Unstrung Machine - Wishlist on Steam
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jonatasjer.bsky.social
Unstrung Machine - Wishlist on Steam
@jonatasjer.bsky.social
Sou desenvolvedor de jogos independente, atualmente estou trabalhando em um Metroidvania 2d, com combate corpo a corpo. Você já pode adicionar o jogo na sua lista de desejos da Steam 🫶👉 https://store.steampowered.com/app/3940770
The wolf fight is finally here

A first look at combat in Unstrung Machine, with Niam facing one of the game’s first enemies.

Combat is still a work in progress, but it’s starting to come together!

#UnstrungMachine #gamedev #metroidvania #indiedev #pixelart #indiegame
September 3, 2026 at 11:46 PM
A small glimpse of the first outdoor area in Unstrung Machine, still a work in progress, but I'm really happy with how the atmosphere is coming together.

Add Unstrung Machine to your Steam Wishlist.

store.steampowered.com/app/3940770

#gamedev #indiedev #metroidvania #pixelart #indiegame
August 27, 2026 at 1:07 PM
Working on a new outdoor area for Unstrung Machine.

After waking up in the abandoned hospital, Niam finally steps outside and begins exploring what remains of the world beyond it.

Still a work in progress!
store.steampowered.com/app/3940770/...

#gamedev #indiedev #metroidvania #UnstrungMachine
August 23, 2026 at 5:52 PM
A small glimpse of Unstrung Machine in motion.

Exploring one of the environments I'm currently building for the game, a metroidvania set in a post-apocalyptic world inhabited by conscious machines.

#pixelart #indiegame #gamedev #indiedev #metroidvania #UnstrungMachine
August 20, 2026 at 2:48 AM
Aqui está um breve trecho de gameplay de *Unstrung Machine*, o Metroidvania em que estou trabalhando. É apenas um vídeo bem curto mostrando um pouco do cenário.
#pixelart #indiegame #gamedev #WishlistWednesday #gaming
August 13, 2026 at 12:53 PM
Novas animações de locomoção do jogador

#pixelart #indiegame #gamedev
November 17, 2025 at 11:58 PM
Sequencia de chutes!

#pixelart #indiegame #gamedev
November 17, 2025 at 1:17 AM
Uma sequencia de ataques enfurecidos!

#pixelart #indiegame #gamedev
November 15, 2025 at 1:21 AM
6 variações de animação Idle do jogador

#pixelart #indiegame #gamedev
November 13, 2025 at 11:50 PM
Novas animações e sistema de movimentação aperfeiçoado

#indiedev #pixelart #indiegame #gamedev #ドット絵 #毎日ドット絵 #ゲーム開発
November 1, 2025 at 1:11 AM
Resolvi voltar ao design antigo do protagonista (Ele tem mais carisma e o charme hehe...), mas agora estou refinando todas as animações.

Jump + Land

Adicione na lista de desejos da Steam🫶 store.steampowered.com/app/3940770/...

#WishlistWednesday #indiegame #pixelart #gamedev
October 22, 2025 at 1:25 PM
Máquina de café!

#pixelart #indiegame #gamedev
October 10, 2025 at 11:53 PM
Maquina de vendas, em breve adiciono no jogo

#pixelart #indiegame #gamedev
October 9, 2025 at 12:52 AM
12 Floors to Burnout, um roguelike em pixel art. Você joga na pele de um programador a beira de um burnout. Destrua tudo no escritório e tente não ficar louco com tanto trabalho e exaustão!
Adicione na lista de desejos da Steam🫶 store.steampowered.com/app/3940770/...

#WishlistWednesday #indiegame
October 7, 2025 at 1:44 PM
Recriei o personagem do meu jogo Roguelike, qual ficou melhor?
Animação Idle antes e depois

#pixelart #indiegame #indiedev #gamedev #roguelike #gamedevbr #GameDevBr
September 26, 2025 at 11:29 PM
Indie game dev Br working on 12 Floors to Burnout, a roguelike side-scroller.
Wishlist on Steam🫶👉 store.steampowered.com/app/3940770
12 Floors to Burnout on Steam
2D action roguelike in pixel art with melee combat. Face metaphorical enemies, destroy environments, and ascend 12 procedurally generated floors. Core mechanics: melee combat, environmental destructio...
store.steampowered.com
September 10, 2025 at 12:59 PM
I also redesigned the “Sad” enemy, as the old one looked like a ghost, which wasn’t exactly what I wanted. I’m spending quite some time on everything related to the game’s release on Steam. So I decided to pause the day counter since it’s been hard to keep up with daily posts
#pixelart #indiegame
August 12, 2025 at 12:40 AM
Day 37/60 of developing a Pixel Art Roguelike! After a few days without posting, here are the last 5 days of work... I created the player HUD with a life counter and a representation of their smartwatch measuring stress levels

#pixelart #indiegame #gamedev #ドット絵 #毎日ドット絵 #ゲーム開発 #unity
August 8, 2025 at 12:46 AM
Day 32/60 of developing a Pixel Art Roguelike! I spent the last few days dealing with the bureaucratic part of publishing on Steam (still in progress), but now I'm back! You can now roll to dodge enemy attacks or move faster

#unity #pixelart #indiegame #gamedev #ドット絵 #毎日ドット絵 #ゲーム開発
July 31, 2025 at 1:59 AM
Day 31/60 of developing a Pixel Art Roguelike game!
New environments and objects! Destroying things is so satisfying...

#pixelart #indiegame #gamedev #ドット絵 #毎日ドット絵 #ゲーム開発
July 26, 2025 at 12:47 AM
July 24, 2025 at 11:38 PM
Day 30 of my 60-day challenge to develop a Roguelike game!
Improving the procedural generation system! I left it looping through level generation just to test.

#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #ゲーム制作 #ドット絵 #毎日ドット絵
July 24, 2025 at 1:15 AM
Day 29 of my 60-day game development challenge!
Implemented a procedural level generation system! It still needs some tweaking, but this is how it's looking so far.

#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #ゲーム制作 #ドット絵 #毎日ドット絵
July 22, 2025 at 1:00 AM
Day 28 of my 60-day game development challenge!
Destructible objects and more particles!

Objetos destrutíveis e mais partículas!

#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #ゲーム制作
July 20, 2025 at 2:32 AM
Day 27 of my 60-day game development challenge!
Just testing other particles and effects on the enemies.

Apenas testando outras partículas e efeitos nos inimigos

#pixelart #indiegame #indiedev #gamedev #roguelike
July 18, 2025 at 2:36 AM