 AM
Vitamen is an audio run racing game where each character moves on an audio "Track"

Development Day 4: Added Bananaman

#GODOT #Blender

youtube.com/shorts/40zBJ...
Vitamen Development Day 4: An Audio Run Racing Game
YouTube video by The Consortium of Harmony
youtube.com
September 5, 2026 at 5:40 PM
Vitamen: An Audio Run Racing Game

Inspired by Megaman
These Fruit Runners each are assigned their own sound "track"

#Godot #blender
September 5, 2026 at 3:15 PM
Day 3 of "Vitamen" development:

Added a third racer, Strawberryman as the drum track

#Godot #blender
Vitamen Race Game: Drum, Guitar, and Microphone
YouTube video by The Consortium of Harmony
youtube.com
September 5, 2026 at 1:10 AM
Proof of Concept: the racers run on different audio tracks. One the guitar audio and the other is mic.

#Godot #blender
Vitamen Progress Day 3: An Audio Run Racing Game
YouTube video by The Consortium of Harmony
youtube.com
September 4, 2026 at 3:48 PM
Day Two: Mic Input to Running Blueberryman

Smoother movement, and arm swing
#Godot #Blender
September 1, 2026 at 3:35 PM
Progress on Running Peachman

#Godot #blender
September 1, 2026 at 12:23 AM
Vitaman: A Megaman Inspired - YouTube
Blender and Godot Produced
youtube.com
August 31, 2026 at 12:18 AM
#Godot #blender

Megaman inspired robot master series in calling Vitaman. This is Pearman.
August 29, 2026 at 1:24 PM
Megaman inspired robot master: Lemonman.

#Godot #blender
August 27, 2026 at 1:10 PM
Megaman inspired Robot Master: Cherryman.
Original Megaman Inspired Creation: Cherryman
YouTube video by The Consortium of Harmony
youtube.com
August 26, 2026 at 6:11 PM
Modeling A Humanoid Dragon
YouTube video by The Consortium of Harmony
youtu.be
August 22, 2026 at 9:41 PM
August 12, 2026 at 12:07 AM
Copper Spring Ball
YouTube video by The Consortium of Harmony
youtube.com
August 9, 2026 at 12:45 AM
Read Aloud
YouTube video by The Consortium of Harmony
www.youtube.com
July 23, 2026 at 7:59 PM