Gleb Alexandrov
banner
glebalexandrov.bsky.social
Gleb Alexandrov
@glebalexandrov.bsky.social
A 3d artist, tutorial maker & art director at Creative Shrimp; Loves coffee. Belarusian ⚬❤️⚬ Lives in Poland. Wanna do #gamedev. He.

https://www.creativeshrimp.com/ - Blender tutorials.
https://www.patreon.com/c/CreativeShrimp - Patreon
#b3d #3d #3dartist
Pinned
Hey! вітаначкі 🍰

I'm a 3d artist, making stuff in Blender with @aidyburrows3d.bsky.social at Creative Shrimp and also making #b3d tutorials about making stuff.
Reposted by Gleb Alexandrov
I've never though that nature is something I specialize in, yet apparently I enjoy rendering trees, landscapes and grass specifically. It's funny that, no matter what computer you have, nature renders can put any rig on its knees.
#b3d #3d #blender
October 4, 2026 at 6:07 PM
Here’s a look at some of the coolest things happening in 3D this month - from Gaussian splats in Blender 5.3 and panoramic cameras in EEVEE to dispersion in Cycles, the most realistic Blender short film, and the GPUs the Blender community is using.

www.creativeshrimp.com/cool-things-...

#3d
October 7, 2026 at 9:11 AM
I still think that rendering stuff like this in 3d is magic. We're really lucky.
#b3d #blender
October 6, 2026 at 8:37 PM
Reposted by Gleb Alexandrov
The Lab. Currently, the Creative Shrimp space where things are happening is a lab. Experiments are being run, retorts are steaming, reagents are being blended - some explode, leaving burn marks on the walls, some produce a misty liquid with particles inside. Some develop a luminescence.
October 5, 2026 at 3:25 PM
Artists: working on a 3d scene, how many blockout stages do you usually do, before deciding 'yeah I can lock in now'? E.g. greyboxing >>> final - or more?
October 6, 2026 at 2:51 PM
Reposted by Gleb Alexandrov
How it started How it's going

(solving EEVEE's light bake in Blender)

#b3d #3d #blender3d
August 25, 2026 at 8:33 PM
The Lab. Currently, the Creative Shrimp space where things are happening is a lab. Experiments are being run, retorts are steaming, reagents are being blended - some explode, leaving burn marks on the walls, some produce a misty liquid with particles inside. Some develop a luminescence.
October 5, 2026 at 3:25 PM
I've never though that nature is something I specialize in, yet apparently I enjoy rendering trees, landscapes and grass specifically. It's funny that, no matter what computer you have, nature renders can put any rig on its knees.
#b3d #3d #blender
October 4, 2026 at 6:07 PM
Today was the day when I first heard the term Froxel.
"A froxel is a frustum voxel, a 3D data cell used in computer graphics to manage lighting and volumetric effects like fog or smoke."
October 4, 2026 at 4:05 PM
Reposted by Gleb Alexandrov
Doing a lot of research right now as for pbr texturing, feature detection and decals for the 'texturing' module of the new Blender course in production. The goal is to have a complete reference for anyone moving past the beginner stuff :)
More news soon.
September 30, 2026 at 7:18 PM
Reposted by Gleb Alexandrov
Struggling to choose between our Cinematic Lighting and EEVEE Realistic Lighting courses? In this video, we break down the key differences between these two.

www.youtube.com/watch?v=_mkb...

#b3d #blender
September 30, 2026 at 8:06 PM
Which GPUs are 3d artists using, based on the replies to my previous tweet. 148 artists and 208 mentions are coded here, out of about 315 replies. Big thanks to Jason Key.
cap-fjord-prairie-island.grok.me

#b3d
GPU Floor
What GPUs 3D artists reported in Gleb Alexandrov's thread.
cap-fjord-prairie-island.grok.me
October 2, 2026 at 6:07 AM
3d artists, what GPU are you rocking these days?
Curious to see what everyone’s using.
October 1, 2026 at 8:24 AM
Struggling to choose between our Cinematic Lighting and EEVEE Realistic Lighting courses? In this video, we break down the key differences between these two.

www.youtube.com/watch?v=_mkb...

#b3d #blender
September 30, 2026 at 8:06 PM
I love when decals are integrated with the underlying material.We don't have the game engines style deferred decals projection in Blender yet - but a similar effect can be achieved via the Object coordinates for placing the decal and using some other texture as a mix factor.
#b3d #blender
September 30, 2026 at 7:18 PM
Reposted by Gleb Alexandrov
Volumetric planets turn out pretty fluffy in Blender nowadays.
#b3d #space
February 27, 2025 at 5:55 PM
Reposted by Gleb Alexandrov
Eevee's realtime subsurface scattering is one of its superpowers. Maybe it isn't as accurate as SSS in Cycles, but wow it’s FAST. Renders in just a fraction of the time. Have you tried it yet?

Feel free to drop your WIPs in the replies 👇

#b3d #eevee #3d #3drendering #realtime
September 25, 2025 at 5:28 PM
Reposted by Gleb Alexandrov
Reflective materials with variable roughness are life.
#b3d
September 23, 2026 at 7:30 AM
Reposted by Gleb Alexandrov
How to feed the geonodes proximity data into a shader in Blender.
#b3d
September 15, 2026 at 7:55 AM
Texturing assets in Blender with decals is such a fun workflow - here's for instance just one decal atlas slapped on top of the midpoly model. We're actually recording the course where a similar workflow will be explored!
p.s. Rendered in EEVEE.
#b3d #blender
September 24, 2026 at 9:49 AM
Reflective materials with variable roughness are life.
#b3d
September 23, 2026 at 7:30 AM
I won't be attending #bcon26 this year, so I'm already missing you all, fellow blenderheads!
September 22, 2026 at 6:09 PM
Reposted by Gleb Alexandrov
Actually - that's a mindblowing realism. How far we've gone!
Unreal Engine 5.5 RTX 5090 Ray Tracing by JSFILMZ.
www.youtube.com/watch?v=jZhj...
#realtime #unrealengine #rtx
May 17, 2025 at 7:39 PM
Working on the texturing section of the new (unannounced) Blender course, so I'm giving the texture coordinates a little refresh.
Can you tell, just by looking at the projection which texture coordinates method is being used to make this world space? (no uvs too).

#b3d #blender3d #blender
September 20, 2026 at 2:54 PM
I find it hilarious to blast the The 13th Warrior soundtrack while working in Blender or, say, editing a video. So good.
September 20, 2026 at 8:27 AM