BluesM18A1
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claymorelabs.xyz
BluesM18A1
@claymorelabs.xyz
Game Dev, sometimes posts VGM remixes on Youtube and draws stuff.
More info on my work at www.claymorelabs.xyz

Man inside a robot body I may be, but I greatly frown upon those who outsource critical thinking and creativity to hallucination algorithms.
Pinned
So here's what my game looks like so far. It's got a grappling hook with very springy physics and will be focused on speed and maybe some combat. I'm calling it 'Claws of Thunder' and hopefully there will be a playable demo some time in a year or two.
#gamedev
Reposted by BluesM18A1
The Squeakuel
September 21, 2026 at 4:39 PM
Reposted by BluesM18A1
happy visibility day to my fellow bisexuals
September 23, 2026 at 8:43 PM
Claws's development is now at a point where I'm running out of new features to implement but finding bugs that warrant going back to refactor lots of code that was written several years ago when I had little idea what ideal object composition practices were. I can't wait to work on art assets again.
September 23, 2026 at 10:16 PM
pulling out of a robogirl and she makes the same noises a GBA makes when you yank the cartridge while it's turned on
September 4, 2026 at 6:49 AM
IMMA FIRIN' MA LAZOR
(new stage hazard)
#gamedev
July 29, 2026 at 2:01 AM
Reposted by BluesM18A1
Make it exist first... then leave it exactly as it is because quite frankly other tasks take priority sometimes. It's already good enough and nobody will spot that tiny mistake, and the fact that you created something in the first place is already an achievement
July 20, 2026 at 7:45 PM
I've not been giving myself enough time to draw purely for fun lately, was always a comm or an asset for some bigger project.
Never tried putting serious effort into drawing my #KOF main either so badabingbadaboom #art
July 20, 2026 at 8:20 PM
I take back what I said about 2d polygon-based level construction. I'm doubling down on it and going full hog with extensions, plugins, even some straight up engine modifications to make this level editing workflow as smooth as possible.
June 27, 2026 at 1:11 AM
It's a source of shame that my hopes of having a playable demo ready by the end of the year are all but dashed.
Alas, most of my gamedev experience is with bringing characters to life since that's like 80% of MVP in jam settings. Not so much environment art/level design experience.
This changes now.
June 26, 2026 at 4:52 AM
I decided to redo a shitpost drawing from 6 years ago.
#art #finalfantasy
May 19, 2026 at 7:02 PM
I get really annoyed by people using the word "emulation" when they really mean "piracy". I understand being afraid to more blatantly promote piracy but this has the side effect of geriatric legislators, lawyers & judges not understanding the difference and throwing legal emulation under the bus.
April 19, 2026 at 10:17 PM
Going for 100% achievements in Dragon Quest 3 HD2D got me actually using the merchant I left behind for a change.
March 29, 2026 at 11:01 PM
The Kingdom Hearts fanbase must be hella confused rn
March 24, 2026 at 10:01 PM
Getting so pissed off at Godot's Polygon2D editor that I'm probably gonna put Claws's development on hiatus AGAIN just to contribute fixes to all my nitpicks and annoyances with the editor. I've got a lot of brushing up on C++ to do.
March 24, 2026 at 7:09 PM
Headcanon: Kraid isn't one guy, but a species that the space pirates domesticated/genetically modded to be guard dogs of a sort. The design for Kraid used in the first game is the wild undomesticated version that hasn't been bred for size and tougher hide that resists Samus's weaponry.
March 22, 2026 at 7:55 PM
Deadlock is TF2 if everyone had Scout's movement, a shitty pistol as your primary weapon, Soldier's rockets but you only get to fire one every 3 seconds, and 3x the health of a fully overhealed Heavy.
Also you're playing 5CP with MvM upgrades.
(No I really don't like it).
March 17, 2026 at 7:02 PM
March 13, 2026 at 5:00 AM
Didn't draw the lower legs bc I couldn't figure out what should be there since your reference didn't specify. Anyways here you are xd
March 12, 2026 at 3:14 AM
Reposted by BluesM18A1
The 3 genders
March 11, 2026 at 2:00 PM
I draw da motor brane :)
March 11, 2026 at 4:49 PM
Im ngl, way bigger fan of Mother Brain's design from the first Metroid. Girl lost all her aura when Super decided to give her a single big round eye and that goofy ass body. The old design screams "biomechanical horrors beyond our understanding" a lot more.
March 9, 2026 at 10:05 PM
Hi yea it just occurred to me I haven't posted jack in a while about my game's development. It's been taking a back seat for a while because someone very close to me needed programming help with their Undertale fangame. Ain't much left I gotta work on before I get back to my own project. Hang tight.
March 9, 2026 at 7:48 PM
Possibly the worst part of wanting to learn a completely new instrument and buying the cheapest one available is that you have no idea if the instrument is built like shit or your technique is just bad.
Is that gonna stop me from trying to learn violin?
nope.
March 9, 2026 at 7:34 PM
Reposted by BluesM18A1
Knux x Piccolo
February 17, 2026 at 3:04 PM
Migrating PC to new case. GPU was mere milimeters too long because of this stupid notch protruding out the back. Shaved down the plastic with a hobby knife to get it to fit.
Looks like I could really use a rotary cutter.
December 2, 2025 at 3:30 PM