Ahmad Azadvar, Adrian Ledda, Qianhui (Vicky) Ni, Magalie Rosseeuw & Ewa Trusz, sharing Activision's extensive internal research on motion sickness, which informed the approaches in Call of Duty.
Oct 19th - 20th, online, FREE registration at gaconf.com
#gamedev #indiedev
Ahmad Azadvar, Adrian Ledda, Qianhui (Vicky) Ni, Magalie Rosseeuw & Ewa Trusz, sharing Activision's extensive internal research on motion sickness, which informed the approaches in Call of Duty.
Oct 19th - 20th, online, FREE registration at gaconf.com
#gamedev #indiedev
The best question is not “Who owns accessibility?” It's “Where does accessibility show up in how this game gets made?”
If the answer is only at final review, the process is already telling you where the next problem will be.
The best question is not “Who owns accessibility?” It's “Where does accessibility show up in how this game gets made?”
If the answer is only at final review, the process is already telling you where the next problem will be.
This message is brought to you by me yelling at a podcast I listen to, where the hosts were talking about a game's harder difficulty and turning on accessibility options to lessen the difficulty.
This message is brought to you by me yelling at a podcast I listen to, where the hosts were talking about a game's harder difficulty and turning on accessibility options to lessen the difficulty.
As layoffs disproportionately affect accessibility roles, these services are needed now more than ever.
caniplaythat.com/2026/09/21/i...
As layoffs disproportionately affect accessibility roles, these services are needed now more than ever.
caniplaythat.com/2026/09/21/i...
Founded by @tarav.bsky.social
Founded by @tarav.bsky.social