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Fuse Games
@fusegames.com
🎮 The official account of Fuse Games.
We're a passionate game studio working on our first title, STAR WARS: Galactic Racer™.
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Ahead of Star Wars Day tomorrow, we're taking you on a leisurely stroll through Fuse Games HQ! 

Can you tell we love Star Wars? 😅 #ukgamestudio #fusegames #gamedev
Fuse's Level Design Director, Adam Stone, discusses designing the paddock on Sentinel I:

“Every paddock layout varies slightly from planet to planet, each framed by a vista that captures the core theme of its location."
September 16, 2026 at 9:00 AM
The skim speeder is a new repulsorcraft to the Star Wars galaxy. Our Game Director, Bill Lane, tells us how it was conceptualised:

“We grounded every vehicle in reality for immersive simulation, using a plane as the skim speeder’s analogue while shaping its own repulsorcraft DNA.”
September 13, 2026 at 8:45 AM
Reposted by Fuse Games
"This baby doesn't sprint. She spreads her wings and soars!"

Find out all about skim speeders, a new addition to the STAR WARS™ galaxy, in Episode 3 of Under the Hood with Hibi.
September 11, 2026 at 1:01 PM
We’re hiring for two new Gameplay Engineers.

If you have experience in gameplay camera systems, state machines and progression systems, we want to hear from you.

📍 Guildford
Apply here 🔗 fusegames.com/careers
September 7, 2026 at 3:30 PM
Fuse’s Lead Concept Artist, James Lewis-Vines, shares how Kestar Bool’s design reflects his personality:

“Kestar is all about opulence and status, with race-suit influences, Roman-emperor touches and gold details showing his ruthless, domineering nature.”
September 4, 2026 at 4:04 PM
Reposted by Fuse Games
Got to play @starwarsgracer.bsky.social at Gamescom and it’s incredible. Loved every moment @fusegames.com If you’re a Burnout fan or even things like Pure and Motorstorm, there’s a lot of enjoy
August 29, 2026 at 1:09 PM
Fun fact: Tooka cats in STAR WARS: Galactic Racer™ are based on our developer's cat.

Say hello to the virtual reimagining of Eri!
August 25, 2026 at 11:01 AM
Reposted by Fuse Games
Star Wars: Galactic Racer was made with a core team of 75, supplemented by external development. "We're not doing that grow, shrink, grow, shrink process," says CEO Matt Webster. "And what we've done with this game is prove that is probably the model for AAA going forward" https://bit.ly/4wGMOT8
August 20, 2026 at 1:15 PM
Reposted by Fuse Games
STAR WARS: Galactic Racer™ will feature in Future Games Show at Gamescom!

Tune in live on August 26th at 10:00 PT / 13:00 ET / 19:00 CEST on Twitch or YouTube to catch the latest update on the game.
August 21, 2026 at 1:00 PM
Fuse's Level Design Director on designing tracks for Jakku's iconic landscape: "Imperial Star Destroyer wreckage scars the war-torn planet of Jakku. While the wrecks provide great breathtaking compositional moments, it was also a design choice to create memorable player experiences."
August 21, 2026 at 7:00 AM
STAR WARS: Galactic Racer™ has gone gold. 🏆

For a small UK studio, this is the stuff of dreams. High-speed Star Wars racing is back, in collaboration with Lucasfilm Games and published by Secret Mode. 

Our CEO and co-Founder, Matt Webster, on what this moment means to us ➡️ buff.ly/1qtG8j0
August 20, 2026 at 1:30 PM
Reposted by Fuse Games
Your first look Star Wars Galactic Racer Multiplayer gameplay is here!

I played it thanks to @fusegames.com & @wearesecretmode.com and now I can share my full impressions!

Check it all out: youtu.be/O7wKRHoi7Vo
Star Wars Galactic Racer Multiplayer Gameplay + New Details!
YouTube video by AZZATRU
youtu.be
August 18, 2026 at 1:20 PM
Our newest racer has arrived! Welcome to the Galactic League…

A huge thank you to the incredible Alex Hutchings for bringing Shade’s helmet into the real world.

Take a closer look at those details…
August 18, 2026 at 11:17 AM
We're hiring for two new roles!

🎞️ Lead Cinematic Artist
📽️ Cinematic Artist

If you're a skilled cinematographer, visual communicator, motion capturer and can build game-ready cinematics from scratch, then we want to hear from you!

Apply here ➡️ fusegames.com/careers
August 14, 2026 at 7:00 AM
Reposted by Fuse Games
"It's beefy, drifty, and can be customized to suit your style!"

In the first episode of Under the Hood with Hibi, our energetic Ardennian engineer shares her landspeeder expertise with Shade and outlines what makes this tank of the track tick.
August 7, 2026 at 3:02 PM
Reposted by Fuse Games
I got another, extended chance to go and play @starwarsgracer.bsky.social today! Lots to share in due time 👀

Thanks again to @wearesecretmode.com and @fusegames.com for the invite and I got to hang out with @starwarsexplained.com again!
August 4, 2026 at 5:21 PM
Reposted by Fuse Games
I got to play @starwarsgracer.bsky.social today and I can’t wait to talk about the experience. Thank you @fusegames.com and @wearesecretmode.com for the chance to play!
August 4, 2026 at 6:16 PM
Reposted by Fuse Games
The pilots you'll meet in the Galactic League are a myriad mix.

Each has their own backstory, motivations, and allegiances, but they are all connected by their shared love of speed.
July 29, 2026 at 2:13 PM
Fun Fact: one of our vintage-themed skim speeders is inspired by a De Havilland Vampire jet flying backwards.

Yes, really. 🔁🛩️
July 28, 2026 at 3:00 PM
Fuse’s Game Design Director on making podracers feel dangerously fast:

“Forgiving in the pack, unforgiving when it counts. One system malfunction and clipping a rock at 1000km/h becomes something spectacular - in the worst possible way.”
July 23, 2026 at 3:30 PM
Fuse’s Lead Concept Artist, James Lewis-Vines on the design process for repulsorcraft:

“Silhouette says it all - each vehicle’s design communicates its strengths and weaknesses, grounded in real-world inspiration from motorcycles, cars, planes and beyond.”
July 16, 2026 at 4:02 PM
Reposted by Fuse Games
Landspeeders, speeder bikes, and skim speeders all favor different piloting styles.

Are you the type of pilot who sacrifices speed for safety? Or will you risk campaign-ending crashes to go as fast as possible?
July 15, 2026 at 2:12 PM
Fuse’s Lead World Artist on the challenge of building spaces that feel alive:

“Every prop has a backstory. Our artists roleplay the characters themselves – imagining their routines, how they’d shape the space, and ensuring the environment, NPCs and player all feel like one cohesive world.”
July 12, 2026 at 5:01 PM
We had creators and press come to our studio to get hands-on with STAR WARS: Galactic Racer™. 

Here's a look at first impressions. 👀
July 9, 2026 at 4:05 PM