Richard Oz
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richardoz.bsky.social
Richard Oz
@richardoz.bsky.social
Italian Artist and Solo Game Dev cooking spaghetti code 🍝

Working on some stuff

https://linktr.ee/RichardOz
Pinned
After 9 months of development, I have finally released MyDream.exe for free, a top-down shooter with puzzle elements and a bit of lore. A simple game with a very important meaning to me.
Have fun!

Play here: richard-oz.itch.io/mydreamexe

#gamedev #pixelart
Reposted by Richard Oz
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions.

🤖 Godot - 47%
🎮 Unity - 34%
🛠️GameMaker - 5%
🚀 Unreal Engine - 3%
✨ Other - 11%
July 27, 2026 at 12:58 PM
A while back, I made a free NES game with wallpapers, 3D figures, and a DIY physical version you can print yourself. Stats show people are still playing! If you ever do play it, I’d love to see photos of the game on your TV and the 3D printed action figures!
richard-oz.itch.io/dude-the-dec...
Dude - The Deck Swabber (NES) by Richard Oz
Clean up the captain's ship!
richard-oz.itch.io
April 21, 2026 at 8:18 AM
Frogoal is ready and looking for a website or publisher!

Jump between platforms, grapple your way forward, and reach the goal.

#gamedev #indiegame
December 5, 2025 at 9:29 AM
Cozy Grind (placeholder)

I started working on sketches and prototype for the next HTML5 game.
The game loop will involve farming materials outdoors to upgrade the character's skills and then grinding in dungeons.

#gamedev #indiegame
December 1, 2025 at 8:24 AM
Just make it exist first, you can make it good later.

#gamedev #indiegame
November 26, 2025 at 11:44 AM
MyDream.exe ranks first in the aesthetics category, thanks to those who are playing it!

Play for free here: richard-oz.itch.io/mydreamexe

#gaming #Dreamcore #LiminalSpaces
November 5, 2025 at 7:52 AM
I just need to compose the final audio track. Otherwise, I have completed the interface and tutorial, unlocking and selection of the 8 characters, including 3 frog skins and 4 new characters, each with themed animation, sfx, and grappling hook, as well as general polishing.

#gamedev #indiedev #wip
October 23, 2025 at 8:55 AM
Character wheel where you can choose between 4 different characters and 4 different frog skins, including this one made of clay.

#gamedev #indiegame
August 15, 2025 at 10:29 AM
The game's development is almost complete, apart from a few placeholders. This is what it will look like when it's finished.

#gamedev #indiegame
August 9, 2025 at 8:03 AM
Development is well underway, my dude has various animations and a new style!
I hope soon on @poki.com

#gamedev #indiegamedev
May 14, 2025 at 2:32 PM
I love blowing up my dude, everything is so juicy! 💦
I hope soon on @poki.com

#gamedev #indiegamedev
March 19, 2025 at 4:55 PM
The development of the game is progressing well.
The gameplay will be simple: to complete the levels you will have to jump on the platforms or use the grappling hook. Be careful, however, because the frog, by eating the fly, will become heavier!

I will try to publish it on @poki.com

#gamedev
March 7, 2025 at 4:24 PM
The dude is learning to sway

#gamedev #indiegame
March 4, 2025 at 4:12 PM
Me: “This new game sounds great! I can feel it.”

The new game:

#gamedev #IndieGameDev
February 28, 2025 at 6:24 PM
After 9 months of development, I have finally released MyDream.exe for free, a top-down shooter with puzzle elements and a bit of lore. A simple game with a very important meaning to me.
Have fun!

Play here: richard-oz.itch.io/mydreamexe

#gamedev #pixelart
February 22, 2025 at 4:32 PM
MyDream.exe is almost complete, I am really happy with my little game, it is as if in these 9 months of development I have put little parts of me inside it.

#gamedev #indiedev
January 7, 2025 at 2:50 PM
Puccio - The Tower Defender is out now!

Developed by me and @FeboGamedevelop for the #1BITJAM

Play free here: richard-oz.itch.io/puccio-the-tower-defender

#arcade #1bit #pixelart #platformer #indiedev
October 22, 2024 at 2:17 PM
Every day I face a higher and higher wall, it is hard, it hurts me, I question myself and keep climbing, but eventually I get over it and I am ready to climb tomorrow's wall.

#sologamedev
September 24, 2024 at 12:14 PM
September 17, 2024 at 6:02 AM
Added pause system in photo-shoot style, to convey to the player the feeling of memories related to various objects, entities or moments perceived differently

#indiegame #gamedev #pixelart #earthbound
September 16, 2024 at 9:54 AM
BSKY really looks like a new hope

#bsky #gamedev
September 14, 2024 at 1:36 PM
Here's the little game I've been working on for about a week, it will be a puzzle shooter with a little bit of a storyline to interpret.

#indiegame #gamedev #pixelart #earthbound
September 14, 2024 at 10:39 AM
Title screen with start menu

#indiegame #gamedev #pixelart #earthbound #MOTHER
September 9, 2024 at 6:26 AM
Added pause system in photo-shoot style, to convey to the player the feeling of memories related to various objects, entities or moments perceived differently

#indiegame #gamedev #pixelart #earthbound #MOTHER
September 3, 2024 at 8:23 AM
Here's the little game I've been working on for about a week, it will be a puzzle shooter with a little bit of a storyline to interpret.

#indiegame #gamedev #pixelart #earthbound
June 21, 2024 at 2:07 PM