CTO & co-founder at Jam & Tea Studios.
Topics: Technology, Startups, AI/ML, Game Dev, Open Source, Tabletop Games.
Based in Los Angeles. Happy father & husband.
www.gamesindustry.biz/capcom-aims-...
www.gamesindustry.biz/capcom-aims-...
#emacs #solorpg #astroprisma
#emacs #solorpg #astroprisma
cautomaton.com/articles/sec...
cautomaton.com/articles/sec...
simonwillison.net/2026/May/8/u...
simonwillison.net/2026/May/8/u...
www.taig.dev
www.taig.dev
opengamingcollective.org?ref=gardiner...
opengamingcollective.org?ref=gardiner...
simonwillison.net/2026/Jan/28/...
simonwillison.net/2026/Jan/28/...
- justfiles (for consistent project commands)
- jetify devbox (for consistent dev environments. Love this)
- claude code (increasingly hard to live without)
- emacs (works perfectly with dev agents)
Oh and pulumi ESC for secrets.
#emacs #devbox #claudecode
- justfiles (for consistent project commands)
- jetify devbox (for consistent dev environments. Love this)
- claude code (increasingly hard to live without)
- emacs (works perfectly with dev agents)
Oh and pulumi ESC for secrets.
#emacs #devbox #claudecode
youtu.be/XyfEqNMP6sg?...
youtu.be/XyfEqNMP6sg?...
In keeping with Jevons Paradox, video games expand to consume all available computation - CPU, GPU, ML - up to and beyond real-time simulation of the physical universe.
In short: If we can calculate it, games will play it.
In keeping with Jevons Paradox, video games expand to consume all available computation - CPU, GPU, ML - up to and beyond real-time simulation of the physical universe.
In short: If we can calculate it, games will play it.
github.com/yuya373/clau...
github.com/yuya373/clau...