techmuse
banner
techmuse.bsky.social
techmuse
@techmuse.bsky.social
He/Him - Will post whatever on my mind. Kinda a big nerd. Likes gaming, modding, tinkering, etc. Avid Nintendo and animation fan. Opinions: mine
Links: https://linktr.ee/techmuse8
Pinned
Media Thread 2026: Yes this is half a year late but still
Version 1.1.0 of my Octo Valley Randomizer has now been released! Most notably this adds a feature to randomize the location of the Sunken Scrolls between each crate! Alongside some major changes to the code patching system so that installation is easier. Get it from here: github.com/techmuse8/Oc...
Release Version 1.1.0 · techmuse8/Octo-Valley-Randomizer
Changelog The code patches have been migrated to the Telkin code injection system using the Wii U's RPL dynamic modules. This removes the need to patch the RPX as the patches are instead applied a...
github.com
August 26, 2026 at 4:48 PM
Haven't really posted much on my Kingdom Hearts 1 playthrough so far so I decided to share a little ordered world tierlist I made right after I finished Halloween Town, I'll definitely revisit this after I finish the game but I thought it'd be fun to gather my thoughts now
August 19, 2026 at 1:18 PM
August 4, 2026 at 2:50 AM
A bunch of new Wii U code modding tools released a few days ago: This is a new toolchain for doing Wii U custom code that makes it significantly easier to develop, play, and distribute. I was the one responsible for implementing and testing console support, which was fun prh.zenith.red
Project RedHadron
A modern Wii U custom-code toolchain from compiler to playable content.
prh.zenith.red
August 2, 2026 at 9:25 PM
haven't really given that many thoughts on the story for Kingdom Hearts 1 but so far one thing I really like is how the Disney worlds play into the overarching narrative with how the Disney villains are summoning the Heartless across all the other worlds, it's really cool
July 31, 2026 at 6:57 PM
Reposted by techmuse
Kotaku parading that garbage "recompilation" Generation 1 Pokémon project is genuinely upsetting.

I was hoping the communities would reject vibe coded garbage, but these people are now intentionally hiding the usage and even lying that it's hand-written to peddle their slop onto others.
July 30, 2026 at 11:59 AM
Now starting Kingdom Hearts, been interested in the series for a while so now I’m hopping in
July 29, 2026 at 12:42 PM
Just finished Ocarina of Time 3D for the first time yesterday, and overall I had a pretty great time! Feels good beating a 3D Zelda for the first time heh. The world was fun to explore, the soundtrack was beautiful, and the dungeon design is rock solid, especially for this being Zelda's first 3D 1/3
July 28, 2026 at 4:40 PM
Managed to complete the Shadow and Spirit Temple over the past few days in OOT3D! Now all that's left is Ganon's Castle
July 27, 2026 at 11:20 PM
Completed the Fire and Water Temples in OOT3D over the past few days, the Fire Temple was pretty great, and I found myself enjoying the Water Temple thanks to 3D's improved item management with you easily being able to take off the Iron Boots. Can only imagine how tedious it was in the original
July 24, 2026 at 11:12 AM
just completed the forest temple in OoT3D! really well done for the first adult dungeon
July 19, 2026 at 7:18 PM
Just finished Donkey Kong Country: Tropical Freeze and yeah its absolutely one of the best 2D platformers I’ve ever played, the tight and creative level design, beautiful environments, sick movement, and one of the best soundtracks in any game period. 10/10, you need to play it
July 18, 2026 at 11:27 PM
Reposted by techmuse
my main gripe with retro rewind is more so the sheer incompetence of the people who maintain it, especially on security. ive had to argue with them on multiple occasions to do simple things like not store sensitive user data and restart the server to fix a major security vulnerability
July 16, 2026 at 10:39 PM
Just completed all the child dungeons in OoT3D!
July 6, 2026 at 4:49 PM
The Splatoon Raiders direct was overall pretty good, level design seems fun and varied, and I like how the multiplayer is implemented, also squid jump is back after 10+ years; reaction coming later today
June 30, 2026 at 3:41 PM
github.com/techmuse8/Rh... repo for this is now uploaded for those interested!
June 24, 2026 at 5:43 AM
#RhythmHeavenGroove was bored and decided to get some code hacks up and running! Huge shoutouts go to @conhlee.nl for finding the main loop that I placed my hook at and @furitty.bsky.social for helping me fix a crash and for LibHakkun (github.com/fruityloops1...) as a whole!
June 23, 2026 at 10:07 PM
Just got done watching Madoka Magica in a discord watch party with friends earlier today and I had a great time! Loved the characters, the animation, the horror, and the twists were highly enticing. And don’t even get me started on that ending. 9/10, go watch
June 19, 2026 at 2:23 AM
I've decided to compile everything I've done for Splatoon Archipelago in the past few weeks here in this progress report, you can check it out here if you're interested! bsky.app/profile/tech...
Been a few weeks so here's the next wave of updates for the Archipelago randomizer that I've had posted on the Archipelago Discord server for some time; starting off, I got around to reimplementing my chat prototype! (1/7)
June 17, 2026 at 7:03 PM
June 17, 2026 at 12:18 AM
Media Thread 2026: Yes this is half a year late but still
June 14, 2026 at 3:07 PM
Just now finished Ratchet and Clank, overall a pretty good game even if it can be a bit rough in some spots. fun writing, characters, gameplay, worldbuilding, and did I forget to mention that soundtrack? 8.5/10
June 14, 2026 at 2:05 AM
Reacting to today’s Nintendo Direct! www.youtube.com/live/34BEfdl...
Nintendo Direct 6/9/2026 Reaction!
YouTube video by Tech Muse
www.youtube.com
June 9, 2026 at 2:03 PM
Yo today’s my cake day!
May 24, 2026 at 2:16 AM
discord why
May 8, 2026 at 8:13 PM