Katie Chironis
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kchironis.bsky.social
Katie Chironis
@kchironis.bsky.social
game dev, mom, tired. made elsinore by night. by day, principal game designer working on a frog-type game at teamLFG (sony). previously riot, xbox, oculus, EA
trader joe’s is a cursed place for me. i will emerge from the store with a full cart, somehow having forgotten to buy eggs or milk but with 49 boxes of Trader Joe’s Presents - FunnyOs: Pork Rind Breakfast Cereal With A Hint Of Sriracha And Honey-Lime
September 5, 2026 at 6:52 PM
Reposted by Katie Chironis
beautiful women named cvs pharmacy keep texting me
August 29, 2026 at 11:52 PM
producer: the engineering team's all busy, so we slated your feature request for work in 17 years. or you could ask Gorg

designer: who?

producer: he's that guy who has no job description. lives in a pond. eats entrails. he will implement your feature immediately. you didn't hear it from me, though
August 21, 2026 at 5:32 PM
Reposted by Katie Chironis
said it before and i'll say it again: the number one writing hack is just to make friends. you can either spend an hour in an obscure & contentious reddit forum trying to figure out what a 2012 camaro sounds like or you can ask your buddy, the Car Guy
July 28, 2026 at 1:27 PM
started a BotW family playthrough, and husband and i take turns playing with the kids. today i showed them all the secret mom combat techniques their dad doesn’t use: running away, exploiting enemy vision ranges, and killing things with 1000 arrows rather than entering melee range
August 6, 2026 at 2:22 AM
Reposted by Katie Chironis
Louder for people in the back,

"Art has throughput and quality bars. Engineering has velocity, defect rates, build health. QA has coverage and escape rates. Production has burndowns and forecasts...

The decision layer has status updates."

www.productionalchemist.com/p/inever-see...
I Have Never Seen a Game Fail Because the Artists Were Too Slow
AI is optimising the cheapest part of production
www.productionalchemist.com
August 3, 2026 at 6:52 PM
i love in medias res experiences so much that my first final fantasy game was X-2, on accident, and i played all 100 hours without questioning it. at the end i was like “dang they never really fully covered who that unnamed blonde guy was but it’s probably not important”
July 29, 2026 at 4:26 PM
1000xRESIST is now firmly in the top slot for “games that have made me cry the most.” great videogame. it’s about so many different things and yet it all comes together so well, like a poem.
July 27, 2026 at 7:58 PM
Reposted by Katie Chironis
June 16, 2025 at 11:56 AM
lots of big differences between people who play RPGs and people who don’t, but IMO the sharpest skill check is “have you intimately memorized the layout of a japanese high school or not”
July 19, 2026 at 2:41 PM
airports suck, but Burbank is the best airport. parking lot is approx 39 inches from your plane. you think you want your bag from baggage claim? they’ve already psychic beamed it directly into your car trunk, have a nice day. only 1 restaurant, but it’s Guy Fieri themed, as all restaurants should be
July 14, 2026 at 1:12 PM
watching/playing pokemon with my kids has given me a new appreciation for the insane transmedia strategy this IP had right out of the gate. a banger video game series, CCG, and a solid tie-in anime in the same 12 months? could a company in 2026 ever hope to pull that off???
July 4, 2026 at 9:19 PM
my belief is that at the end of the day, great games are made by groups of people who have high trust with each other & can fluidly execute a shared vision. which is a small part of why these layoffs are so devastating- it's not just about jobs, it's about these "trust structures" being torn apart.
June 30, 2026 at 4:32 AM
Reposted by Katie Chironis
BAH! Enough talk! My <Beam Blast> shall make short work of you!
October 19, 2025 at 12:52 AM
(looking at blueprint) jesus christ, who worked on this content last? this is in terrible condition. i would never shame anyone, but i need to see who it was and shake my head in disdain a little. let's go check the perforce history an--
June 22, 2026 at 9:22 PM
i have two children, and they are very different. we saw a little bird on the lawn this morning, a bird we’d never seen before. my daughter, 4, said “wow, so cute!” my son, 2.5, pointed and stated emphatically “i eat him”
June 20, 2026 at 3:13 PM
went to clean up my hard drive today, got to Steam. there are folders in here for games now defunct-- Highguard, Concord, Marvel's Avengers; and other folders for private "friends & family" betas for games that never shipped, or may not ship. i need the HDD space back. and yet.
June 16, 2026 at 7:08 PM
Reposted by Katie Chironis
the entire point of life is to be kind and weird btw
June 13, 2026 at 5:11 PM
instant tears. thank you Destiny 2 for being an important space for me and my friends over the years and for giving me some of the highest highs i've experienced while gaming.

www.youtube.com/watch?v=TyUz...
Destiny 2 | So Far, Together
YouTube video by Destiny 2
www.youtube.com
June 12, 2026 at 3:49 PM
hi friends- we're looking to hire a progression designer on my team! we're remote friendly (1 onsite/year) and implementation skills are a must for this role. i absolutely love this team and game. i'm not the hiring manager, but my DMs are open for questions!
job-boards.greenhouse.io/teamlfg/jobs...
Principal Progression Economy Designer
United States, Remote
job-boards.greenhouse.io
June 10, 2026 at 11:45 PM
five years ago i gave my husband a cute nickname in my phone, but i have to say now (years later) it is really fucking humbling to be struggling thru the Costco aisles with two screaming kids and barking into my phone, “siri, i said CALL HUSBANDOLORIAN”
June 10, 2026 at 3:14 PM
wake up hikaru utada, we need you on the front lines girl

bsky.app/profile/wari...
KINGDOM HEARTS IV – Teaser Trailer (launching simultaneously for Switch 2/PS5/Xbox Series/Steam/EGS) www.youtube.com/watch?v=_vlK...
June 9, 2026 at 6:49 PM
Reposted by Katie Chironis
nocaps takes a look at the history of Game Jams, the commercial games they've spawned, and the future of the form in the absence of Ludum Dare.

WATCH NOW on noclip_2
www.youtube.com/watch?v=XONj...

(by @nocapsbb.bsky.social)
the Past, Present & Future of Game Jams - nocaps_2
YouTube video by noclip_2
www.youtube.com
June 8, 2026 at 3:11 PM
sometimes late at night i am confronted with a troubling thought: maybe in 2026 everyone has just forgotten how to make video games. then i am confronted with a more troubling thought: perhaps we actually never knew how to make video games in the first place
June 8, 2026 at 1:12 AM
watching F1 from a game design perspective is so funny because all of the rulesets and guidelines amount to We Didn’t Think Car Could Be Like That
June 6, 2026 at 3:52 PM