Borrie BoBaka | Synthaar
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thauxanstudios.com
Borrie BoBaka | Synthaar
@thauxanstudios.com
The Thauxan who does the things. Indie dev, modder, simulation enthusiast.

Solo dev of Thauxan Studios; working on my flagship project Synthaar.

Steam:
https://store.steampowered.com/app/2846840

Itch-io:
https://thauxan-studios.itch.io/synthaar
I've just patched Synthaar to V0.4.1, which features a new grid, resolves an issue with burglars swarming your lot, and most notably reduces the game's file size to half without reducing any content.

thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #unity3d #videogames
V0.4.1 - Better Grid & Far Less Burglars
This is an update that was pushed a bit early due to the prolific attack of burglars that were occurring, and a bug that prevented your character from being woken up manually led to an unfortunate sce...
thauxan-studios.itch.io
August 23, 2026 at 12:33 AM
Crafting Milestone: Complete! Synthaar hits v0.4.0, featuring experimentation, factories, & more! Check out the dev log discussing the new features & the next steps of development here!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #dev #devlog #indiedev #games #indiegames #solodev #sologamedev
Devlog 13 - Crafting Milestone: Completed
At last, the crafting experience is complete in Synthaar, with every system related to it finished up with this newest update that marks another milestone finished. Crafting is but one way to earn a l...
thauxan-studios.itch.io
August 13, 2026 at 12:51 AM
It's #ScreenshotSaturday and today I've got a showcase of the two gambling options present in Synthaar that are coming in 0.4.0, Roulette & Blackjack! These allow you to play with in-game currency using interactive minigames!

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #lifesim
August 8, 2026 at 6:17 PM
Whew! For this week's #ScreenshotSaturday I have one of the largest models I've made for Synthaar to date; an oil refinery for your own backyard!

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #voxelart #lifesim #videogames
August 1, 2026 at 6:10 PM
Been doing more work on making 3 tiers for every utility building in Synthaar, and so for #ScreenshotSaturday today I thought I'd share some of that progress, featuring Wind & Solar, Batteries, as well as Water Pumps & Tanks

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #voxelart
July 25, 2026 at 4:54 PM
Hello there, #ScreenshotSaturday! Today I'm showing off the new Tier 2 and 3 resource harvesters, prepping to conquer the Crafting Milestone as I push toward Synthaar's 0.4.0! Resource collection is key to starting your own industry.

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
July 18, 2026 at 6:31 PM
Synthaar is now at v0.3.1! Every milestone inevitably needs the follow-up fixes and polishes. Turns out characters couldn't use a toilet if it had water. Oops.

Also, the game has a loading bar when starting up!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #unity3d
V0.3.1 - One Loading Bar & Two Dozen Fixes
Hello there! Today's patch offers a bunch of fixes from the milestone update along with some quality of life changes and improvements to the UI. Most importantly though, due to the game lagging out fo...
thauxan-studios.itch.io
July 1, 2026 at 4:52 PM
It's #ScreenshotSaturday and this week I've got another planet to show off; Cresros, a frigid and sandy world but far from uninhabitable, with new foliage and rock formations, as well as a new city style.

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
June 27, 2026 at 9:29 PM
Synthaar's Third Milestone is complete! Pushing the game to 0.3.0, featuring hardships like fires, burglars, dirt & cleaning, and repairing, as well as a new galaxy map and new species!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #dev #devlog #indiedev #games #indiegames #solodev #sologamedev
Devlog 12 - The Dirty, Broken, and Burning Milestone
At last, I was getting a bit tired at looking at the '2' in the version number, and the third milestone has been accomplished! The Hardships milestone, featuring fires, object condition and repairing,...
thauxan-studios.itch.io
June 25, 2026 at 1:50 AM
It's #ScreenshotSaturday! Today I've got a new UI element that shows info on a planet, and a preview of the world. You can also see the demographics of a planet's population. Later this will have even more info and data to review.

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #ui
June 13, 2026 at 8:29 PM
Last week for #ScreenshotSaturday I showed some pictures of the new species, but on a new planet. Today, I'm able to show off Sotolus, a new planet with pink trees and teal grass, with a new building style with onyx skyscrapers.

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
June 6, 2026 at 7:11 PM
@yesboxstudios.bsky.social Metropolis 1998 is the coolest thing I've seen in a long time and I cannot wait to play the full game when it comes out.

I am personally in awe of how smooth it runs even with so much going on. This is exactly the kind of SimCity successor I've been waiting for.
June 2, 2026 at 3:02 AM
It's time for a progress report, and I've written a dev log for Synthaar about what has been added, what will be added, and the next steps of the journey. Check out the new galaxy map!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #dev #devlog #indiedev #games #indiegames #solodev #sologamedev
Devlog 11 - Progress Report
Hello there! It's been some time since the last update to Synthaar, and the reason for that has been my desire to try and finally push into the next milestone and create the cascading effect of having...
thauxan-studios.itch.io
June 1, 2026 at 6:22 PM
It's #ScreenshotSaturday and for today, Synthaar has quite a few new aliens on the way to play! From avians to fish, from big lizards to Human offshoots, Synthaar's galaxy has never been so diverse!

#gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
May 30, 2026 at 11:43 PM
I want to give a shoutout to @polytoots.bsky.social for their amazing Jet Engine VFX Shader tutorial with Amplify to create this beautiful thruster effect that I've used for the ships in Synthaar. I recommend checking out their YouTube channel!

#gameart #gamedev #indiedev
February 7, 2026 at 9:40 PM
For today's #ScreenshotSaturday I want to introduce Synthaar's very first Starship! This will be the first of many, and is a first step in exploring the galaxy. This ship is a small one-seater starfighter.

#gameart #gamedev #dev #indiegames #indiedev #gaming
February 7, 2026 at 9:33 PM
Good Morning and Happy #ScreenshotSaturday! Today I've got a preview of the Emblem Creator in Synthaar, where you will be able to create emblems for your legacy, as well as any governments you might one day take over!

#gameart #gamedev #dev #indiegames #indiedev #gaming
January 31, 2026 at 12:25 PM
Hello everyone! I've got something cool for today's #ScreenshotSaturday! I've been working on expanding and fleshing out the galaxy, and improving the galaxy map in Synthaar. This is showing the territory maps as colored regions.

#gameart #gamedev #dev #indiegames #indiedev #gaming
January 24, 2026 at 12:09 PM
Starting off this year with a new patch that fixes some issues revolving around task cancelling, some quality of life updates, and reduced save game sizes! Check out Synthaar V0.2.8! thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #update #unity3d
V0.2.8 - Fixed Tasks & Quality of Life Additions
Hello there! This patch comes today to address an issue with tasks getting stuck in a never-ending loop if you cancel them, as well as some new options to set a custom resolution and more. This update...
thauxan-studios.itch.io
January 10, 2026 at 3:54 AM
I've made a guide on the various commands available in Synthaar, for the use of cheating or testing. As I add more commands through development, I'll update this post. If you have an idea for a good command, let me know!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #lifesim #indiedev #games
Cheats & Debug Commands
Hello! In this post, I'll be going over the currently available cheats and debug commands available, for the sake of testing, having some wild fun, or whatever you might need. As of this writing, this...
thauxan-studios.itch.io
January 4, 2026 at 5:52 AM
I've written a Dev log on my progress thus far, and how I am going to be reorganizing my Dev plan and roadmap. Here's to a productive 2026 for Synthaar! thauxan-studios.itch.io/synthaar/dev...

#devlog #indiedev #indiegames #gamedev #itchio #videogames #games #lifesim #simulation #indiegamedev
Devlog 10 - Reorganizing Development
Hello! As the year 2025 concludes, I wanted to write this Dev log reviewing the development thus far and some changes I've made to the roadmap and the organization of Synthaar's development as we marc...
thauxan-studios.itch.io
December 31, 2025 at 8:41 AM
Synthaar is 50% off for Itch's Halloween Sale! Happy Halloween! (The best holiday) itch.io/s/164412/hal...
Synthaar | Halloween Sale 2025 by Thauxan Studios
A sale by Thauxan Studios, 50% off Synthaar
itch.io
October 27, 2025 at 9:12 PM
Introducing V0.2.6 for Synthaar! This is a big polishing update, which intended to have more, but it was critical to get the Unity Security Update published ASAP. Enjoy!

thauxan-studios.itch.io/synthaar/dev...

#gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update #unity3d
V0.2.6 - Unity Security Update, Polishing, & More
This update is a big one, mostly focusing on polishing the game and eliminating a lot of the tech debt I've accumulated through development. Though even with that said, I had a few more things planned...
thauxan-studios.itch.io
October 6, 2025 at 4:51 AM
Maybe I'm a bit dumb but it was rather confusing trying to figure out how to update Unity to patch out the security issue. It's a shame that the Unity Hub seemingly doesn't have a feature to automatically recommend the best new version and download it automatically.

#gamedev #unity3d #unity
October 4, 2025 at 2:30 AM