Dabble Works | game dev creature
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dabbleworks.bsky.social
Dabble Works | game dev creature
@dabbleworks.bsky.social
hobbyist game dev, habitual info-dumper
This is Ray, Ray is proof that I am vaguely getting better at understanding vertex shaders!
October 5, 2026 at 2:45 AM
Reposted by Dabble Works | game dev creature
September 26 1997, Bomberman 64 debuted as Baku Bomberman on the N64 in Japan!

Developer/Publisher Hudson Soft made the tough decision to scrap over 6 months of work on the initial version of the game and start fresh after seeing other 3D games/Atomic Bomberman PC already at market!
September 26, 2026 at 1:55 PM
Wowzers, the Paper Robot demo is now available on itch io! Please enjoy the exact same demo, but from a store page that has a slightly different cover image!

dobbsworks.itch.io/paper-robot
Paper Robot by dobbsworks
A classic party-based RPG
dobbsworks.itch.io
September 22, 2026 at 1:56 PM
September 16, 2026 at 3:44 PM
I spent way too long on this, movie posters for the theater area in my #Godot RPG, Paper Robot! Please do not try to translate my secret language, there is nothing interesting to find here
September 7, 2026 at 2:36 AM
Before and after! At first I was just updating the plain rectangle hp bars for enemies, but then everything else looked so plain by comparison... so I ended up giving Paper Robot's battle UI a pretty big facelift, including some fresh hand-drawn digits for a new numeric font.
September 1, 2026 at 3:00 PM
Chapter 5 still has a lot left to do, but it's already got the most lines of dialog for any chapter in the game (so far). Why did no one warn me that making an RPG would mean a LOT of writing?
August 31, 2026 at 2:19 PM
kids be like "dad watch this" and THEN try to think of something to do, like a little hop or wiggle or something
August 23, 2026 at 11:31 PM
Super germdove World? Sounds... familiar... *wistfully looks up and slightly left as the horn section comes in*
112 streaming days & 322/325 hacks down... my Kaizo Beginnerthon ends this Friday, Aug 21st at 8 PM ET!

7 months of spinning the wheel (Newcomer to Advanced) comes down to the final 3:
• A race of The Wahn Stew Race vs Thirstforpower
• Quickie World 1
• Super germdove World

Nice shameless plug.
August 19, 2026 at 12:38 AM
August 16, 2026 at 1:58 AM
After Posey got into the trash MULTIPLE times, we finally child-proofed it. She is desperate for the treasures within.

We thought we were forgetting to close the door all the way, but no, she had figured out how to operate cabinets.
August 11, 2026 at 1:15 PM
The mall rats officially have names. Please welcome to the cast: Midnight Anura, Dark Pinion, and Geoff.
August 5, 2026 at 2:25 AM
I am 100% going to be sneaking into my kid's minecraft world to create elaborate scavenger hunts that are slightly educational to play off her Boxcar Children fixation
July 30, 2026 at 9:52 PM
Kiddo is playing Minecraft on her own for once. She's watched me plenty and understands the basics of the game, but she's only just now learning WHY I'm always after better tools and big storage rooms and such.

There's probably a life lesson or something there, I dunno
July 29, 2026 at 6:55 PM
Spiral Mountain, from Banjo-Kazooie! BK and Tooie really pulled me in as a kid. The worlds were compact but felt big, they did exactly as much as they needed to. I even planned out my own worlds for a hypothetical 3rd game! Everybody did that, right?
July 21, 2026 at 5:24 PM
The best part of every paper RPG is the one where you wander around the defunct department store looking for a ghost, classic. Wow, it's just like TTYD.

I'm live right now making THIS VERY GAME, wow.

www.twitch.tv/dobbsworks
July 17, 2026 at 9:04 PM
Chapter 5 is in progress! This has been a LOT of little interiors with very little shared resources between them, so I'm having to get good at whipping these up in RECORD time! It's a music store. With records and such. Hence the caps.
July 13, 2026 at 2:16 AM
Making a bit of a tweak to the stream schedule. Sun/Mon/Fri streams are going no-mic, no-cam. Wednesday streams are now going to start 3 hours earlier (5 PM Eastern), and go a full 5 and a half hours.

This change starts tomorrow with a nice long stream where we're going to start chapter 5!
June 30, 2026 at 3:21 PM
Reposted by Dabble Works | game dev creature
Quest 64
June 27, 2026 at 7:46 PM
Paper Robot chapter 4 plot reveal
June 23, 2026 at 1:37 PM
Happy late 20th birthday to one of my favorite articles on the web: www.raphkoster.com/2006/06/03/u...

This is a wonderful read that I keep coming back to, it really gets my brain excited about emergent systems and building cool things. I highly recommend it!
UO’s resource system
Recently, some readers asked for posts that were more game-design centered. Since there was talk recently of the virtual ecological modeling that a Second Life user created, I thought I might talk …
www.raphkoster.com
June 18, 2026 at 2:36 AM
One of the greats! N64 was such a fun, experimental time for games. I loved just being in these weird worlds. Second Attack was, for a time, one of the few games I owned that @gamequeued.bsky.social didn't have in his vast collection.
May 29, 2026 at 2:11 PM
We've been having a blast with the Create: Aeronautics mod. Finally, after much trial and many crashes, we got off the ground in a heavier-than-air craft. And then crashed into the runway.

www.twitch.tv/videos/27810...
Flight - dobbsworks on Twitch
dobbsworks went live on Twitch. Catch up on their Software and Game Development VOD now.
www.twitch.tv
May 26, 2026 at 2:52 AM
Reposted by Dabble Works | game dev creature
pigma balls
May 6, 2026 at 10:32 PM
Something a little different! Yoshi's Island, Athletic Theme.

This is an old player piano that belonged to my grandparents. The player mechanism is busted and I'd like to get it working some day, but it still sounds good! It's got a wonderfully twangy, wonky sound which is great for ragtime!
May 10, 2026 at 6:33 PM