Hugh Chew
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hughchew.com
Hugh Chew
@hughchew.com
Staff Material Artist @ Zeromatter | Instructor @ AAU & LCAD| 32

https://linktr.ee/hughchew
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Hello Everyone!

I'm late to #portfolioday

First I have a new tutorial for folks itching to learn; www.youtube.com/watch?v=eS0d...

Secondly I finally have some new art!

www.artstation.com/artwork/QK40O4
A small lava scene to showcase the Lava Shader and its Materials!

Hope you all like it!
It’s a start 🏃💨😥
September 15, 2026 at 3:36 PM
He’s being Feinstein’d
whatcha thinkin?
September 15, 2026 at 7:41 AM
The party of Better things can’t be possible🇺🇸
realizing with horror that this strip from 2004 continues to be relevant and is old enough to buy liquor
September 15, 2026 at 7:41 AM
So much Kingdom Hearts news before we even get the panel tomorrow. News about an Oswald the Lucky rabbit mini series for his 100th anniversary what a crazy night
August 15, 2026 at 5:41 AM
Disney finally did it! Finally! Also crazy we still have the KH panel still tomorrow, we got gameplay a trailer announcing Coco in the game and of course the Anime! KH fans are finally eating good tonight!
Kingdom Hearts Anime Details:

- Will air on Disney+
- Nomura and the team at Square Enix are involved
- Brand new story
- Will expand the universe of Kingdom Hearts
- Will celebrate the characters that made Kingdom Hearts what it is
August 15, 2026 at 4:28 AM
I’m ready to chat, yap and discuss materials and the mentorship! If you have any questions, I’m ready to answer! See you at 9:00am PDT

#gameart #gamedev #ue5 #materiald #textureart
Do you know what it takes to make materials look real? Find out in our upcoming AMA with SDA Mentor & Principal Material Artist @hughchew.com

When: August 11 at 4pm UTC on Discord www.sierradivison.com/discord

See you there!

#environmentartists #gameart
August 10, 2026 at 9:18 PM
Excited to officially join @sierradivision.bsky.social as a Material Art Mentor!

I'll be helping artists grow their Material Art, shaders, and production workflows through one-on-one mentorship.

If you have questions, join us for our AMA Tuesday at 9:00 AM PDT in the Sierra Division Discord!
We're excited to have Principal Material & Shader Artist @hughchew.com join our Academy! He will be offering a 1:1 Material Art Mentorship, helping you develop both the artistic and technical skills needed to create production-ready materials for games! academy.sierradivision.com/material-art...
August 6, 2026 at 4:54 PM
Reposted by Hugh Chew
40th Anniversary of Metroid
August 6, 2026 at 2:18 PM
Reposted by Hugh Chew
We're excited to have Principal Material & Shader Artist @hughchew.com join our Academy! He will be offering a 1:1 Material Art Mentorship, helping you develop both the artistic and technical skills needed to create production-ready materials for games! academy.sierradivision.com/material-art...
August 6, 2026 at 4:07 PM
As a life long KH fan, this true. Also, here’s another. These are completely different people.
August 4, 2026 at 10:15 PM
Without saying your age, what is your favorite movie from the year you turned 18
July 27, 2026 at 6:27 AM
Reposted by Hugh Chew
Excited to be speaking with @dinustyempire.bsky.social at **DinCon** this Thursday! I'll be breaking down **Surface Stacking** workflow and live demoing Material Layering: how to build smarter, more modular, production-ready materials in-engine. Hope to see you there!

📺 (www.twitch.tv/dinusty)
July 26, 2026 at 2:52 AM
Excited to be speaking with @dinustyempire.bsky.social at **DinCon** this Thursday! I'll be breaking down **Surface Stacking** workflow and live demoing Material Layering: how to build smarter, more modular, production-ready materials in-engine. Hope to see you there!

📺 (www.twitch.tv/dinusty)
July 26, 2026 at 2:52 AM
Reposted by Hugh Chew
I’m wearing my most appropriate graphics T-shirt for Advances today
July 21, 2026 at 5:52 PM
Reposted by Hugh Chew
I’ve been slowly recording some raw sessions of me working on this Subway Scene (atleast from the Material side of things) it’s been fun so far making a very small scene based on a lot of reference work I took when I was in NYC earlier this year.
July 17, 2026 at 3:06 AM
I’ve been slowly recording some raw sessions of me working on this Subway Scene (atleast from the Material side of things) it’s been fun so far making a very small scene based on a lot of reference work I took when I was in NYC earlier this year.
July 17, 2026 at 3:06 AM
10 years ago I left my job as a Ride Op for The Mummy ride at Universal to join Infinity Ward on Call of Duty: Infinite Warfare. That opportunity changed my life. Today I get to build games, teach, and share what I've learned. Thanks to everyone who's been part of the journey. #GameDev #GameArt
July 14, 2026 at 1:50 AM
I’m surrounded by millennials at the Hillary Duff concert 🎶
July 12, 2026 at 3:09 AM
This is what happens when business and shareholders run game companies. They cut and cut with realizing they are cutting out the brain and heart of a company or in this case a company, who’s work pushes game engines to where they are today, INCLUDING, Xbox’s own Call of Duty.
An Id Software developer claims it’s been 'nuked into the dirt' and ‘relegated to support studio size’, as 136 layoffs are confirmed at the Doom and Quake studio.

vgc.news/news/id-soft...
Id Software dev claims it’s been ‘relegated to support studio size’ as 136 layoffs confirmed | VGC
A former Id artist says they’re “in shock at how brutal the layoff cuts”…
vgc.news
July 8, 2026 at 9:56 PM
This Mexico game…
Jjk Jujutsu Kaisen
ALT: Jjk Jujutsu Kaisen
static.klipy.com
July 6, 2026 at 1:39 AM
Reposted by Hugh Chew
I hope Mexico beats England today as revenge for Mexico week on the Great British Bake-off
July 5, 2026 at 5:45 PM
You have canceled more Live Service projects this generation and really put yourself in a hole. Also why continue with making a bunch of Live Service games, that’s not viable. Every gamer has ONE live service game they choose to login continuously, not four. This isn’t like story driven games.
Sony to continue pursuing live service games despite challenges:

"[...]live service games are content that attracts users on a global level, so we want to continue to revitalize the market through both 1st party & 3rd party content" said SIE president Hideaki Nishino

➡️ wccftech.com/playstation-...
June 27, 2026 at 1:03 AM
I always find it funny when I randomly get added to weird ass lists or randomly blocked by people I've never interacted with. It's a weird rabbit hole to look into. Like when I found out about, clearsky.app and saw that some of the info of my account made me laugh.
ClearSky
ClearSky - Bringing information closer to you
clearsky.app
June 26, 2026 at 6:22 PM
Nintendo does Nintendo things. But yeah the main difference is between Nintendo versus the other two is, Nintendo top down focuses on Game Design and Fun…..AND also the fact they don’t have a blood thirty capitalist parent company always looking to widen their shareholders bottom line.
Nintendo raised the base salary for its employees

"We maintain salaries at an appropriate level. We believe it is important to ensure that compensation remains at an appropriate standard. For example, we have increased pay, including raising base salaries by 10%"

mynintendonews.com/2026/06/26/n...
June 26, 2026 at 5:11 PM
It’s true, the fact that the bottom line for C-Suite isn’t getting them 100’s of millions and only 10’s of millions they take it out on the work force. Add to the fact that CEO’s are chasing unicorns like Fortnite to make more money and it blowing up spectacularly is also hurting us devs and artists
Between the insane console price hikes during a recession (I said it) where people can't even afford healthcare, and the jettisoning of talent and institutional knowledge in favor of AI slop and more zeroes on the shareholder paycheck, these industry "leaders" should leave. Devs are not the problem.
June 25, 2026 at 8:54 PM