Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision!
godotengine.org/releases/4.7/
Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!
📅 Submissions close: October 1st
📅 Voting from October 2nd until October 16th
godotengine.org/article/subm...
Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!
📅 Submissions close: October 1st
📅 Voting from October 2nd until October 16th
godotengine.org/article/subm...
Indeed, this is primarily a hotfix release for macOS and the Google Play store. Despite that, #GodotEngine 4.8 dev 6 still has a fair amount to show off!
godotengine.org/article/dev-...
Indeed, this is primarily a hotfix release for macOS and the Google Play store. Despite that, #GodotEngine 4.8 dev 6 still has a fair amount to show off!
godotengine.org/article/dev-...
Mip-level texture streaming, preserving alpha test coverage, a reworked toolbar for the 2D editor, and more await in #GodotEngine 4.8 dev 5
godotengine.org/article/dev-...
Mip-level texture streaming, preserving alpha test coverage, a reworked toolbar for the 2D editor, and more await in #GodotEngine 4.8 dev 5
godotengine.org/article/dev-...
#GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count!
godotengine.org/article/dev-...
#GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count!
godotengine.org/article/dev-...
We've prepared a deeper dive as to how such a change came about & why tackling it was so important:
godotengine.org/article/fixi...
We've prepared a deeper dive as to how such a change came about & why tackling it was so important:
godotengine.org/article/fixi...
#GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users!
godotengine.org/article/main...
#GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users!
godotengine.org/article/main...
Well, no time to dwell on the past; let's instead dwell on the past with yet another maintenance release: #GodotEngine 4.7.2!
godotengine.org/article/main...
Well, no time to dwell on the past; let's instead dwell on the past with yet another maintenance release: #GodotEngine 4.7.2!
godotengine.org/article/main...
Thank you everyone for participating!
godotengine.org/article/godo...
godotengine.org/article/godo...
Thank you everyone for participating!
godotengine.org/article/godo...
Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!
📅 Submissions close: October 1st
📅 Voting from October 2nd until October 16th
godotengine.org/article/subm...
Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!
📅 Submissions close: October 1st
📅 Voting from October 2nd until October 16th
godotengine.org/article/subm...
Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine.
The full announcement: godotengine.org/article/godo...
Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine.
The full announcement: godotengine.org/article/godo...
Documentation admonitions, underlined warnings/errors in GDScript, FileSystem quality-of-life, and more await in #GodotEngine 4.8 dev 3:
godotengine.org/article/dev-...
Documentation admonitions, underlined warnings/errors in GDScript, FileSystem quality-of-life, and more await in #GodotEngine 4.8 dev 3:
godotengine.org/article/dev-...
Featuring crucial fixes for threading, mbedTLS, high poll rates for mice on Windows, and more; our first release candidate for #GodotEngine 4.7.2 is now live:
godotengine.org/article/rele...
Featuring crucial fixes for threading, mbedTLS, high poll rates for mice on Windows, and more; our first release candidate for #GodotEngine 4.7.2 is now live:
godotengine.org/article/rele...
godotengine.org/article/godo...
godotengine.org/article/godo...
Editor QOL improvements, VCS usability, and more await in #GodotEngine 4.8 dev 2!
godotengine.org/article/dev-...
Editor QOL improvements, VCS usability, and more await in #GodotEngine 4.8 dev 2!
godotengine.org/article/dev-...
godotengine.org/article/godo...
godotengine.org/article/godo...
Our first 4.7 maintenance release, #GodotEngine 4.7.1, features several regression fixes to ensure a safe and seamless foundation for developers!
godotengine.org/article/main...
Our first 4.7 maintenance release, #GodotEngine 4.7.1, features several regression fixes to ensure a safe and seamless foundation for developers!
godotengine.org/article/main...
godotengine.org/article/godo...
godotengine.org/article/godo...
Our second maintenance release for #GodotEngine 4.7.1 arrives, with even more regression fixes at the ready:
godotengine.org/article/rele...
Our second maintenance release for #GodotEngine 4.7.1 arrives, with even more regression fixes at the ready:
godotengine.org/article/rele...
fund.godotengine.org
fund.godotengine.org
Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback:
godotengine.org/article/dev-...
Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback:
godotengine.org/article/dev-...
#GodotEngine 4.7's release just over a week ago has been very exciting, and we're eager to keep the ball rolling with our first 4.7.1 release candidate:
godotengine.org/article/rele...
#GodotEngine 4.7's release just over a week ago has been very exciting, and we're eager to keep the ball rolling with our first 4.7.1 release candidate:
godotengine.org/article/rele...
AI has made the problem much worse.
That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors:
godotengine.org/article/cont...
AI has made the problem much worse.
That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors:
godotengine.org/article/cont...
This is intended to guide the Godot Foundation as we make decisions about where to allocate our resources. Read more: godotengine.org/article/godo...
This is intended to guide the Godot Foundation as we make decisions about where to allocate our resources. Read more: godotengine.org/article/godo...
fund.godotengine.org
fund.godotengine.org