MrDeckTC
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mrdecktc.bsky.social
MrDeckTC
@mrdecktc.bsky.social
I’m a Spanish Indie Game Developer who likes to do some stupid videogames.
Currently working on Uninvited: Death March and learning how to use social networks.
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“A butler, a mansion and missing people, you don’t need to be Sherlock Holmes to guess what’s happening, but someone has to look into it, and its going to be YOU”

My game Uninvited: Security Service is out now on #steam and #itch FOR FREE

#indiegame #indiedev #gamedev #pixelart #godot #godotengine
Uninvited: Security Service on Steam
Uninvited: Security Service is a really simple stealth/exploration game where you sneak around a mansion while avoiding the butler that lives in there. Learn about the foolhardy protagonist and the st...
store.steampowered.com
I’ve been working on a Saturday custom cursor, I had a bit of troubles trying to get Saturday to look like herself with the 32x32 canvas size, but I’m happy with how she looks, here’s my favorite animation of it to show how it’s going.

#art #fanart #pixelart #digitalart #vivid/stasis #vividstasis
October 5, 2026 at 3:42 PM
Here are some more Vivid/Stasis drawings I made during school free time, there has been a small improvement from the last ones, but I still have to practice more to catch up with my digital drawing skills.

#art #fanart #vivid/stasis #vividstasis #doodle
September 29, 2026 at 5:09 PM
The third devlog of the game is here! It talks mostly about the steam page preparations and how the level design ended up being, you can read it below the post.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog
September 27, 2026 at 11:27 AM
I got some free time during school and I tried drawing traditionally again after years, and I suck at it. These are two of the attempts I made. I don’t think I’ll have time to make my usual drawings so I’ll probably post these instead for a bit.
#art #fanart #vivid/stasis #traditionalart
September 22, 2026 at 4:05 PM
I made another drawing of Rin and Len! I owed them a decent looking drawing.

#art #fanart #Vocaloid #pixelart #digitalart #kagaminerin #kagaminelen #FlavorFoley
September 15, 2026 at 8:38 PM
The second devlog of the game is here! This time focusing on the level design of the first section (I’m around the half the way through it), it’s below this post, I hope y’all find it interesting.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog
September 13, 2026 at 2:21 PM
I made a Momo Momone custom cursor and I decided to share it for anyone to use it, it works for Windows and Linux. I also made some variations of it for anyone that might prefer them over the basic one.
www.dropbox.com/scl/fo/vh9y9...

#MomoMomone #art #fanart #utau #Vocaloid #pixelart #cursor
September 7, 2026 at 8:11 PM
For this week I have the new version of the logo and a small first proper devlog of the game (it will be under the post).

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
September 5, 2026 at 2:50 PM
I didn’t knew it was today, so I had to put this together quickly, but I had to do something for the birthday of the girl who rotted my brain permanently.

#HatsuneMiku #miku #art #fanart #Vocaloid #pixelart #digitalart
August 31, 2026 at 11:45 PM
I’m currently making a Momo custom cursor and I really like this animation I did for it, so I’m showing it on it’s own.

#MomoMomone #art #fanart #utau #Vocaloid #pixelart #digitalart
August 26, 2026 at 12:48 PM
A drawing of Eri, my favorite character from the game Vivid/Stasis, I’m still early in the game because I play it from time to time but I absolutely adore it, the fact that it’s free is almost insulting.

#art #fanart #pixelart #digitalart #vivid/stasis #vividstasis
August 25, 2026 at 10:34 AM
For this week I managed to get a new mechanic to show, restricting the camera movement depending on the player position, an alongside this you get a small look to one of the sections of the game’s prologue.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #ScreenshotSaturday
August 22, 2026 at 1:37 PM
I recently made a SynthV design version of the Teto cursor from the official Teto website to learn how to make custom cursors (and because I really wanted a SynthV version of the cursor) and I like how it looks so I’m posting it to show it.

#teto #kasaneteto #Vocaloid #pixelart #cursor
August 20, 2026 at 9:14 PM
I finished the basic mechanics of the game so that means I’m not going to be able to show as much stuff as I have been doing so far, so from now on I’ll be showing some random asset or thing once a week, like these talking sprites.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
August 12, 2026 at 1:35 PM
I made the (probably) final look of the inventory of the game, I made it fit the rest of the menus better, I added the controls at the bottom and replaced the decorative gun sprite with a health bar.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
August 5, 2026 at 3:34 PM
I finally finished the code for the objects that can be carried, they can be attacked by the enemies if you leave them in front of them, some enemies can ignore them and others can attack it over the player.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #ScreenshotSaturday
August 1, 2026 at 10:52 PM
For today I have the final sprites of the enemies! the characters I used didn’t had a clear face like the one I used for the butler in the first game, so I had to get a bit creative, the result looks very stupid and I love it.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
July 29, 2026 at 3:49 PM
I’ve been doing some music practice! I’m mostly using Toby Fox songs to learn since I love them and the UT/DT community has an absurdly good record of the stuff Toby uses for songs as well as FL Studio recreations of them, so I made this using the few knowledge I currently have.

#music #flstudio
July 27, 2026 at 3:33 PM
For today I have the followers, NPCs that follow you around, they can’t be damaged so their purpose is mostly emotional support, but they are also used to have dialogues while still letting the player move around.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
July 22, 2026 at 6:27 PM
A drawing of the Teto from the song Birdbrain, the song is my favorite vocaloid song and one of my favorite songs in general so I’m a bit surprised it took me this long to make a drawing about it.

#teto #kasaneteto #art #fanart #Vocaloid #pixelart #digitalart #UTAU
July 20, 2026 at 6:56 PM
First of all, be careful the video has flashing lights, beside that, I made the main menu of the game! I don’t like it as much as the Security Service one but I didn’t want to repeat the same thing so I made this.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #ScreenshotSaturday
July 18, 2026 at 2:00 PM
For today I have the notes menu (and the notes objects themselves)! I wanted to give the player the option to see them again, specially in case I decide to use some notes for puzzles.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
July 15, 2026 at 10:02 AM
I added the save and load system to the game! I added 3 save files so people can have multiple saves and as a detail I made it so the files have a description of what's currently happening in the story.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
July 12, 2026 at 2:59 PM
I added an achievements menu for the game, I mainly did this so the Itchio version of the game could have the achievements I plan to add too.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror
July 8, 2026 at 4:45 PM
Hi! I haven’t posted anything this last two weeks because I was Deltaruning, but I have done a lot of progress! For today I have the settings menu, it’s similar to the Security Service one but with more settings.
#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #ScreenshotSaturday
July 4, 2026 at 1:46 PM