komm64 | COMMS CLOSED
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komm64.com
komm64 | COMMS CLOSED
@komm64.com
20+ | indie game developer | furry artist
Games, art, music, and code.
Join ☞ http://discord.gg/mKJD8nCB7b
Support ☞ http://ko-fi.com/komm64 | http://patreon.com/komm64
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(1/3) Pixtube is out now!

A few people asked for a standalone version, so I decided to turn it into a proper release.

You can draw pixel art, switch between Raw / CRT / Split views, mess around with CRT simulation and retro signal effects, and generally make pixels look weird and fun.

The CRT
September 16, 2026 at 11:43 PM
Reposted by komm64 | COMMS CLOSED
💃Ten years on, they at last dance as equals🕺

#undertale10thanniversary
#happybirthdayundertale
September 15, 2025 at 5:47 AM
(1/2) Lately, I’ve been making a bunch of VST plugins as a by-product of developing my game. I’d been testing them through headphones, but unbeknownst to me, the audio was also coming out of my monitor speakers.

When I enabled one of my fuzz VSTs, the cajón I was sitting on suddenly jolted with a
September 3, 2026 at 4:49 AM
August 20, 2026 at 10:53 PM
Reposted by komm64 | COMMS CLOSED
Asriel feels like the type of guy who likes pikmin and chibi robo than have that fuckass triforce tee
August 13, 2026 at 9:57 PM
I made a weird little video recording app (^^;
August 13, 2026 at 2:07 AM
Reposted by komm64 | COMMS CLOSED
Exceptionally cool tool... Very fun to toy with!
August 11, 2026 at 5:19 PM
I've been obsessed with fox videos lately🦊 I'd love to have a pet fox someday, even though I know it's probably not realistic.
August 7, 2026 at 1:45 PM
(1/5) I’ve given the CRT shader in Pixtube Player a major overhaul. That said, for most people, the visual difference may be subtle enough that you might wonder, “What actually changed?” The main Pixtube app hasn’t been updated with these changes yet, by the way.

The reason I’m so particular about
August 6, 2026 at 8:05 PM
(1/2) So, I tried using AI to translate ToriMeki Memorial into Simplified Chinese and Korean, though I’m not entirely sure how well they turned out. I also took this opportunity to redo the English translation from scratch.

I’d be really happy to hear any feedback, whether through comments on the
August 2, 2026 at 9:34 PM
(1/2) CRT shaders aren’t the only tools I’m building for my own games—I’m also developing audio effects.

This project uses a single C++ DSP core that can be built as a Godot GDExtension, VST3 plugin, LV2 plugin, and more.

The effect demonstrated in the attached video processes audio through
July 30, 2026 at 11:54 PM
It looks like the power supply in my home server has failed. All of my Discord bots are offline now… and it’s not just the bots—I have a lot of important services running on that server. This is a disaster… 😭

https://discord.gg/mKJD8nCB7b
July 27, 2026 at 11:19 PM
(1/2) I’ve rewritten pixtube’s CRT shader a ton since release. The biggest recent improvement is that moiré is now barely noticeable, but there have also been countless tiny changes you’d probably never spot on their own.
Hopefully they’ll all add up to a real qualitative leap. Having people
July 26, 2026 at 9:11 PM
July 26, 2026 at 8:52 PM
🥵
July 26, 2026 at 6:24 PM
I made Shrink2Post, a tiny Windows tool that compresses videos for Discord in one right-click.

No editor, no upload—just choose Discord from the Explorer menu and the finished file is copied to your clipboard, ready to paste.

Free and open source:
github.com/komm64/shrin...
GitHub - komm64/shrink2post: Right-click video compression for Discord, X, Bluesky, and Shorts on Windows.
Right-click video compression for Discord, X, Bluesky, and Shorts on Windows. - komm64/shrink2post
github.com
July 25, 2026 at 3:51 PM
Reposted by komm64 | COMMS CLOSED
despite #RingRacers have their own CRT filter I decided to try it out and gotta say majorly impressed...
July 25, 2026 at 8:53 AM
Reposted by komm64 | COMMS CLOSED
Now this is fantastic.
July 25, 2026 at 8:50 AM
I made a simple demo featuring a reverse dissolve effect and a few other things. Hope it makes you feel suitably uncomfortable lol
July 25, 2026 at 2:45 AM
Reposted by komm64 | COMMS CLOSED
yeah this goes hard
July 19, 2026 at 12:41 AM
Reposted by komm64 | COMMS CLOSED
Nice filter!
July 19, 2026 at 10:12 AM
Evangelion OP, interlaced!

But it’ll probably get converted to 30 fps, so you’ll only end up seeing either the even or odd fields!
July 24, 2026 at 10:03 AM
People keep telling me my CRT shader would be perfect for analog horror, so I gave it a shot…

Somehow it turned into less “analog horror” and more “shoot everything in sight.” 💥

The blood splatter is actually adapted from a milk spray effect I made earlier 😳
July 24, 2026 at 12:28 AM
Reposted by komm64 | COMMS CLOSED
Toujours ma muse concernant ce genre de filtre
July 23, 2026 at 11:44 AM
July 21, 2026 at 8:10 AM