Douglas
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dmgregory.ca
Douglas
@dmgregory.ca
Game design professor, math and science geek.
Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com
Formerly @D_M_Gregory on Twitter (he/him/his)
Reposted by Douglas
gamedev sounds like it's gonna be making cool mechanics and fun stuff

nobody tells you that it's also going to be
-swapping in a new font for 2 hours
-figuring out if you can delete an object in your hierarchy (you can't)
-testing the same thing 50 times to fix a bug
October 1, 2026 at 1:29 PM
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one of the first things i said to the team after the big launch button was hit on Denshattack! was “do you think it will be added to the database 🥺” and now it is there 😭
Denshattack! has been added to the Game UI Database!
Another game in the vein of Persona, where the UI elevates the experience, giving it a distinctive visual identity of its own. Props to @chloehodgson.bsky.social for making a brilliant game even brilliant-er!
www.gameuidatabase.com/gameData.php...
September 30, 2026 at 5:22 PM
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New Exhibit:Play Curation Series

𝗯𝗶𝘁𝘀𝘆: 𝗔𝗰𝘁𝗶𝘃𝗶𝘀𝗺
Curated by @farfama.bsky.social

A first in a series of curations focused on bitsy creations
exhibitplay.com/bitsy-activi...

Games from @paulette005.bsky.social, @avantbeetle.bsky.social, Polybiak, Krisztina Gaál, Dániel Herczeg, Rebeka Artim
October 1, 2026 at 1:57 PM
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The Academy of Fun + Games takes place from Oct 23rd-25th. Come down to the Indie Game Dev Summit on the 24th from 10-4pm!

Learn from the devs of hit indie games such as Inscryption, Slay the Princess, In Stars and Time, & The Roottrees are Dead. Early bird tickets are only $12 -- snack included!
October 1, 2026 at 2:32 PM
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Let's talk about naming your video game!

This is something I come back to with teams over and over again.

Naming is really hard. A decent name is hard to find, and a bad one will really make it hard for people to remember your game.

Here are some tips.
July 6, 2026 at 10:19 AM
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I don't like the posterise node in shadergraph
October 1, 2026 at 10:54 AM
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this post: www.nathalielawhead.com/candybox/on-...
along with @galaxykate.bsky.social on Casual Creators and this Kid Pix retrospective: red-green-blue.com/kid-pix-the-...
on UI design & using UI as a means to tell a story, convey emotion, create personality… an in-depth look…
www.nathalielawhead.com
September 30, 2026 at 11:09 AM
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Did a new Patreon blog on how Godot coroutine-equivalents work (backers get it now goes public later this month), but in terms of public posts, a few just popped:

One-shot particles: www.patreon.com/glassbottomm...

And a tooling thing on sweeping scenes for Stuff: www.patreon.com/glassbottomm...
Spawning one-shot Godot particles that auto-destruct | Megan Fox
This is one of those things that's really simple, but has a couple of very silly (but also sort of cool) hiccups you might stumble across. F
www.patreon.com
September 30, 2026 at 9:09 PM
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Fucked up that the best possible outcome for tool quality is for them to be just barely successful enough to continue to exist.

Hit it big enough and any tool’s quality will suddenly decide to plummet one day
September 30, 2026 at 11:00 PM
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With the bunny hop emblem, you go faster when you repeatedly jump!

Keep hopping so you can get to bopping!

#GameDev #IndieDev
September 30, 2026 at 5:56 PM
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wowie look at my animated decal so very high tech
September 29, 2026 at 9:20 PM
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Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7!

Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.8 dev 7 – Godot Engine
Feature freeze has arrived!
godotengine.org
September 29, 2026 at 7:43 PM
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Ubisoft Montreal employees launch collective action to preserve hybrid work schedule
Ubisoft Montreal employees launch collective action to preserve hybrid work schedule
A petition is the first action.
www.gamedeveloper.com
September 30, 2026 at 5:56 PM
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I really do think tech crossed a line at some point between "helping you do the things you want to do" on the one hand, and "helping you do the things tech wants you to do" on the other.

At this point, we're all contorting ourselves to live how the tech industry thinks we should be living.
September 30, 2026 at 6:07 PM
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October 21, 2024 at 7:52 PM
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The Academy of Fun + Games takes place from October 23rd-25th, and kicks off with Video Game Appreciation Night running at the AGO from 6-9pm!

Dive into a lineup of standout video games as we play, explore, and get lost in the rich worlds and creative magic of video game art!
September 30, 2026 at 4:07 PM
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i hope so badly that one of them actually takes root and becomes a place for webcomics that also attracts readers. and as bad as this whole tapas thing is, maybe this is a new chance?? i don't know but webtoon never should be the only big platform out there... so i'll try to help as much as i can
September 30, 2026 at 4:45 PM
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20 More, Somehow Even Smaller, Mazes
(30min)

I'm glad FLEB went back to this, it's way better than 20 Small Mazes!!
Some great ideas displayed here while following the "game object" design we've seen in Strange Jigsaws. The perfect free game to play before the next major FLEB game 😌
20 More, Somehow Even Smaller, Mazes on Steam
A puzzle game with twenty small mazes.
store.steampowered.com
September 30, 2026 at 5:17 PM
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Have you tried Fivefold yet? Today’s daily puzzle is a fun one!

Fivefold #324 [Sep 30, 2026]
🔥 0:59
🏆 0 hints
fivefold.ca
Fivefold: Daily Puzzle
A daily Sudoku-inspired logic puzzle where the rules change every day!
fivefold.ca
September 30, 2026 at 12:39 PM
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reconciliation asks of us beyond today.

The National Centre for Truth and Reconciliation has resources and events to begin or continue that learning that you can check out: trw-svr.nctr.ca
Truth and Reconciliation Week – Taking Truth to Action
The National Residential School Crisis Line: 1-866-925-4419
trw-svr.nctr.ca
September 30, 2026 at 3:01 PM
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Today, on the National Day for Truth and Reconciliation and Orange Shirt Day, we honour residential school Survivors, their families & communities, & remember the children who never returned home.

As a Toronto-based studio, we’re taking time to learn from Indigenous voices & reflect on the work
September 30, 2026 at 3:01 PM
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September 29, 2026 at 10:37 PM
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I’ve played Mario Kart Tour from the week it came out until today, but tonight they’ll turn off the servers and it goes away forever. Going to miss this one.
September 29, 2026 at 11:37 PM