Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
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gingernatt.bsky.social
Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
@gingernatt.bsky.social
Development Director at Ubisoft Ukraine Studios, My views are my own.
The only way to deal with this cruel world is to become so free that your very existence becomes an act of rebellion.
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Working on Games: 😍

Working in Games: 😱
September 22, 2026 at 5:28 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Stephen MacDonald, who previously worked on Club Penguin, could see that Roblox would eventually take over the world. "But my only issue is, I think as the adults in the room, if you have a platform that has kids on it, it is your responsibility to take care of kids." https://bit.ly/4iXBheG
September 12, 2026 at 10:26 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
One more for #Caturday !
August 15, 2026 at 4:33 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Lots of excitement about the squeaky beach sounds in Big Walk! You'll all be happy to know it's the real thing! Was absolutely giddy to get to record them on an actual Australian squeaky beach in Wilson's Promontory. Yes, if you didn't know some beaches there really do squeak. It is pure joy.
August 11, 2026 at 9:05 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Mike & Rami are Still Here's Develop LIVE chaos D&D-ish session in which I roleplayed 2010 Rami trying to pitch a game in 2026 led to @moonmode.com actually making the game. It's called "I love dog", you can play it now, and it's a game with sokoban crates, dogs fighting for love, and multipliers.
We Invented I LOVE DOG. Now it's REAL.
YouTube video by Mike & Rami Are Still Here
www.youtube.com
August 11, 2026 at 1:53 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Very proud of launching Direction 101, one of my favorite courses to work on for the Levelling The Playing Field 101 Courses program. Directing 101 covers a somewhat more esoteric skillset in games, but a skill critical to game success. Available now!

courses.ramiismail.com/courses/dire...
August 12, 2026 at 3:14 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
good image .
August 9, 2026 at 3:21 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
This isn't about games but same for games. Please don't let anyone tell you you're doing creative things "wrong", including myself. You're not here to make my things, or their things, you're here to make your things. Feedback is just another perspective - believe in yourself.
When I say that you have to be leery of who critiques your art, your life will depend on it. The wrong person giving you critique will have you fighting with your own creativity, leaving you mentally unwell. Especially if you don't have enough people around you encouraging your art
August 7, 2026 at 12:29 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
They said "you can't program nostalgia" and clearly, they were wrong.
so i reverse-engineered the code that draws InstallShield's famous background gradient and text and reimplemented gist.github.com/whitequark/2...
August 7, 2026 at 4:04 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Policymakers across Europe told to do more to support local game industry
Policymakers across Europe told to do more to support local game industry
'The productive capacity and exceptional dynamics of the games industry are indispensable, and it is high time they were put to greater use.'
www.gamedeveloper.com
August 5, 2026 at 2:27 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Project Zomboid has reached 105,786 concurrent players on Steam for the first time (93.13% rating) https://steamdb.info/app/108600/charts/?utm_source=Bluesky
Project Zomboid Steam Charts
Steam player count for Project Zomboid is currently 100489 players live. Project Zomboid had an all-time peak of 105786 concurrent players on 1 August 2026.
steamdb.info
August 1, 2026 at 9:53 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
This was a fascinating exercise: find out what went wrong with creativity in the games industry.

The conclusion: there are too many cowards controlling too many critical levers, and until we figure out how to put people -taste, creativity, and craft- back at the top, we're going to be stuck.
The games industry is stifled by a culture of fear, concludes a workgroup hosted by Rami Ismail. https://bit.ly/4vPbIzv
July 24, 2026 at 4:43 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
a few good Jessica’s
July 17, 2026 at 3:45 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
✨hello bsky game devs: i am once again actively job hunting // reposts appreciated✨

i am an experienced (8 yrs) producer (ex-xbox/ZOS) who specializes in creative pipelines. i come very highly recommended. i can work in big orgs or scale startups. i'm also funny. my slack posts rack up reacts.
July 15, 2026 at 10:01 PM
FACTS
Warframe is the best "live service" game by a wide margin tbh, creatively exciting, ethically monetized, endlessly playable, and by far ///by far/// the best community in all of gaming. Should be a model for the industry, but won't ever be because we live in a curséd world.
July 16, 2026 at 6:56 PM
Tacit knowledge - you don't value it untill you lost it
One of the things that, as lead writer, I had to bang into the head of senior leadership sometimes was that writers were not interchangeable even within a project.

One writer knew a certain companion inside and out. When we lost that writer, a new writer coming in took twice as long to do the work.
Hey, so, I was so angry today that, for once, I blogged it instead of posting about it. Games media, especially mainstream games media, cannot keep abdicating responsibility in how it talks about these things an-evening-at-the-inn.ghost.io/video-game-s...
July 14, 2026 at 7:14 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Proud to announce you can now pre-order the Levelling The Playing Field 101 Video Courses. Practical, focused 101 video courses for indie game developers. Business, marketing, budgeting, production, pitching and more - €40 (excl. VAT) per course, with bulk & group discounts!

courses.ramiismail.com
Levelling the Playing Field - Courses by Rami Ismail
Practical, focused courses for indie game developers. Business, marketing, budgeting, production, pitching and more - by Rami Ismail.
courses.ramiismail.com
July 10, 2026 at 7:31 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
And yes: if you run -any- type of organisation, game studio, educational, charity, supporting marginalized developers, accelerator/incubator, government effort, whichever - and want to offer the course to your people or teams: please use courses.ramiismail.com/for-teams
Levelling the Playing Field - Courses by Rami Ismail
Practical, focused courses for indie game developers. Business, marketing, budgeting, production, pitching and more - by Rami Ismail.
courses.ramiismail.com
July 11, 2026 at 9:54 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
The Levelling The Playing Field newsletter is short 150 members from 8,000 subscribers. It's a newsletter that delivers 1 free indie game development article per month, and 1 optional paid game development article. If you're a dev, next free article lands in 2 weeks!

ltpf.ramiismail.com#/portal
Levelling The Playing Field
LTPF is Rami Ismail's recurring advice column on the development, design, and business of making games.
ltpf.ramiismail.com
July 6, 2026 at 5:05 PM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
July 4, 2026 at 10:39 AM
Reposted by Marcin Pieprzowski 🏳️‍🌈 турбо равличок 🇺🇦
Basically "we thought we could just ingest data and design happens".

If you ever wanted to know why AI will fundamentally fail at doing the things CEOs want it to do, it's because CEOs that haven't come up through the field somewhat recently are generally fucking clueless about work.
Some amazing quotes in this article about how Ford replaced hundreds of engineers with AI, which broke a bunch of shit causing billions in damage and forcing them to rehire those people.

www.the-independent.com/tech/ford-ai...
June 30, 2026 at 1:05 PM