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ppomdev.bsky.social
ppom
@ppomdev.bsky.social
I like writing for games and then I try to make them
Working on a secret project :)
A Minor Inconvenience At Dinner OUT NOW! ppom.itch.io/amiad
"Clocked In" target release: TBD
Pinned
That's right guys, GOTY 2025 is here. ppom.itch.io/amiad
A Minor Inconvenience At Dinner by ppom
A very normal dinner party is interrupted by an extremely minor inconvenience.
ppom.itch.io
Wow! It's officially been 1 year (and 102 days) since the release of A Minor Inconvenience At Dinner!

Here's a SPECIAL ILLUSTRATION to celebrate!!!!!
July 19, 2026 at 9:52 PM
I’ve been pretty silent on here for a while but I need to make sure I get this out there.

I have not been able to work on Clocked In in a meaningful capacity in a while.

The reason is because I’ve had my hands full with TWO other games! Ones that aren’t being made by just me!!
May 10, 2026 at 3:04 PM
Signed onto another project. I don’t have a ton of details to share right now but know that this takes priority over Clocked In for the time being.

However, this job involves a lot of Ren’py programming, so I might have another test project to release…

We’ll see!
February 12, 2026 at 8:26 PM
Sorry for the extended period of radio silence. I've had my hands full with some other work. What work, though?
I've been doing the marketing for Blunderbusted, a roguelite light gun shooter.
And our Kickstarter page just went live!! www.kickstarter.com/projects/dar...
Blunderbusted - Roguelike Retro Rails Shooter
Reloaded arcade mayhem with a rogue-lite twist, dive into frantic FPS horde battles with evolving weapons and branching paths
www.kickstarter.com
January 29, 2026 at 4:15 PM
I changed my mind it's delayed because of Silksong
Hey all. Earlier this summer I stated that I would be resuming work on Clocked In. Since then, the amount of progress made has unfortunately been little to none. I did sit down and work on it, but ultimately, I barely got anything done.
September 1, 2025 at 11:14 PM
Hey all. Earlier this summer I stated that I would be resuming work on Clocked In. Since then, the amount of progress made has unfortunately been little to none. I did sit down and work on it, but ultimately, I barely got anything done.
September 1, 2025 at 11:09 PM
Consider this your first teaser. Would you like this, @kingdrew.bsky.social?
June 7, 2025 at 2:49 PM
Well, it's June 1st (5th actually), so as I've been saying, it's time to finally dedicate my time toi Clocked In again! I'm actually VERY able to do this now, so I'm about to give it my all and get this shit made!
Here's some updates about the state of the game:
June 5, 2025 at 4:43 PM
About to make a serious post about Clocked In but I have to take a moment to say that the new Marvel fighting game looks so unbelievably cool
June 5, 2025 at 4:37 PM
A MINOR INCONVENIENCE AT DINNER VERSION 1.1 IS LIVE!! PLAY IT HERE:
ppom.itch.io/amiad

#visualnovel #indiegame #gamedev #indiedev #comedygame #murdermystery
A Minor Inconvenience At Dinner by ppom
A very normal dinner party is interrupted by an extremely minor inconvenience.
ppom.itch.io
April 22, 2025 at 6:47 PM
That's right guys, GOTY 2025 is here. ppom.itch.io/amiad
A Minor Inconvenience At Dinner by ppom
A very normal dinner party is interrupted by an extremely minor inconvenience.
ppom.itch.io
April 9, 2025 at 1:24 AM
I'd like to take a second to announce something major.

Clocked In is going to be released physically here in the United States, as an exclusive for the Nintendo DSi!

Please check the following link for more information: en.wikipedia.org/wiki/Trollface
April 1, 2025 at 5:41 PM
April Fool's give me a few more days
Expect a little tiny something by the end of the month.
April 1, 2025 at 4:56 PM
Would you trust this man to solve your murder
March 26, 2025 at 7:29 PM
March 26, 2025 at 7:28 PM
I'm about to playtest something I've made. Feels a little surreal, but mostly, it feels right.
March 24, 2025 at 6:37 PM
Joining low-commitment random projects for resume/portfolio building reasons

Do I think they'll get made? Good chance they won't. But if I get writing done and build some experience with working in a team, that's a win for me.
March 12, 2025 at 1:49 AM
Expect a little tiny something by the end of the month.
March 3, 2025 at 5:40 PM
So I'll say this. I have a really cool idea for a game, and I plan on dropping a demo for it before I return to work on Clocked In. This game, if it was to become a full game, would not be releasing until after Clocked In.
February 5, 2025 at 5:07 PM
Don’t listen to the haters (my brain). Clocked In will release when I am ready to fully commit to it. Been cooking other stuff in the meantime. Very excited to show off what I’ve got going on when it’s ready.
December 30, 2024 at 12:29 PM
Unfortunately, after a lot of thought, I am putting Clocked In on hold. I don't feel that I'm ready to continue pursuing the project at this time. In about 6 months (or less) I will be returning to work on it after I've worked hard on some of my other skills.
Stuff is coming in the meantime...
December 1, 2024 at 6:36 AM
I went to a very eye-opening presentation yesterday. As a (mostly) solo game dev, taking on my current project alone is quite the endeavor. So I've got to look into a few things. Gotta improve some skills. I also want to be able to pay people, so I need to get my money up. (1/2)
November 14, 2024 at 10:29 PM
Using some free time I have today to do some script writing. Almost every character has at least one line of dialogue rn. Going to be every character by the end of the day.
November 12, 2024 at 10:54 PM
Man I can't wait to have literally anything to show off for Clocked In. Might just start doing character sketches with my very limited artistic ability and post them so that people can see that I am doing things
November 11, 2024 at 9:38 PM
Just played through the demo for this game: store.steampowered.com/app/2689930/...
Detective Instinct: Farewell, My Beloved. Looks incredible so far, can't wait for more!
Detective Instinct: Farewell, My Beloved on Steam
A woman vanishes without a trace on a cross-country train. The catch? Nobody on board remembers her ever existing in the first place - nobody, except for you. Uncover the story in this detective ADV/v...
store.steampowered.com
November 11, 2024 at 9:36 PM