Juanito Medina
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juanitomedinart.bsky.social
Juanito Medina
@juanitomedinart.bsky.social
Lead Artist at Nitrome

I pushed pixels on:
🐢 TMNT: Shredder's Revenge
💎 Shovel Knight Dig

Member of Mad Gear Games.

https://cara.app/juanitomedinart

Contact: juanitomedinartist(at)gmail(dot)com
[ENG / ES]

Based in Spain/ No AI
Pinned
Your wishes have finally come true:
'Shovel Knight Dig: Wicked Wishes' is out!!

I've worked as lead artist on both DLCs, but this one takes the cake.
I'm super proud of what the whole team has accomplished.

I hope you all have a blast with it. Enjoy!
EXCITING NEWS!!!

Shovel Knight Dig is OUT NOW on Xbox Series X|S, PS5, Nintendo Switch, Steam, & Apple Arcade!

This release includes the full base game along with all expansions, including the Wicked Wishes update, which adds new bosses, quests, secrets, & game-changing upgrades. Delve in today!
Reposted by Juanito Medina
New month new commissions post! Animated or unanimated. Prices, examples, and contact info below

🎨 www.hrpixelart.com/commissions
✉️ [email protected]
Commissions — Hunter Russell • Pixel Artist • Animator
www.hrpixelart.com
September 9, 2026 at 11:43 AM
In 'Understanding Comics' Scott McCloud talks about how simplified characters help readers to identify with them whereas secondary characters or some objects tend to be more detailed and realistic to make them feel more foreign.

Funny how Nintendo has done the opposite with OoT in some ways.
September 9, 2026 at 9:31 AM
Link's 3D render from Ocarina of Time Remake looks like he's wearing an improvised outfit made out of different accessories he bought at the Kokiri Forest crafts fair throughout the years and I kinda like that.
September 8, 2026 at 4:34 PM
Even though I disliked the very first shot they've shown of OoT, the visual approach ended up growing on me as the showcase continued. It felt overdone at first, and I do feel the style of its different elements clash at times, but there's lots to like. Hyrule Town in particular looked gorgeous.
September 8, 2026 at 2:47 PM
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Smear frames from Scott Pilgrim EX
March 15, 2026 at 10:41 PM
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Hey kids, finding it hard to win at life?
Get you GAME ON with Nitrome's Game Muscle!

💪Wishlist Silly Sausage Buffet👌
store.steampowered.com/app/3465070/...
September 3, 2026 at 1:56 PM
Reposted by Juanito Medina
Re-live your childhood! TwinShot Deluxe is Game of the day. Thanks to our friends at the AppStore
August 24, 2026 at 3:20 PM
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Animated version of one of my Castlevania Redrawn entries. This one's screen 5-6.

I had the pleasure to also host this collab project a couple years ago, along with the @retroredrawn.bsky.social pals.

#pixelart
April 14, 2025 at 8:23 AM
Reposted by Juanito Medina
P.S This is how a WIP looks done by a real human.
August 20, 2026 at 8:01 PM
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My entry for Super Mario Bros. 3 Redrawn: The game's first world map, Grass Land.

Soon to be featured in:
retroredrawn.com

#smb3redrawn #retroredrawn #pixelart
September 4, 2025 at 8:24 AM
Silly Sausage Buffet brings the original trilogy back!
Make sure to wishlist!
Silly Sausage Buffet, the worlds most stretchy dog! Navigate this surreal platformer using unique elastic controls. Stretch and weave your way through this doggy dream trilogy of edible delights. A full three course gaming meal awaits!

🌭Wishlist here:
store.steampowered.com/app/3465070/...
August 2, 2026 at 6:41 AM
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Deniz, yours truly, and the bat. Soon.
July 24, 2026 at 8:16 PM
This is great news! What a great time I had with Poinpy back in 2022.
POINPY IS BACK! 🎉
And now it's FREE!
No ads, no paid unlocks, just the full game. There's a tip option if you feel like it 😉
Available NOW on iOS and Android!
July 23, 2026 at 9:47 AM
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I still remember that GIF of Bahi JD from 2009.
July 21, 2026 at 4:45 PM
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trying to explain how i think about color, (1/3)
July 19, 2026 at 5:45 PM
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Background paintings by Shuichi Kusamori for Ghost in the Shell (1995), dir. Mamoru Oshii, Production I.G
July 14, 2026 at 12:36 PM
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I've been feeling like doing a couple of fan art sprites of some of my favourite characters for a while.

#pixelart
December 3, 2025 at 7:59 AM
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Adding some extra fun challenges to Samurai Blitz EX. Anyone got any cool ideas to add to this? #gamedev
July 1, 2026 at 3:23 PM
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Folks frame this as “physical vs. digital,” but it’s really “ownership vs. licensing.”

Physical games exist outside the publisher’s ecosystem—you can sell it, lend it, collect it…

Digital purchases tie access to an account/storefront, with no resale and fewer options overall.
Physical disc production ending in January 2028 for new games releasing on PlayStation consoles blog.playstation.com/2026/07/01/p...
July 1, 2026 at 3:19 PM
Oh my, Obsession is insanely good!!
June 26, 2026 at 10:29 PM
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Personal colours
June 26, 2026 at 6:44 PM
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Right now the world is full of people who want to code and write and paint and film stuff and people who want to play and read and look at and watch stuff and nobody is allowed to do any of that because some unrelated third guy isn't making enough money off the deal
Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people.

The magic is people, and the people deserve so much better than all this. I am so sorry.
June 25, 2026 at 9:25 PM
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As storage and RAM prices skyrocket and make powerful PCs and consoles feel increasingly out of reach, there's only one real option: Everyone go back to 2D
June 25, 2026 at 5:03 PM
Twin Shot is now available on mobile too!
YEEHAW!!! Twin Shot Deluxe is OUT NOW for mobile devices. 🤠🏹

🍎AppStore: apps.apple.com/gb/app/twin-...

▶️GooglePlay: play.google.com/store/apps/d...
June 25, 2026 at 3:36 PM
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Hey #portfolioday

Haven't had much time to work on personal projects these past few month, but here's some favorites of mine.
April 14, 2026 at 9:29 PM