michael carriere
michael.carriere.org
michael carriere
@michael.carriere.org
chief beard at @zapdot.com
geek. dad. designer. developer. perfunctory pun factory.

on the infinite road to better!
While I'm very much about the journey not the destination... that's not the case with automation.

Screw that journey, every time.
May 19, 2026 at 3:49 PM
Watched Pom Poko with the kids this weekend. It was a great movie, but I'll tell you that if you go into it blind like I did: a few areas of the story are pretty... nuts.
April 20, 2026 at 3:58 PM
Apple's rejection process on the App Store is awful. In a recent client submission, they rejected for a nonexistent privacy issue, we replied in <24h and were told we don't need to resubmit and they will continue the review.

That was seven days ago.
January 30, 2026 at 1:32 PM
Reposted by michael carriere
Overheard:

"I think that creepy guy is listening to our conversation."
January 20, 2026 at 2:49 PM
help i'm being attacked
indie gamedev: the world's best get poor slow scheme
January 20, 2026 at 12:30 AM
Let's get on all those "great games under $10" lists now, amirite?
CIPHER ZERO is under $10 for the Steam Winter Sale!

Happy Holidays from everyone on the team. :)
December 18, 2025 at 9:20 PM
Reposted by michael carriere
It'd be cool if ya'll considered CIPHER ZERO (@cipherzerogame.com ) for the following categories!

• Game of the Year
• Best Approachable Game
• Best Challenging Game
• Best Puzzle Design
• Most Innovative Game
• Best Art Direction

I'm still so incredibly proud of this game. 💜
December 1, 2025 at 9:19 PM
Reposted by michael carriere
New trailer for Factory Town 2 just dropped!! www.youtube.com/watch?v=IEcR...
Factory Town 2: Paradise [Official Trailer]
YouTube video by 82apps
www.youtube.com
November 13, 2025 at 3:22 PM
Reposted by michael carriere
We hope you're as excited as we are! Grab Good Boy now! #earlyaccess #indiegame #excited
November 14, 2025 at 3:40 PM
Sometimes, you need to stand your ground.
September 26, 2025 at 7:44 PM
One of the more saddening things that I see with LLM tech is the uncertainty borne from its existence. As if we didn't have enough bullshit to wade through, we now get to suffer the question if something was purely "AI-generated" or not.
September 16, 2025 at 12:21 PM
Reposted by michael carriere
From smoke tests to playtests, accessibility to empathy, QA for CIPHER ZERO was more than just bug-hunting.

Join Emma and Rose as they lift the curtain on hundreds of hours of the care behind CIPHER ZERO.

#GameDev #IndieDev #SolveForX #DevLog

notes.cipherzerogame.com/posts/06-whe...
September 9, 2025 at 3:54 PM
Home automation is an absolutely wonderful rabbit hole to fall into. Sure, I can hit lightswitches myself, but to have my house just automatically light (and dim) things based on preference, time, and occupancy is downright magical.
September 2, 2025 at 3:45 PM
Reposted by michael carriere
We're in the Rules Discovery Games Bundle!

Get 20% off on:
🧩 Strange Jigsaws (@flebpuzzles.bsky.social)
🔳 LOK Digital (@letibus.bsky.social)
🔲 CIPHER ZERO (@cipherzerogame.com)
🪨 Linelith (@cwpat.me)

zpdt.co/RDGBundle202

#GameDev #IndieGameDev #IndieDev
August 29, 2025 at 6:34 PM
Just spent the week away for a much needed break. Missed a lot of the comforts of home, including my keyboard. 🤓
August 25, 2025 at 12:54 PM
Reposted by michael carriere
Reposted by michael carriere
🎉LUDOCENE LAUNCHED 🎉

So excited (and nervous) to send our game-finder into the world.

Ludocene.com

If you want a better way to find amazing games that rewards experts and is in the hands of players, this is our shot.

Thank you to the 1000's backers and supporters.This is just the beginning.
August 6, 2025 at 8:34 AM
Reposted by michael carriere
Join Annie (@nyanfood.bsky.social) and Saul (@saulamander.bsky.social) in how they brought the moon — a constant, ever-shifting presence during your journey — to life in the sky above CIPHER ZERO's worlds.

notes.cipherzerogame.com/posts/05-fra...

#GameDev #IndieDev #SolveForX #DevLog
August 5, 2025 at 7:48 PM
I know they say don't meet your heroes, but maybe you can send them Steam keys?
July 31, 2025 at 7:31 PM
Wrote some short thoughts and a little more context around the development of CIPHER ZERO.

I hope you read it!
Against a wealth of advice to chase fads and virality, we set out to create a highly-polished experience that invisibly led a player through a challenging, solitary experience.

notes.cipherzerogame.com/posts/04-we-...

#GameDev #IndieDev #SolveForX #DevLog
July 31, 2025 at 6:08 PM
Reposted by michael carriere
A huge thanks to everyone who’s taken the time to leave a review for CIPHER ZERO! We're sitting at Very Positive on Steam thanks to you!

If you’ve played but haven’t left a review yet, we’d love to know what you thought!

zpdt.co/playcz

#CipherZero #IndieGameDev #IndieDev #SolveForX
July 30, 2025 at 5:31 PM
Ian and Will did such a great job with this system. We set a high bar for what we wanted to achieve and I'm really proud of what came out of their work.
"Were we overly-ambitious? For sure. [...] We wanted our soundtrack to be dynamic in a unique way... and I think we succeeded."

Join Ian in how he wove the sounds of CIPHER ZERO into its dynamic score.

notes.cipherzerogame.com/posts/03-ass...

#GameDev #IndieDev #SolveForX #DevLog
July 28, 2025 at 9:19 PM
Reposted by michael carriere
And so on with more than 120 upgrade cards.

#indiegames #gamedev
July 24, 2025 at 12:05 PM
Really wanted to launch with this, but I’ll take two days post-launch. :)
CIPHER ZERO is now Steam Deck Verified ✅

Take your logic puzzles on the go! No settings to tweak, just pure brain-bending bliss.

🎮 zpdt.co/playcz

#SolveForX #GameDev #IndieGameDev #IndieDev
July 24, 2025 at 3:23 PM