./yemáko/badgames.zip
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badgameszip.itch.io
./yemáko/badgames.zip
@badgameszip.itch.io
having fun making bad games :)

he/they • mid-20s • adhd
💀 6x award-nominated indie game developer ⚔️
🎮 bachelor's in compsci + gamedev 🖥️
🩵 art lover, anti ai 🚫
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my links: linktr.ee/badgameszip

support my work at patreon.com/badgameszip!
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Pinned
THREAD OF ALL MY GAMES

hello! I'm ben/yemáko/badgames.zip and I make indie games🎮

you can click on this post to see a thread of all my games, updated whenever I release something. or you can check my developer pages below!

steam: store.steampowered.com/developer/ba...

itchio: badgameszip.itch.io
Steam Developer: ./badgames.zip
having fun making bad games :)
store.steampowered.com
it's been a very tiring and busy couple of weeks. but I'm promising right now to start making time to post more #gamedev stuff!

@apexmangostudio.bsky.social + @coghdev.bsky.social and @freddifish.bsky.social's releases this week were really inspiring,, so I want to be more public with my projects
September 25, 2026 at 3:10 PM
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WE AIN'T ON TWITTER NO MORE PUT THE LINK IN THE POST 🗣️🗣️🗣️
Have a social post doing good numbers, but wondering why there hasn't been a big flow to the wishlist around the same time? 🤔

It could be due to putting the games store link on the follow-up post and not the main one getting the hits.
Make it fit; if word count is the issue, use s.team/a/APPID
September 25, 2026 at 2:01 PM
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Doing some work on my next game, just paused and had a moment of thinking "I love doing this." If you use generative AI, not only are you a talentless hack, you're robbing yourself from the joy of the creative process.
September 25, 2026 at 12:13 AM
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Disable gambling ads:
September 23, 2026 at 5:47 PM
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June 27, 2026 at 8:13 PM
shoutout to @mrcreepypasta.bsky.social, i was blasting an old creepypasta video in my ear buds during my blood draw today and it helped a ton with my anxiety :)
September 22, 2026 at 5:59 PM
dude there's SO many games coming out yesterday and today. #gamedev people why'd you pick these launch days specifically??
September 22, 2026 at 4:16 PM
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Still having a really bad month of sales! 😅

v3x3d.itch.io

If you like my work, and want to help me through this mess, buying an asset would have me forever greatful! 🙏

Thank you! ❤️

#pixelart #ドット絵 #gamedev #indiedev
September 21, 2026 at 2:00 PM
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FINALLY!!! 😍

Fruitbearer is OUT NOW!

Please go give some love and write a review on steam. For small indie devs like us it helps us a lot 😭💖

Our first attempt to make this into a full time career🥹

Hope you enjoy! 🥰💖

store.steampowered.com/app/4300180/...

#indiegame #gamedev #pixelart #art
September 21, 2026 at 4:20 PM
NO JUST GO FOR TACTILE SWITCHES THAT ARENT LOUD
SHOULD I DO IT YES/NO - dashare.zone ADMIN
September 20, 2026 at 11:22 PM
I'm honestly quite surprised they didn't do a "daily seeded run" with leaderboards or something, i think that would've been neat. but there's already SO much to do in the game so I guess it's not NECESSARY

still wouldn't been cool though... it might've made me use the skulls more!!
finally rolled credits on hades 2, SUCH a fantastic game,, I've played so many great games this year but hades 2 still stood out as nearly perfect

my only issue was the skull weapon, i REALLY don't like it but chronos was so good that it balances out,, i love that guy
September 20, 2026 at 11:21 PM
finally rolled credits on hades 2, SUCH a fantastic game,, I've played so many great games this year but hades 2 still stood out as nearly perfect

my only issue was the skull weapon, i REALLY don't like it but chronos was so good that it balances out,, i love that guy
September 20, 2026 at 11:15 PM
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I think all my problems would be solved if I was very handsome and massively successful
September 20, 2026 at 10:58 PM
finally feeling back at ~100% after a while of feeling really stressed and exhausted most of the time. feels good to be back to work at near full strength, making some good progress on projects again :)
September 17, 2026 at 5:01 PM
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Guysssss 5 days left to release Fruitbearer!!

I am so excited😻(and nervous😭)

Please wishlist our game🥹💖
store.steampowered.com/app/4300180/...

#indiegame #gamedev #pixelart #art
September 16, 2026 at 6:41 PM
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sometimes in job interviews, the questions people have about their roles and responsibilities are very indicative of past work traumas
September 13, 2026 at 7:49 PM
hi all, sorry I haven't been posting too much on here recently

been working a LOT and dealing with quite a bit of stress, I'm just not ready for it to be mid September yet,, this month flew by so fast

on the bright side, I've got some cool #gamedev stuff to show off soon :)
September 13, 2026 at 4:28 PM
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This is what I cycle back to. Nerds love talking bout useful tech. I am so absolutely up for boring any journo with an in depth explanation of how anything in my games was done. It’s fucking cool making games and almost as fun talking about making them.

I’m not buying that anyone is proud of this
You really couldn't have asked for a more good faith way of approaching the subject and yet... extremely disappointing! I experienced this at the 1666 Amsterdam demo. If the tech is so great at what it does, why are you so annoyed when we ask you what it is actually doing?
September 11, 2026 at 10:51 PM
people keep putting that fruit fly brain in the torment nexus
September 11, 2026 at 2:38 AM
rough day today. i miss my dog
September 11, 2026 at 1:53 AM
baby, never worn
September 11, 2026 at 1:51 AM
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September 10, 2026 at 4:03 AM
are you serious with this title

"k-pop semen hunters" was right there
September 10, 2026 at 4:02 AM
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The best part of making games is interacting with gamers and Devs who enjoy trying new and different games. The worst part is dealing with everyone else.
September 9, 2026 at 1:19 PM
WAY too many good games out recently!! i got sucked into aliens fireteam elite 2 (and to be fair, I'm almost finished with it)

but that's caused me to miss out on no more room in hell 2, and then wardogs is coming out soon, and all of these are multiplayer so i kinda HAVE to play then soon! ouch
September 8, 2026 at 2:52 PM