Prior work on @typescriptlang.org and @artsy.net
www.youtube.com/watch?v=kHL3...
www.youtube.com/watch?v=kHL3...
I've got a present for you coming to puzzmo hq (hopefully this week) which I can leave there either till next xword con or can get left with zach/Brooke too
so cool!
I've got a present for you coming to puzzmo hq (hopefully this week) which I can leave there either till next xword con or can get left with zach/Brooke too
so cool!
They must be having a blast
They must be having a blast
Bundlers and frameworks can now provide accurate types for custom imports:
Bundlers and frameworks can now provide accurate types for custom imports:
If you use Danger in GitHub + GitHub Actions then it should be a simple dependency switch and you'd end up with substantially less moving parts
I've been using it daily in Puzzmo for 6 months with no issues
npmx.dev/package/risk
If you use Danger in GitHub + GitHub Actions then it should be a simple dependency switch and you'd end up with substantially less moving parts
I've been using it daily in Puzzmo for 6 months with no issues
npmx.dev/package/risk
Today we have experimental support for the react compiler in Vite natively (via oxc)
This managed to get all of puzzmo.com built in @vite.dev in under 3 seconds now!
Today we have experimental support for the react compiler in Vite natively (via oxc)
This managed to get all of puzzmo.com built in @vite.dev in under 3 seconds now!
For the longest time Danger operated on the Moya community guidelines (if you get a PR merged, we'll offer you org access) which meant if GitHub write access was what mattered, then we had over 200 people who could make deploys!
For the longest time Danger operated on the Moya community guidelines (if you get a PR merged, we'll offer you org access) which meant if GitHub write access was what mattered, then we had over 200 people who could make deploys!
It's what every framework dev has dreamed of for years. Really excited about this becoming a reality!
github.com/microsoft/ty...
It's what every framework dev has dreamed of for years. Really excited about this becoming a reality!
github.com/microsoft/ty...
Click and Idle your way to creating the cosmos!
#gamedev #idle #clicker
Click and Idle your way to creating the cosmos!
#gamedev #idle #clicker
Literally no notes :+1:
Literally no notes :+1:
This year I've lost 6kg (13lb) in fat from the gym and gained a tonne of muscle. It's been fun.
This year I've lost 6kg (13lb) in fat from the gym and gained a tonne of muscle. It's been fun.
www.8bitdo.com/flippad/
www.8bitdo.com/flippad/
@puzzmo.com accounts when I'm on Bluesky!
Help me juke my stats, if you've hooked bsky to Puzzmo, but don't have a paid account; DM me your profile link in the next 6 days and I'll gift you a year's sub
(The link is in the dropdown when you click on your nav avatar)
@puzzmo.com accounts when I'm on Bluesky!
Help me juke my stats, if you've hooked bsky to Puzzmo, but don't have a paid account; DM me your profile link in the next 6 days and I'll gift you a year's sub
(The link is in the dropdown when you click on your nav avatar)