Working on retro Lovecraftian game and a small horror game 🎮
#indiegamedev
The saddest and the happiest outcomes happened.
Xbox started the closing process of Ninja Theory, because potential deals with new owners failed.
Double Fine went indie on Kickstarter and are now making 4 prototypes to choose from.
#NinjaTheory #DoubleFine
The saddest and the happiest outcomes happened.
Xbox started the closing process of Ninja Theory, because potential deals with new owners failed.
Double Fine went indie on Kickstarter and are now making 4 prototypes to choose from.
#NinjaTheory #DoubleFine
⚔️ Slash-Out: Fantasy Dueling ⚔
OUT NOW
⚔️ Battle 10 Unique Bosses
KICK THEIR ASS, OR THEYLL KICK YOURS
🛡️ Journey across a diverse landscape on a quest to defeat an ancient evil
Fight a DJ Wizard, get eaten by a whale, all this and more!
🥩 FUCK AI, THIS IS MADE BY FLESH AND BLOOD
⚔️ Slash-Out: Fantasy Dueling ⚔
OUT NOW
⚔️ Battle 10 Unique Bosses
KICK THEIR ASS, OR THEYLL KICK YOURS
🛡️ Journey across a diverse landscape on a quest to defeat an ancient evil
Fight a DJ Wizard, get eaten by a whale, all this and more!
🥩 FUCK AI, THIS IS MADE BY FLESH AND BLOOD
But they recently shut... WAIT:
- June. Hideo Kojima is told Physint is cancelled.
- Kojima goes to Xbox to save Physint.
- Xbox isn't good with money at the moment.
- Next month Xbox cuts off several studios (Double Fine, Ninja Theory etc.)
- Xbox publishes Physint.
But they recently shut... WAIT:
- June. Hideo Kojima is told Physint is cancelled.
- Kojima goes to Xbox to save Physint.
- Xbox isn't good with money at the moment.
- Next month Xbox cuts off several studios (Double Fine, Ninja Theory etc.)
- Xbox publishes Physint.
I almost finished it and let me tell you something
Story wise this game reminds me of some other survival horror series:
Virus turns everyone into zombies, but in rare cases it will turn you into mr X with powers and stuff.
I almost finished it and let me tell you something
Story wise this game reminds me of some other survival horror series:
Virus turns everyone into zombies, but in rare cases it will turn you into mr X with powers and stuff.
The game is BEAUTIFUL I didn’t expect a game with mostly dark corridors to be so stunning visually.
Sound design is top notch as well. Especially meaty splashy sounds and huge metal propeller sounds.
The game is BEAUTIFUL I didn’t expect a game with mostly dark corridors to be so stunning visually.
Sound design is top notch as well. Especially meaty splashy sounds and huge metal propeller sounds.
#TheArtfulEscape
#TheArtfulEscape
Just finished it and it was awesome!
#indiegames #MulletMadJack #retrogames
Just finished it and it was awesome!
#indiegames #MulletMadJack #retrogames
#indiegame #gamedev #indiedev
#indiegame #gamedev #indiedev
I see some low-poly horrors describing themselves as PSX-style but they're just low-poly, high res textures and render resolution etc.
Please, don't do that, it's like calling each cosmic horror "Lovecraftian"
#PSX #lowpoly
Do you want to know what I see?”
Black Mountain Side (2014)
Do you want to know what I see?”
Black Mountain Side (2014)
You know, the game is really creative and cool. I never expect something good from a game based on a movie, but here devs cooked!
A new mechanic every chapter, sometimes every level. The game is scary and rarely release the tension.
Play with mic on.
#horror
You know, the game is really creative and cool. I never expect something good from a game based on a movie, but here devs cooked!
A new mechanic every chapter, sometimes every level. The game is scary and rarely release the tension.
Play with mic on.
#horror
Anyway, I already can say that it’s much more suitable for the retro games that I wanna make.
Anyway, I already can say that it’s much more suitable for the retro games that I wanna make.
What an incredible horror with some really unpredictable and scary moments. Also actors are top notch, especially Inde Navarrette playing Nikki in such an uncanny ways that it gives chills down your spine.
#obsession #horror
What an incredible horror with some really unpredictable and scary moments. Also actors are top notch, especially Inde Navarrette playing Nikki in such an uncanny ways that it gives chills down your spine.
#obsession #horror
I stick to Godot, it’s official.
Diving into practice and learning.
#godot
I stick to Godot, it’s official.
Diving into practice and learning.
#godot
But have a question if there's anyone using it. How do you check if Node is an Orchestrator class name
In my case there's an orchestration with class Skeleton, but if I'll check for class directly it will return Node 3D of course.
#godot #orchestrator
But have a question if there's anyone using it. How do you check if Node is an Orchestrator class name
In my case there's an orchestration with class Skeleton, but if I'll check for class directly it will return Node 3D of course.
#godot #orchestrator
I really think that the best stuff we get from people who have fun creating it, who love the process, however slow or hard it may be sometimes.
I really think that the best stuff we get from people who have fun creating it, who love the process, however slow or hard it may be sometimes.
But I think Godot maintainers are superhuman. Checking thousands of PRs in the era of slop, when you don’t want vibe coded shit in your project must be frustrating as hell for them.
But I think Godot maintainers are superhuman. Checking thousands of PRs in the era of slop, when you don’t want vibe coded shit in your project must be frustrating as hell for them.
I like how intuitive the engine is, yet I see how I can make some complex stuff with it.
Some rotation/translation beginner stuff with cubes, it's always fun to start from scratch when the software is responsive and intuitive.
#godot
I like how intuitive the engine is, yet I see how I can make some complex stuff with it.
Some rotation/translation beginner stuff with cubes, it's always fun to start from scratch when the software is responsive and intuitive.
#godot
It's an interesting experience, there were a few frustrating moments where I felt like I need random to bless me, but these were too rare to ruin the experience.
Style is awesome, so as animations, really liked how weapons feel and overall gameplay.
It's an interesting experience, there were a few frustrating moments where I felt like I need random to bless me, but these were too rare to ruin the experience.
Style is awesome, so as animations, really liked how weapons feel and overall gameplay.