Minerkey
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minerkey.bsky.social
Minerkey
@minerkey.bsky.social
She/Her/They/Them/Idk | 🇦🇺 | Programmer, animator, texture artist and 3D modeller | Art Supervisor @ Northwood
www.artstation.com/artwork/98oG... blog detailing the new models I made for SCPSL is now public ^^
More deets on Artstation:
www.artstation.com/artwork/AZbVPV
www.artstation.com/artwork/98oG5N
#3d #b3d #gamedev
March 16, 2026 at 1:47 AM
Posted a little breakdown of the SCP:SL Yule log animation, covering some of we put into it. Was a short project that required some crunch, but it was worth it!

www.artstation.com/artwork/y4L0k8

#SCP #b3d #3d
January 27, 2026 at 12:17 AM
Technique of Relief
(God does Susumu Hirasawa make some great album covers)
#b3d #3d #3DCG #SCP #SCPSL
January 5, 2026 at 7:25 AM
being able to change the bio from 3D Artist to Art Supervisor feels so good lol
January 5, 2026 at 7:25 AM
Reposted by Minerkey
There's not much that beats unwinding by the fire after a long shift. Everyone here at the facility is already getting into the holiday spirit! Share a bit of Site-02's cozy atmosphere with this new wallpaper.
December 23, 2025 at 2:59 AM
Reposted by Minerkey
EMERGENCY DETONATION SEQUENCE : ACTIVATED.

Sneak peek at the remodel of the Warhead Detonation Consoles, made by our Art Supervisor Sol.
Stay tuned!
December 25, 2025 at 2:58 AM
Realising I forgot to post what my automaton model actually looks like xd

The full animation is here: artstation.com/artwork/kNLad0

#b3d #Blender #3d #少女終末旅行 #GirlsLastTour
December 23, 2025 at 6:01 AM
Little thing I decided to make while working on a bigger animation
#エイリアン9 #AlienNine #Alien9 #SCPSL #SCP #b3d
August 13, 2025 at 9:05 AM
when you make a material and it just works how you want it to and looks really damn nice
July 13, 2025 at 11:28 AM
Work continues, and I settled on a 'style' of sorts for the texturing - mainly keeping the colours fairly flat with semi-painterly textures for the roughness (slope blur continues to be peak). Wings still WIP and no karma display yet.
#LOVEBULLET #ラブ・バレット #b3d
June 12, 2025 at 11:39 AM
Jusant is truly peak. Played it on game pass but I'm definitely going to buy it on Steam when I can, partially for the soundtrack and also because Don't Nod deserve every cent for the phenomenal game and absolutely incredible art
June 5, 2025 at 4:02 PM
Not entirely finished on the high-poly (haven't finished the wings and the texturing will come later) but I'm happy with how its looking so far!

#LOVEBULLET #ラブ・バレット #b3d #blender
June 5, 2025 at 5:16 AM
Was hoping to do a neat parallax effect on the pink eyes, but that tends to break when used on rounder surfaces, so I had to use proper displacement which has it's own issues :/

#lovebullet #b3d
June 3, 2025 at 9:31 AM
POV you're editing timelapse footage in After Effects at 3am
March 21, 2025 at 3:43 PM
Look at the lil silly go
March 21, 2025 at 3:43 PM
Messing around with more dynamic elements in my materials, so I thought I'd try recreating whatever O.S the Automatons use in Girls Last Tour

#3d #b3d #blender #girlslasttour
March 17, 2025 at 12:14 AM
Lil test I wanted to try, as I'd been wondering how to make a shutter like this for sometime. Turns out, I'd been overthinking it

Right side is FK, Left is an IK set-up, with each bone on the right copying the rotation of the IK bone it's colour corresponds to.
#b3d #3d #blender
January 27, 2025 at 12:29 PM
I mean they charged me an extra months-worth as a cancellation fee for no reason so I've had to pay double this Christmas but yay
December 27, 2024 at 10:25 AM
Progression so far

#indiedevs #indie #game #Unity3d
December 9, 2024 at 2:07 AM
took a while, but I abandoned the VFX graph route in favour of creating a water droplet system using good ol particles

Due to VFX graph GPU/CPU stuff, when attempting to execute code upon a droplet hitting a surface and spawning a splash [1/3]

#indiedevs #indie #game #Unity3d
December 9, 2024 at 1:56 AM
Had to switch to a new Unity project and copy stuff over, because the 1st version somehow got a memory leak in the HDRP files that I was not qualified to look into. I'd never even seen that memory leak warning before.

And now the 2nd version has a wireframe flicker issue :/
December 4, 2024 at 5:42 AM
mmmm ymuuy sharpen
#SubstancePainter
November 29, 2024 at 4:30 AM
Making some good progress, unfortunately had to remove the planar reflection on the water because things like reducing resolution to 64x64 still caused framerate drops (also HDRP itself has magically spawned some memory leaks)

#indiedevs #indie #game #Unity3d #b3d #Gameart #SubstancePainter
November 29, 2024 at 4:23 AM
tried making a tweakable light flicker script. Set min and max levels, then thresholds, and the randomly-generated light level would only apply if it was below or above the thresholds. By slowing it down like that, the hope was to make a less extreme- [1/2]

#indiedevs #indie #game #Unity3d
November 25, 2024 at 1:53 PM
Brothers back from Japan and Comitia 150.

...Bocchi-chan has joined my family of plushies, figurines, and the replica flintlock, along with a bunch of LB merch I never thought he'd be able to get - but the stars seemed to have aligned and I'm overjoyed!

#lovebullet #ラブ・バレット
November 25, 2024 at 7:22 AM