Try it on Steam: https://store.steampowered.com/app/3601670?utm_source=bsky
Youtube: https://youtube.com/@stellarshipyard
Discord: https://discord.gg/v4vGJ6Xv44
#indiegame #spacesim #gamedev
#indiegame #spacesim #gamedev
The next, you're tracking your entire fleet across 15 light-years - all within one continuous world.
#indiegame #gamedev #spacesim
The next, you're tracking your entire fleet across 15 light-years - all within one continuous world.
#indiegame #gamedev #spacesim
Mark storages for trade between vessels, and trader ships will periodically arrive to exchange resources.
#indiegame #gamedev #spacesim
Mark storages for trade between vessels, and trader ships will periodically arrive to exchange resources.
#indiegame #gamedev #spacesim
Miners arrive with resources, support ships dock into the structure, and you can take control of any vessel, undock, and head out on your next task.
#ScreenshotSaturday #gamedev #indiedev #spacesim
Miners arrive with resources, support ships dock into the structure, and you can take control of any vessel, undock, and head out on your next task.
#ScreenshotSaturday #gamedev #indiedev #spacesim
#gamedev #indiegame #spacesim
#gamedev #indiegame #spacesim
store.steampowered.com/app/3601670/...
#indiegame #gamedev #spacesim
store.steampowered.com/app/3601670/...
#indiegame #gamedev #spacesim
In the upcoming demo of Stellar Shipyard, answering distress calls is the key way to grow your crew, and expand your fleet.
#spacesim #indiegame #gamedev
In the upcoming demo of Stellar Shipyard, answering distress calls is the key way to grow your crew, and expand your fleet.
#spacesim #indiegame #gamedev
Machines humming, thrusters roaring, weapons firing - all at once.
Correctly mixing hundreds of sounds without it being a noisy mess is quite a challenge.
#gamedev #screenshotsaturaday #indiegame
Machines humming, thrusters roaring, weapons firing - all at once.
Correctly mixing hundreds of sounds without it being a noisy mess is quite a challenge.
#gamedev #screenshotsaturaday #indiegame
The ship was told to hold position and shoot, and it automatically decided to fire thrusters to cancel recoil.
Watching systems interact in unexpected ways is such a great feeling.
#gamedev #indiegame #spacesim
The ship was told to hold position and shoot, and it automatically decided to fire thrusters to cancel recoil.
Watching systems interact in unexpected ways is such a great feeling.
#gamedev #indiegame #spacesim
#indiegame #gamedev #spacesim
#indiegame #gamedev #spacesim
Wishlist Stellar Shipyard: store.steampowered.com/app/3601670
#WishlistWednesday #IndieGame
Wishlist Stellar Shipyard: store.steampowered.com/app/3601670
#WishlistWednesday #IndieGame
Naturally, thrusters were the first to get the visual upgrade.
#gamedev #indiegame #solodev
Naturally, thrusters were the first to get the visual upgrade.
#gamedev #indiegame #solodev
You only see a hunger bar, but underneath a whole metabolism is simulated. Healing means feeding the right macros.
#indiegame #gamedev #solodev
You only see a hunger bar, but underneath a whole metabolism is simulated. Healing means feeding the right macros.
#indiegame #gamedev #solodev
Design freedom, with consequences included.
Wishlist on Steam
#indiegame #space #gamedev
Design freedom, with consequences included.
Wishlist on Steam
#indiegame #space #gamedev
what if the UI came to the thing you clicked?
In Stellar Shipyard, selecting any machine or storage surrounds it with controls and info - so your focus never breaks.
Does this feel more natural to you?
#GameDev #IndieDev #UXDesign #IndieGame
what if the UI came to the thing you clicked?
In Stellar Shipyard, selecting any machine or storage surrounds it with controls and info - so your focus never breaks.
Does this feel more natural to you?
#GameDev #IndieDev #UXDesign #IndieGame
Wishlist on Steam: store.steampowered.com/app/3601670?...
#gamedev #indiegame #space #WishlistWednesday
Wishlist on Steam: store.steampowered.com/app/3601670?...
#gamedev #indiegame #space #WishlistWednesday
#indiegame #gamedev #space
#indiegame #gamedev #space