TangoBunny
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TangoBunny
@tangopunk.com
https://bsky.app/profile/tangopunk.com

Author of TangoPunk Gaming Zine - https://www.patreon.com/TangoPunk
( Verification link at https://www.patreon.com/tangopunk/about )

🔞 - I cover video games of all genres, including adult ones.
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Play the original Fire Emblem with a NEW GAME+ mode!

This is an additional feature added to the existing fan-translation made by Quirino and Megakoopax. The New Game+ mode is available exclusively to TangoPunk supporters using the new TangoPunk Patcher!

www.patreon.com/Tang...
Why not get ready for the new Fire Emblem tomorrow by playing the first game in English, now with New Game+!

It's available to all TangoPunk supporters, and is the first of many more mods to come with the TangoPunk Patcher!

tangopunk.com
September 16, 2026 at 12:16 PM
Play the original Fire Emblem with a NEW GAME+ mode!

This is an additional feature added to the existing fan-translation made by Quirino and Megakoopax. The New Game+ mode is available exclusively to TangoPunk supporters using the new TangoPunk Patcher!

www.patreon.com/Tang...
September 12, 2026 at 7:59 PM
Reposted by TangoBunny
https://museumofzzt.com/file/view/dizzy/?file=DIZZY.ZZT&board=5
“Fantasy World Dizzy” by Zenith Nadir (1999)
Published by: Eaglerock Interactive
[DIZZY.ZZT] - “Dizzy” {🔫: 0}
https://museumofzzt.com/file/play/dizzy/
September 7, 2026 at 9:45 AM
Mars Special, developed by 3.5-Inch-Dō and published by LL Palace, has now been translated into English with a bugfix! (Also, it's my birthday today!)

It's a UFO Catcher game for the PC-9801. It has an adult CG gallery so it's for subscribers-only. https://tangopunk.com/
August 31, 2026 at 1:48 PM
I keep hearing that it's national big boobs day!
I've probably already missed it, but I'll join in anyway!
August 29, 2026 at 10:21 AM
Shoko has been defeated with BAIMAN.

I’m so happy to be playing Super Real Mahjong again.
August 27, 2026 at 10:55 AM
I can’t believe my first strip mahjong play partner came back!

Time to relive so many memories!
August 27, 2026 at 8:22 AM
August 26, 2026 at 11:28 AM
I managed to beat pachinko machine number 5 in Pachinko Time! I know I’ll forget the significance of this in the future, so to remind myself whenI look back on my posts: Setting 48, this machine clears a path!
August 24, 2026 at 1:03 PM
Sailor Moon (Game Boy) fantranslation updated!
v1.1 adds a new level skip feature independent of the invincibility cheat mode.

Pause the game, hold Left, and press Select to warp to the next scene, even without the invincibility cheat mode.

www.patreon.com/Tang...
August 22, 2026 at 12:38 AM
It's out! A full English patch for Bishoujo Senshi Sailor Moon for the Game Boy.

Not just English translated, but an expanded charms script, the ability to access the developer debug stage select, and a brand new infinite-health and level skip cheat.

www.patreon.com/Tang...
August 8, 2026 at 8:34 PM
Hareraiser: Prelude and Hareraiser: Finale.

WIP of remapping it.

I mapped it all years ago in Trizbort but I'm trying to get all my research back into one place again.
August 4, 2026 at 12:03 AM
Every year, there comes a point where I desperately try new ideas for Hareraiser Prelude and Hareraiser Finale.

Now I'm ending up trying to force a list of 80 words into poetic structure and overthinking how (Ken) Thomas's brother might represent Dugald Thompson.
August 3, 2026 at 11:03 PM
The initial version of the Game Boy Bishoujo Senshi Sailor Moon English patch is up!

I'm calling it v0.1 as there's still plenty of testing to do, but the essentials have been completed!
Weekend WIP - Sailor Moon GB Fantranslation 0.1 | TangoPunk on Patreon
I've been working on a fan-translation patch of the Bishoujo Senshi Sailor Moon Game Boy game! It can be applied to a ROM dump of the origin
www.patreon.com
August 1, 2026 at 11:26 AM
I've been working on an English fantranslation for Bishoujo Senshi Sailor Moon on Game Boy!
August 1, 2026 at 2:11 AM
I've been dabbling with creating maps for the first Sailor Moon game released on the Game Boy.

I've only done Stage 1 so far, but I'm pretty happy with it!

In-game the view is zoomed in so you barely see any of the road, and it was harder to stitch together than I expected.
July 17, 2026 at 10:32 PM
I was about to question the use of straight lines on artwork for a succubus, but at least it drew my attention enough to the card art to notice the Culdcept Begins language is a simple alphabet cipher!
July 17, 2026 at 5:19 PM
the world is a Culdcept board
July 17, 2026 at 11:34 AM
final ejaculation
July 17, 2026 at 10:08 AM
One of the text dialogues is to say “yeah I’ve read all the books here” but frankly I don’t believe him
July 17, 2026 at 7:15 AM
Indistinct jpg vs indistinct jpg

But it’s still Culdcept, and that’s what matters most
July 16, 2026 at 6:12 PM
Reposted by TangoBunny
#procreate box art reimagine
July 16, 2026 at 10:41 AM
I love school settings in games. They always feel fun and scenic, which is exactly what real schools aren’t.
July 16, 2026 at 4:06 PM
The view must be amazing.

From Culdcept Begins.
July 16, 2026 at 1:51 PM