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glitchinfluencers.bsky.social
Glitch Gaming
@glitchinfluencers.bsky.social
We are an all-in-one marketing solution for gaming, to help you effortlessly attract players, build brand awareness, drive installs, and keep players coming back to your game.

Free marketing guide pinned below. DMs are open.

https://www.glitch.fun
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New distribution model launching May 15th that will pay #gamedev #indiedev #solodev game developers hourly for their game. Get early access to our community based revenue model: www.glitch.fun/publishers/d...
Get Paid Hourly for Your Indie Game | Glitch Distribution
90% of games fail to make a living wage. Glitch changes the math with hourly payouts, instant web play, and global distribution for indie studios.
www.glitch.fun
#AI Gaming Festival has started and it's not what you think! We're talking about everything from job creation to rapid protoyping. www.glitch.fun/gameshows/9e...

#gamedev #indiedev #solodev
September 10, 2026 at 6:25 PM
Targeted -10 Days caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=Fg4SKQP #IndieGame #Targeted10Days
June 27, 2026 at 2:02 PM
Captain and Company caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=dx2Z4Zb #IndieGame #CaptainAndCompany
June 27, 2026 at 1:02 PM
Chef Chen caught our eye for this: hunting, cooking, and delivery roles can fall apart fast. Play it on Glitch: https://l.glitch.fun/s/click?code=cpDcKhf #IndieGame #ChefChen
June 27, 2026 at 12:02 PM
Solariancer caught our eye for this: gravity, orbit timing, and close calls are the hook. Play it on Glitch: https://l.glitch.fun/s/click?code=M20R6ev #IndieGame #Solariancer
June 27, 2026 at 11:02 AM
Scroll the Pain Away caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=w8j6mwU #IndieGame #ScrollThePainAway
June 27, 2026 at 10:02 AM
Magic and Machines caught our eye for this: build choices and fights shape the run. Play it on Glitch: https://l.glitch.fun/s/click?code=znD8x7v #IndieGame #MagicAndMachines
June 27, 2026 at 9:02 AM
Maze In Your Mind caught our eye for this: the maze pressure is the point. Play it on Glitch: https://l.glitch.fun/s/click?code=LUujgvl #IndieGame #MazeInYourMind
June 27, 2026 at 8:04 AM
Super Blowfish Castle caught our eye for this: the smart move is not always the obvious one. Play it on Glitch: https://l.glitch.fun/s/click?code=F02KsL8 #IndieGame #SuperBlowfishCastle
June 27, 2026 at 8:02 AM
Sect Leader’s Decree Demo caught our eye for this: build choices and fights shape the run. Play it on Glitch: https://l.glitch.fun/s/click?code=eOVwTHZ #IndieGame #SectLeaderSDecreeDemo
June 27, 2026 at 7:42 AM
Lewd Mod caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=hPgyCMY #IndieGame #LewdMod
June 25, 2026 at 12:02 PM
Sect Leader’s Decree Demo caught our eye for this: build choices and fights shape the run. Play it on Glitch: https://l.glitch.fun/s/click?code=9gtLf8N #IndieGame #SectLeaderSDecreeDemo
June 25, 2026 at 11:02 AM
Soul Apocalypto caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=lHYwsKu #IndieGame #SoulApocalypto
June 25, 2026 at 10:02 AM
Kaetram caught our eye for this: coordination can turn into chaos fast. Play it on Glitch: https://l.glitch.fun/s/click?code=KBAuROY #IndieGame #Kaetram
June 25, 2026 at 9:24 AM
Captain and Company caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=uNBJV0S #IndieGame #CaptainAndCompany
June 25, 2026 at 9:02 AM
Survivor caught our eye for this: movement, timing, and threat priority matter. Play it on Glitch: https://l.glitch.fun/s/click?code=Hhmg76r #IndieGame #Survivor
June 25, 2026 at 8:02 AM
IsoCity caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=JMMzkFz #IndieGame #Isocity
June 25, 2026 at 7:02 AM
Skewer of Heroes: Bubble Survivors caught our eye for this: team composition and slime-clearing momentum matter. Play it on Glitch: https://l.glitch.fun/s/click?code=XEfQ7vK #IndieGame #Roguelike
June 25, 2026 at 6:02 AM
Sect Leader’s Decree Demo caught our eye for this: build choices and fights shape the run. Play it on Glitch: https://l.glitch.fun/s/click?code=YiOSyRI #IndieGame #SectLeaderSDecreeDemo
June 25, 2026 at 5:02 AM
Spin&Mow caught our eye for this: chain swings, saw timing, and island-to-island routes matter. Play it on Glitch: https://l.glitch.fun/s/click?code=sChXyk7 #IndieGame #SpinMow
June 25, 2026 at 4:02 AM
School Teacher Simulator caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=rxNXrLR #IndieGame #SchoolTeacherSimulator
June 25, 2026 at 3:02 AM
Magic and Machines caught our eye for this: build choices and fights shape the run. Play it on Glitch: https://l.glitch.fun/s/click?code=pNxKde2 #IndieGame #MagicAndMachines
June 24, 2026 at 11:02 PM
Scroll the Pain Away caught our eye for this: the first playable minute has to earn the next one. Play it on Glitch: https://l.glitch.fun/s/click?code=J5PIS0W #IndieGame #ScrollThePainAway
June 24, 2026 at 10:02 PM
Z-APE: Tower Defense caught our eye for this: tower placement and FPS clean-up both matter. Play it on Glitch: https://l.glitch.fun/s/click?code=2qIRefv #IndieGame #ZApeTowerDefense
June 24, 2026 at 6:02 PM
Kaetram caught our eye for this: coordination can turn into chaos fast. Play it on Glitch: https://l.glitch.fun/s/click?code=O18KJbR #IndieGame #Kaetram
June 24, 2026 at 4:18 PM