Harvey Newman
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harveynewman.com
Harvey Newman
@harveynewman.com
Animation Director, Founder at Proxima.studio. Previous Game Dev exp: DICE, Build A Rocket Boy, Creative Assembly, Crytek, Axis Animation.
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I’m Harvey, animation director, consultant, YouTuber & founder of Proxima Studio with 20+ yrs in Game Dev. Passionate about empowering devs to reach new heights.

Links:
🌐 www.harveynewman.com
📹 youtube.com/@harveynewman
🎓 learn.harveynewman.com

Ask me about animation or game dev, anytime!
Game Development & Consulting for Studios and Creators
Animation Consulting and Game Development Expertise - Specializing in guiding game developers, animators, and studios through every stage of their projects.
www.harveynewman.com
Sony's silence on axing PS5 discs keeps widening the gap with players. CDPR took the opposite path after Cyberpunk went wrong, they got in front of the camera, admitted the mess, and spent years fixing it. Now players trust them more for it.

#Sony #CDPR #Cyberpunk2077
September 19, 2026 at 11:03 AM
If you've got no paid credits yet, your job isn't to show potential. It's to show proof. Three finished pieces that look like the job you want beat twenty unfinished ones every time. More in the full video, with a free PDF by level: https://youtu.be/ZpjEMj0bFGM
September 19, 2026 at 6:04 AM
New video is out. The work hasn't disappeared. Studios still want the shots, they just don't want to hire the staff to do them. Where it went, how to get it, split by level, plus a free PDF you can print: https://youtu.be/ZpjEMj0bFGM
September 18, 2026 at 3:11 PM
Premiering in 20 minutes. Last year we lost about 9,000 games jobs. This year we hit that number by August. And yet there's never been more co-dev and freelance work floating around. Both are true at the same time. I'll explain why, and there's a free PDF. Join me in chat: https://youtu.be/ZpjEMj0bF
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
September 18, 2026 at 11:44 AM
"Not that bit, the OTHER bit" over a screen share, every animator knows this pain. FrameSide presenter mode fixes it. Share the link as owner, hit present to take over their screen, draw live on a frame, and they can hold Option to point back. Both people finally on the same page. #Keyframe
September 17, 2026 at 5:03 AM
You can draw straight onto your reviews in Keyframe now. Blank canvas, any colour, proper brush and thickness control, layers if you need. Every board saves into your project. Upload an image, point arrows at exactly what you mean, done. Built by Anim.Works.
#Keyframe #AnimWorks #Animation #GameDev
September 16, 2026 at 12:03 PM
Anim.Works Keyframe is free for the next month or two. I want animators and reviewers actually in it while it's still being shaped. Draw on shots, onion skin, compare versions, live review sessions, image sequences to video, PDF export of comments. Just needs an Anim.Works account to join the beta.
September 15, 2026 at 12:03 PM
This is where it all started. Saw a LiDAR camera built for mocap and my non technical brain went, well that has to work, doesn't it. Self driving cars use LiDAR to read the world at incredible speed, so why not motion capture too. Met the MOVIN team, proper lovely people. #Mocap #LiDAR
September 14, 2026 at 12:04 PM
This one's free. Ila is a character rig from Noah Lee, full of personality with a distinct Indian look that sets her apart from most rigs out there. Noah's an experienced technical animator with a couple of rigs already live on Anim.Works. Worth checking out.
#Animation #CharacterRig #AnimWorks
September 12, 2026 at 5:04 AM
New video is out. I cancelled all my Adobe subscriptions last month and it took me over a month to get out of one. Then I looked at Blender's numbers and realised the small players are the ones paying for our subscription fatigue: https://youtu.be/RbozswKeJTo
September 11, 2026 at 7:07 PM
Premiering at 1:30pm UK. In a room with 200 Blender users, only one pays anything to the Blender Foundation. Autodesk made $7.2 billion last year. Blender made $3 million. Free is getting expensive. Join me in chat: https://youtu.be/RbozswKeJTo
Only 1 in 200 Blender Users Pays Anything That's a Problem
Harvey Newman on YouTube
youtu.be
September 11, 2026 at 12:19 PM
Ran a test comparing MovIn raw camera based mocap data to suit capture and mobile capture. It's not going to match a proper suit, but it's genuinely better than mobile. Hips and foot contacts came through clean, wrists and upper arms need cleanup. More testing to come. #motioncapture #gamedev
September 10, 2026 at 12:05 PM
This one genuinely blew my mind. Armature Artist lets you build your own character rig by moving dots on your geometry, then export straight into Unreal. Runs locally on your PC, no online dependency. If you've got a character and no rigger, this closes that gap for you.
#CharacterRigging #GameDev
September 9, 2026 at 12:04 PM
New Keyframe Update premieres today at 8:00 UK time. It's changed so much since the last one it's probably unrecognisable: versioning, side by side compare, a timesheet that retimes your shot, and yes, 3D review in the browser. Come hang out in chat: https://youtu.be/OJht512SRlU
The Animation Review Tool I Wish I Had as a Director Keyframe Beta Update
Harvey Newman on YouTube
youtu.be
September 8, 2026 at 6:38 PM
One person, one camera, one room, one week. That was the whole setup for this cinematic.

Speed was the point. Get the capture data in, look at it, swap it out if it isn't working, go again.

Rig and animation: Emilio Serrano.
Backgrounds: KitBash3D.

#mocap #UnrealEngine #indiedev #animation
September 8, 2026 at 12:06 PM
Arcs are the one thing most animators still eyeball and hope for. Arc Buster puts them in the Blender viewport, so you can sculpt keys inside the arc with polish sliders as you go. Rotation readouts too. I kind of wish Maya's curve editor did half of this. #b3d #Blender
September 7, 2026 at 1:05 PM
So this week I am taking a look at the state of the Animation studios we love and grew up with, Pixar, Dreamworks and Tippet studios, the animation industry is in disarray and film is no different. Watch it here: https://youtu.be/f9uGStePqZs
Pixar Layoffs, Tippett Closed: What's Really Killing Animation Studios
Harvey Newman on YouTube
youtu.be
September 4, 2026 at 7:11 PM
Four months on and my Vernal desk still hasn't given me a single reason to complain. I've been telling friends the same thing: if you find a piece of furniture on Vernal, get it. Genuinely excellent quality, and I reckon it's built to last for years.
September 4, 2026 at 12:07 PM
Premiering in 30 minutes: Tippett Studio closed after 35 years, Pixar laid people off right after a billion dollar Toy Story 5, and DreamWorks got thrown into a corporate spin-off. Everybody says it's AI. I don't think it is. Join me in chat: https://youtu.be/f9uGStePqZs
Pixar Layoffs, Tippett Closed: What's Really Killing Animation Studios
Harvey Newman on YouTube
youtu.be
September 4, 2026 at 11:04 AM
Standing still all day is what actually tires you out, not standing itself.

My real desk setup: chair under the desk, a balance board so my body stays a bit unstable, and a treadmill I pull out once or twice a week to walk while I work.

#StandingDesk #TreadmillDesk #WFH
September 3, 2026 at 12:01 PM
Quick one. Squarebit Subdivs, the Unreal Engine plugin I flagged a couple weeks back, has dropped its subscription. Free for individual use now, one off payment for lifetime use if you need it commercially. Proper boon for smooth characters in Unreal. Anim.Works

#UnrealEngine #GameDev
September 2, 2026 at 12:03 PM
Premiering in 15 minutes: a new mentor joins Animworks. Diana Donado, animation director on BioShock, Spider-Man Miles Morales and Quantum Break, on how she actually teaches animation. Plus Nate Thomas reviews Nubian. Come hang out: https://youtu.be/a84SJLEIQf8
A Spider Man Animation Director Just Joined Animworks
Harvey Newman on YouTube
youtu.be
September 1, 2026 at 6:15 PM
Our mentorship platform is actually working, and people seem chuffed with it. Book a mentor and the recordings sit right there in your dashboard, plus free questions to your mentor any time. This week I interviewed Will, full chat on Anim.Works. https://anim.works/mentors/ #GameDev #Mentorship
September 1, 2026 at 12:03 PM
This little flap hides every single cable in the cabinet. Small unit, big unit, both integrated LED. Dimmable, colour changing, remote controlled, and it clicks onto a magnetic plate so it just stays put. One of the cleverest bits of kit I've filmed in a while. Part of the Vernal collection.
August 31, 2026 at 12:05 PM
How many times has Wilhelm Ogterop been a lead animator? Four, five, six now, and he says it matters less than knowing your own strengths. If you want to work with him directly, you can book a mentorship session on Anim.Works: https://anim.works/mentor/wilhelm-ogterop/ #GameDev #Animation
August 28, 2026 at 1:06 PM