Just sharing this pixel art I worked on for my game last week. It's not finished yet, but I think it has potential.
Have a great day, and have fun with whatever you're working on this week! 🎮
#IndieGame #GameDev #PixelArt #IndieDev #RetroGaming
Just sharing this pixel art I worked on for my game last week. It's not finished yet, but I think it has potential.
Have a great day, and have fun with whatever you're working on this week! 🎮
#IndieGame #GameDev #PixelArt #IndieDev #RetroGaming
#IndieGame #GameDev #PixelArt #IndieDev
#IndieGame #GameDev #PixelArt #IndieDev
Keeping a consistent style across different pixel art sizes has been one of the biggest challenges so far.
Here's Helena. I'm quite happy with how she turned out.
#SoloDev #PixelArt #IndieGame
Keeping a consistent style across different pixel art sizes has been one of the biggest challenges so far.
Here's Helena. I'm quite happy with how she turned out.
#SoloDev #PixelArt #IndieGame
One of the challenges of creating a Game Boy-inspired game with only four colors is bringing enough visual variety to each environment.
#SoloDev #PixelArt #IndieGame
One of the challenges of creating a Game Boy-inspired game with only four colors is bringing enough visual variety to each environment.
#SoloDev #PixelArt #IndieGame
#indiedev #gamedev #tactics
#indiedev #gamedev #tactics
C'est en tout cas ce que je vais faire subir ce soir en #live à "Super Canicule 3", le jeu qui devrait ressortir régulièrement tout l'été 😅🥵
👉 www.twitch.tv/johndogameboy
#gameboy #gameboycolor #retrogaming #gbstudio
C'est en tout cas ce que je vais faire subir ce soir en #live à "Super Canicule 3", le jeu qui devrait ressortir régulièrement tout l'été 😅🥵
👉 www.twitch.tv/johndogameboy
#gameboy #gameboycolor #retrogaming #gbstudio
Re-creating the map scolling of Zelda games in Pico-8!
www.youtube.com/watch?v=TfKv...
#pico8 #zelda #gameboy #gamedev #indiedev
All so the background will keep animating while making selections.
@kc.wildnaturegames.net really pulled through with this artwork.
#gbstudio #gameboy #indiegame #indiedev #pixelart #nintendo #retrogames #retrogaming #monstertaming #rpg #jrpg #gamedev
All so the background will keep animating while making selections.
@kc.wildnaturegames.net really pulled through with this artwork.
#gbstudio #gameboy #indiegame #indiedev #pixelart #nintendo #retrogames #retrogaming #monstertaming #rpg #jrpg #gamedev
___
Final boss music.
Penultimate boss battle.
1 more character theme.
1 more lengthy side quest.
Finale and ending sequences.
Stand-alone executables.
Credits.
Post completion.
___
Trailer.
Promo art.
Webpage.
Nearly there!
#GameDev #IndieDev #GameBoy
#GameDev #IndieDev #NegativeReverie
#GameDev #IndieDev #NegativeReverie
//NEGATIVE REVERIE//
A retro-inspired, modern-setting game about technology, violence and intelligence. Join Vuota and her allies on her mission to take down the FamilyTech Company in this new RPG!
Wishlist now!
//NEGATIVE REVERIE//
A retro-inspired, modern-setting game about technology, violence and intelligence. Join Vuota and her allies on her mission to take down the FamilyTech Company in this new RPG!
Wishlist now!
193 environmental objects such as plants, rocks, signs, fences, and other decorative props, along with 183 terrain tiles for land, water, and bridges.
Download👉 craftpix.net/product/fore...
#craftpix #2d #gamedev #indiegame #pixelart #unity #godot #art #wood
193 environmental objects such as plants, rocks, signs, fences, and other decorative props, along with 183 terrain tiles for land, water, and bridges.
Download👉 craftpix.net/product/fore...
#craftpix #2d #gamedev #indiegame #pixelart #unity #godot #art #wood
#lifesim #pixelart #indiegame
#lifesim #pixelart #indiegame
It's a lightly armored vehicle that makes up for its fragility with high mobility and strong performance against infantry.
#IndieGame #PixelArt #StrategyGame
It's a lightly armored vehicle that makes up for its fragility with high mobility and strong performance against infantry.
#IndieGame #PixelArt #StrategyGame
One of my goals was to let players experience the game with the same visual atmosphere they remember from their Game Boy days.
#IndieGame #GameDev #PixelArt
One of my goals was to let players experience the game with the same visual atmosphere they remember from their Game Boy days.
#IndieGame #GameDev #PixelArt
Creating new battlefields is one of my favorite parts of the development process.
#IndieGame #GameDev #StrategyGame
Creating new battlefields is one of my favorite parts of the development process.
#IndieGame #GameDev #StrategyGame