JumbliVR
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jumblivr.com
JumbliVR
@jumblivr.com
XR / VR developer. Currently working on FastHands & Idea Engine. Game dev for Dimensional, Jigsaw360, Breath Tech.
For people who think differently. Grab The Bunny Vortex for free this week on Amazon Kindle. Read it. Say WTF. Tell a friend. #booksky #kindle #indieauthor #speculativefiction #britishHumour
August 17, 2026 at 7:53 PM
Now free to play - FastHands is innovative, single and multiplayer fun. Run, jump, glide, dive, climb and shoot #vr #gamedev
www.meta.com/experiences/...
FastHands on Meta Quest
Welcome to FastHands, your ultimate parkour playground. Run, climb and glide through quantum courses - solo or with friends (6 player) . Climb the leaderboards and uncover strange anomalies that hint ...
www.meta.com
June 23, 2026 at 4:42 PM
On Kindle - quietly funny, occasionally profound, and an unapologetic misfit—speculative fiction about unusual minds, hidden forces... and biscuits. #booksky #kindle #indieauthor #speculativefiction #kindleUnlimited
June 10, 2026 at 2:06 PM
The Bunny Vortex is now available on Kindle and Kindle Unlimited - for people that celebrate the unusual :) mybook.to/thebunnyvortex

#Booksky #IndieAuthor #SciFi
May 22, 2026 at 4:29 PM
My debut novella is available for pre-order on Amazon. If you enjoy dry British humour, speculative sci-fi, and strange stories, search for The Bunny Vortex. #Booksky #IndieAuthor #SciFi
April 10, 2026 at 4:09 PM
FastHands launch discount on Meta Quest - get 50% off using code FH-82D981 #vr #gamedev
May 27, 2025 at 5:39 PM
Try the free trial of FastHands on the Meta Quest and feel the flow with some parkour action
www.meta.com/experiences/... #vr #gamedev
May 20, 2025 at 5:24 PM
🚀 FastHands (your parkour playground) is now live on the #MetaQuest store!
Feel the flow with immersive #VR movement mechanics:
🎮 Mini-games
📖 A narrative adventure
🌀 Infinite procedural tracks
🫱 Bring your friends — it’s go time.
👉 www.meta.com/experiences/...
FastHands on Meta Quest
Welcome to FastHands, your ultimate parkour playground. Run, climb and glide through quantum courses - solo or with friends (6 player) . Climb the leaderboards and uncover strange anomalies that hint ...
www.meta.com
May 19, 2025 at 5:01 PM
Day 1 of our 5 day countdown to FastHands release on Meta Quest - immersive hand-tracked controls (+optional controllers). Releases tomorrow :)
#vr #gamedev
May 18, 2025 at 5:18 PM
Day 2 of our 5 day countdown to FastHands release on Meta Quest - bonus features - extras to make your visit more fun
#gamedev #vr #screenshotsaturday
www.meta.com/experiences/...
May 17, 2025 at 5:51 PM
Day 3 of our 5 day countdown to FastHands release on Meta Quest - explore the anomalies #vr #gamedev
www.meta.com/experiences/...
May 16, 2025 at 5:30 PM
Day 4 of 5 our day countdown to FastHands release on Meta Quest - bring your friends for some multiplayer fun #vr #gamedev
www.meta.com/experiences/...
May 15, 2025 at 7:26 PM
Starting our 5 day countdown to FastHands release on Meta Quest. Here's some tips on keeping the flow in your parkour runs #vr #indiegame #gamdev
May 14, 2025 at 8:35 PM
Pre-release keys are available for #VR content creators looking for something different to try on the Meta Quest. Hand-tracked parkour, mini-games, multiplayer and narrative. Info for content creators here:
www.x82hub.com/keys
May 13, 2025 at 1:34 PM
Entering the final stretch before release in just over a week. Feel the freedom of hand-tracked parkour on Meta Quest - 19th May #screenshotsaturday #vr #gamedev
May 10, 2025 at 3:34 PM
FastHands is coming to Meta Quest on 19th May 2025. Ready for some multiplayer VR parkour action in a quantum realm? Bring your friends :) #screenshotsaturday #vr #gamedev
www.meta.com/experiences/...
May 3, 2025 at 1:40 PM
I’ve changed the “spider fingers” quick climbing instructions in FastHands & added direction indicators because testers didn’t quite get it. Hopefully it'll help as I don't want players to miss out on the feature :) #vr #gamedev
April 25, 2025 at 2:02 PM
The new "random" powerup adds to the weirdness in FastHands :) It may change the environment or it could give you a boost. #gamedev #vr
April 23, 2025 at 2:24 PM
Finalising Season One tracks for a game testing event next week. Climb the leaderboards on 11 tracks, each having 2 stages and its own type of hazards / powerups. Plus mini-games, multiplayer modes and random track generators #vr #screenshotsaturday #gamedev
April 19, 2025 at 5:41 PM
The 2nd bonus mini-game in FastHands (on Meta Quest) is to use your parkour skills to catch quantum dragon flies and climb the leaderboard. Shoot them, or touch them for a 3x bonus. The smaller the fly, the bigger the score. Have fun :) #screenshotsaturday #xr #gamedev
April 12, 2025 at 7:22 PM
Pick your locomotion method for FastHands (VR parkour). I love hand tracking because climbing with sticky palms and gliding using your hands to bank and dive feels more natural. Which will you choose? #gamedev #vr #screenshotsaturday
April 5, 2025 at 3:00 PM
Another hazard has spawned in FastHands. Some tracks are infected by electrified tentacles :) #gamedev #vr
April 2, 2025 at 5:39 PM
FastHands now includes “particle geysers”. Get an instant 20m+ height boost to enjoy your gliding during your parkour platforming action. It's really fun :) #vr #gamedev
March 29, 2025 at 7:12 PM
I changed my approach to stop users accidentally running through UI panels in FastHands (a rapid action parkour game). As soon as you enter an “info zone” locomotion is paused, until you close the UI and then you’re good to go. #gamedev #vr
March 28, 2025 at 1:40 PM