Apocalypse
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bladesofapocalypse.bsky.social
Apocalypse
@bladesofapocalypse.bsky.social
Indie student gamedev team working on ACCURSED, a 2D narrative-driven soulslike.

⚔️ Follow us for upcoming development updates!
⚔️ Recruitment open only for VFX & animation
⚔️ @bladesofapocalypse all platforms, @bladeapocalypse Twitter
Following up from last week’s short in tile prep, here’s a short tutorial on setting up and using rule tiles in Unity.

⚔️ Follow us for updates on Accursed!

#gamedevtutorial #indiedev #indiegames #studentdeveloper #bladesofapocalypse #ACCURSED
September 14, 2026 at 1:11 AM
We’re back together in our physical workspace! You might notice the videos moving forward having a bit more physical media and shenanigans. Check out what we have to say on tiles and puzzle pieces this week, and stay tuned for the long video at the end of the month!

#gamedev #indiegames #ACCURSED
September 7, 2026 at 1:38 AM
Hello all! No video this week due to school move-ins and lots of page construction. Look out for next week's short on tile layouts, and for our second long video dropping next month covering 2D shaders.

In the meantime, here’s some previews from ongoing development!

#indiedev #studentdev #ACCURSED
August 31, 2026 at 1:30 AM
A quick tutorial on UI in Unity!

Visit our YouTube for more shorts, and follow us for updates on our game ACCURSED.

#indiedev #studentdev #ACCURSED
August 29, 2026 at 8:35 PM
We've made a tutorial covering practical tilemap fixes, for helping all janky tearing-related frustrations! Follow along for updates and more gamedev tips as we make our game ACCURSED.
#indiedev #studentdev #ACCURSED
August 20, 2026 at 4:06 AM
While we work towards our next long video, we’ve been covering a few basic foundational tools & topics in shorts! Check them out here:
www.youtube.com/@BladesofApo...

#indiedev #studentdev #ACCURSED
August 17, 2026 at 5:04 AM
Hello! We’re Apocalypse, a student-composed indie devteam. We're currently working on Accursed; a narrative-focused soulslike.

Although early on in our process, we plan to post regular progress updates - check out our first devlog video by clicking the YouTube link in bio!

#indiedev #indiegames
July 27, 2026 at 4:12 AM