Illustrator, comic artist, colorist and background artist for the NYT bestselling Amulet series.
As well as working on the indie game ive been chipping away at my first art book. It features a collection of art you will have seen me post online and a big batch of new stuff made specifically for this book. Check out my pre launch page for more info.
www.kickstarter.com/projects/din...
As well as working on the indie game ive been chipping away at my first art book. It features a collection of art you will have seen me post online and a big batch of new stuff made specifically for this book. Check out my pre launch page for more info.
www.kickstarter.com/projects/din...
"You're probably gonna lose all that core team and nucleus that it took [...] five years of them working together to finally complete each other's sentences"
"You're probably gonna lose all that core team and nucleus that it took [...] five years of them working together to finally complete each other's sentences"
www.kickstarter.com/projects/leg...
#dnd #ttrpg #dnd5e #kickstarter #dice
www.kickstarter.com/projects/leg...
#dnd #ttrpg #dnd5e #kickstarter #dice
For the past Year+ we have had the immense pleasure of collaborating with our good friends DOIG and SWIFT in crafting the music video for Avantris' NEON ODYSSEY!!
youtu.be/JOGdEIaa_V4?...
For the past Year+ we have had the immense pleasure of collaborating with our good friends DOIG and SWIFT in crafting the music video for Avantris' NEON ODYSSEY!!
youtu.be/JOGdEIaa_V4?...
I'm experienced in character design and costume for games and film as well as illustration for books and TTRPGS. I'm based out of BC Canada looking for freelance or full time. My portfolio is linked in the first comment, thank you for shares!
I'm experienced in character design and costume for games and film as well as illustration for books and TTRPGS. I'm based out of BC Canada looking for freelance or full time. My portfolio is linked in the first comment, thank you for shares!
It’s like asking a pro pitcher to just let a machine pitch for them. Fuck off and give me the ball.
It’s like asking a pro pitcher to just let a machine pitch for them. Fuck off and give me the ball.
And, as always, the biggest misapprehension: We don’t want to NOT do this part. It’s fun to learn shit
Call yourself whatever you want but you aren't creatives, that's for sure.
And, as always, the biggest misapprehension: We don’t want to NOT do this part. It’s fun to learn shit
A lot of players want to trade time for in-game progress. It's purely transactional: 1 hour = 1 progress
But I want to feel like my actions matter i.e. what I do with time creates progress, not time itself.
A lot of players want to trade time for in-game progress. It's purely transactional: 1 hour = 1 progress
But I want to feel like my actions matter i.e. what I do with time creates progress, not time itself.
"Mr. Miyamoto studied industrial design at an art university, and he views games as ‘products,’ not ‘works of art.’ I think this perspective is what leads to game development that’s more aligned with the user.”
automaton-media.com/en/news/shig...