David Velez
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davidbabylon.bsky.social
David Velez
@davidbabylon.bsky.social
Generalist. Oxford comma enthusiast. Arsenal supporter. Chief of Staff, Enterprise Marketing at @Adobe.com

https://linktr.ee/davidbabylon
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The McDonald’s x Street Fighter collab in Japan is incredible. No notes. 🤌
Reposted by David Velez
Oh, a Marvel is at the top of the Box Office again?
Learn how we got here in MCU: The Reign of Marvel Studios, which, in paperback, is cheaper than some of the movie tickets for Spider-Man!

TheMCUBook.com
MCU
INSTANT NEW YORK TIMES BESTSELLER Empire • Christmas Gift Guide 2024: Books For Movie-Lovers 'A superb chronicle of how Marvel Studios conquered Hollywood…. This definitive account of the Holly...
TheMCUBook.com
August 3, 2026 at 3:00 PM
Reposted by David Velez
🚨NEW DOC ALERT🕹️
The History & Evolution of Massively Multiplayer Games

We talk to @raphkoster.bsky.social about the history of group play, how MUDs became MMOs and the evolution of online worlds.

WATCH HERE: www.youtube.com/watch?v=kHu7...
The History & Evolution of Massively Multiplayer Games (with Raph Koster) - /noclip
YouTube video by /noclip
www.youtube.com
July 21, 2026 at 4:17 PM
Reposted by David Velez
Remember buying boxed games?

@jeremybjayne.bsky.social felt the need to get physical recently. So he headed to his local store to pick up a game he'd never played before.

www.youtube.com/watch?v=i80z...
Buying a Physical Game to Remember How it Felt - Jeremy Jayne
YouTube video by noclip_2
www.youtube.com
July 14, 2026 at 4:15 PM
Reposted by David Velez
"Wang’s business is keen to rebuild the relationship between content creator and the person viewing the content, as well as communities, fandoms and other small groups that social media has, historically, united." Yes I am! Thanks @lilyford.bsky.social

www.hollywoodreporter.com/business/dig...
Bluesky’s Rose Wang Takes Aim at X and Facebook: “They’re Basically AI Companies at This Point”
The chief operating officer at Bluesky spoke at SXSW London with journalist Amit Katwala about the value of community-led connection — and where their rivals have gone wrong.
www.hollywoodreporter.com
June 1, 2026 at 4:57 PM
Reposted by David Velez
I miss the days of weird little desktop software toys, so I made this video about The Simpsons Screen Saver collection from 1994. My favorite is "Homer Eats," where Homer walks around your desktop eating icons.

Watch here: youtu.be/yhq2Bym5kTY

(If you enjoy it, a like or a share goes a long way!)
The Simpsons After Dark Screen Saver Collection Was Peak '90s
YouTube video by decafjedi
youtu.be
May 13, 2026 at 2:07 PM
Reposted by David Velez
Been staring at this little advert for a while now. It really defines the Sega Saturn legacy.

And what a legacy.
April 26, 2026 at 2:04 PM
Reposted by David Velez
We dig into Capcom's infamous U.S.-made fighter, with a 5,000-word feature and never-before-seen development assets.
Final Fight Revenge: An oral history, 26 years later
Five team members look back at the origins and development challenges behind Capcom's first — and still only — internally-developed, U.S.-made fighting game.
www.designroom.site
April 13, 2026 at 4:57 PM
Reposted by David Velez
Our next big project is live! @lewisgordon.bsky.social spent the past few months tracking down nine people who worked on DICE's innovative 2008 parkour runner.
Mirror's Edge: An oral history
17 years on from its release, DICE's first-person parkour thriller is a cult classic. We spoke to nine people who worked on it about how the revelatory game came to be.
www.designroom.site
January 13, 2026 at 4:58 PM
Reposted by David Velez
Happy 25th Anniversary to Phantasy Star Online and its best boss
December 20, 2025 at 4:32 PM
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OpenAI strikes $38 billion AI training deal with Amazon
OpenAI strikes $38 billion AI training deal with Amazon
Pouring billions more into AI.
buff.ly
November 3, 2025 at 3:20 PM
November 1, 2025 at 8:43 PM
Reposted by David Velez
This is one of the toughest things I've ever had to write. Hope you can make time for it. #Itagaki
October 22, 2025 at 3:08 PM
Reposted by David Velez
Oh, I also did a tribute to my brother Itagaki for @theguardian.com. I didn't realize it was up. This is way shorter, but no less poignant, I think. I tried to do him justice. #Itagaki
‘A force of nature who took no prisoners’: a tribute to Ninja Gaiden creator Tomonobu Itagaki
The driving force behind Team Ninja was a game development samurai who almost always won his battles
www.theguardian.com
October 22, 2025 at 3:37 PM
Reposted by David Velez
Extremely rare b-roll footage of an Electronics Boutique in late 1994 or early 1995. Enjoy it!

I found this among 40TB of files from Digital Pictures' archive.
October 18, 2025 at 2:33 PM
Reposted by David Velez
It's past midnight on the east coast, which means it's officially Shadow of the Colossus' 20th anniversary. Come join the party.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
October 18, 2025 at 4:12 AM
Reposted by David Velez
My interview for @polygon.com with #Itagaki back in 2016, after the release of Devil’s Third. www.polygon.com/features/201...
The ups, downs and future of Tomonobu Itagaki's Devil's Third
Hear from the man in charge about the game’s eight-plus years of development.
www.polygon.com
October 18, 2025 at 7:35 AM
Reposted by David Velez
Was great talking about @designroom.bsky.social with the Aftermath folks!
October 17, 2025 at 9:39 PM
Reposted by David Velez
wikipedia's data shows that AI is siphoning traffic away from the site, which is a danger to its sustainability. ironically Wikipedia is more important than ever to users who want reliable information instead of slop, and to AI companies that need it for training data www.404media.co/wikipedia-sa...
Wikipedia Says AI Is Causing a Dangerous Decline in Human Visitors
“With fewer visits to Wikipedia, fewer volunteers may grow and enrich the content, and fewer individual donors may support this work.”
www.404media.co
October 17, 2025 at 1:15 AM
Reposted by David Velez
I’ll have more to say on the topic of Itagaki-senpai’s passing soon. But I have been looking at my Team Ninja collection all morning. There’s a bunch still tucked away that I need to dig out. But whenever I ask a creator to sign something, it’s an acknowledgement of their hard work, and memories.
October 16, 2025 at 8:26 PM
Reposted by David Velez
according to a notice on his Facebook page, Tomonobu Itagaki has passed away at the age of 58. No details were shared, but the statement expressed his misgivings about “failing to produce a new game for the fans”
www.facebook.com/share/p/17am...
October 16, 2025 at 7:30 AM
Reposted by David Velez
Today I lost someone who was truly like a brother to me. I am gutted to the core. I guess I can say so now that it's on his Facebook page. He even listed himself as my actual brother on Facebook. Anyone who knows me knows how close we were. RIP, senpai. You will always be a ninja.
October 16, 2025 at 6:01 AM
The McDonald’s x Street Fighter collab in Japan is incredible. No notes. 🤌
October 16, 2025 at 1:40 AM
Reposted by David Velez
🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site
Design Room
Video game oral histories
designroom.site
October 14, 2025 at 2:00 PM
Reposted by David Velez
Getting off work? Finally have time to read a 10,000-word story? Or perhaps you live overseas... 👀
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
October 15, 2025 at 12:39 AM
Reposted by David Velez
Take a chronological journey through gaming’s least linear format: the action RPG with The History of Metroidvania: Decade One—1980-1990, coming next march. Details: bit.ly/3KBaRk9

Dives into the gaming trends of the early 1980s and how those beginnings shaped metroidvania genre.

By Jeremy Parish
October 9, 2025 at 7:55 PM