Building Legend of the Ultimate Dragon (LOUD) - a tribute to '90s BBS door games.
www.realmcreationstudios.com
First: Legend of the Ultimate Dragon, a single-player tribute to '90s BBS door games. 30 days, one dragon.
Art: Midjourney, corrected and modified by hand.
Music: Suno. Design and code are mine.
www.realmcreationstudios.com
None of them can tell me whether the tavern list looks like it ends where it ends.
On what tests catch, what they can't, and the balance pass that promised "hard but solvent" then killed me.
www.realmcreationstudios.com
#gamedev #indiedev #godot
None of them can tell me whether the tavern list looks like it ends where it ends.
On what tests catch, what they can't, and the balance pass that promised "hard but solvent" then killed me.
www.realmcreationstudios.com
#gamedev #indiedev #godot
Aggressive enemies have to telegraph a heavy hit before it lands — and the warning turn still swings at you. A free warning is a gift, not a threat.
Devlog #4 @ www.realmcreationstudios.com
#gamedev #indiedev #retrogaming
Aggressive enemies have to telegraph a heavy hit before it lands — and the warning turn still swings at you. A free warning is a gift, not a threat.
Devlog #4 @ www.realmcreationstudios.com
#gamedev #indiedev #retrogaming
Mine is five layers, reassembled every visit — and the hardest rule was "look at the picture before you write the room."
www.realmcreationstudios.com
#gamedev #indiedev #retrogaming
Mine is five layers, reassembled every visit — and the hardest rule was "look at the picture before you write the room."
www.realmcreationstudios.com
#gamedev #indiedev #retrogaming
Cutscenes and a killer soundtrack!
Cutscenes and a killer soundtrack!
The bug wasn't the number. The bug was that the number existed twice.
Rule I keep relearning the hard way: one fact, one home. Everything else points at it.
The bug wasn't the number. The bug was that the number existed twice.
Rule I keep relearning the hard way: one fact, one home. Everything else points at it.
First: Legend of the Ultimate Dragon, a single-player tribute to '90s BBS door games. 30 days, one dragon.
Art: Midjourney, corrected and modified by hand.
Music: Suno. Design and code are mine.
www.realmcreationstudios.com
First: Legend of the Ultimate Dragon, a single-player tribute to '90s BBS door games. 30 days, one dragon.
Art: Midjourney, corrected and modified by hand.
Music: Suno. Design and code are mine.
www.realmcreationstudios.com
A recent devlog got stuck in itch's moderation queue for days with zero way to reach anyone about it. So the studio has its own home now. Devlog #2 is already live there.
#gamedev #indiedev #retrogaming
A recent devlog got stuck in itch's moderation queue for days with zero way to reach anyone about it. So the studio has its own home now. Devlog #2 is already live there.
#gamedev #indiedev #retrogaming
Deleting the key was the fix. Correcting it would have kept the real problem.
www.realmcreationstudios.com
#gamedev #indiedev #retrogaming
Deleting the key was the fix. Correcting it would have kept the real problem.
www.realmcreationstudios.com
#gamedev #indiedev #retrogaming
Please consider sharing my game with your friends and in return I will eventually someday finish it so you can play!
store.steampowered.com/app/3919080/...
#indiegame #indiedev #gamedev #solodev
Please consider sharing my game with your friends and in return I will eventually someday finish it so you can play!
store.steampowered.com/app/3919080/...
#indiegame #indiedev #gamedev #solodev
From left to right are Charolyn Kapplinger, John Krenz, Shirley Keran, and Philip Bouchard
From left to right are Charolyn Kapplinger, John Krenz, Shirley Keran, and Philip Bouchard
I ran a BBS called Realms BBS out of Montgomery, Alabama when I was 13. This is that, 30 years later.
Follow Realm Creation Studios on itch: realmcreationstudios.itch.io
#gamedev #indiedev #retrogaming
I ran a BBS called Realms BBS out of Montgomery, Alabama when I was 13. This is that, 30 years later.
Follow Realm Creation Studios on itch: realmcreationstudios.itch.io
#gamedev #indiedev #retrogaming