TransFormidable Soft
transformidable.bsky.social
TransFormidable Soft
@transformidable.bsky.social
Just being soft and trying to stay tough. Designer of many weird game ideas. Trying to make some a reality
after some waffling on my old wargame project. 32x32 squares for a game involving platoon to battalion scale fights. super quick slap together of a straight road prototype sprite. Just having fun pondering the basics some more of the game design.
September 11, 2026 at 12:12 AM
Ooh the Happy Squirrel, is that good?
No, it's Bad.
D'oh!
August 1, 2026 at 10:07 PM
Reposted by TransFormidable Soft
Since I'm paused a bit anyway, I did fresh back-ups of all my writing today. So:

BACK UP YOUR WRITING RIGHT NOW!

THIS IS YOUR REMINDER! YOU KNOW WHO YOU ARE!

*ahem*

Carry on.
#writingcommunity #booksky
July 30, 2026 at 7:11 PM
Uhoh, sphinxes learning layering tools. next thing you know they're gonna start animating some of these >.> <.<
July 31, 2026 at 2:51 AM
rough drafting out the title screen for a bootleg UFO 50 divination toy. I need a dice model sheet, reading setup screen, FAQ, options screen, and a yacht dice scoring table >.> but working assets first is kind of fun, I can eventually turn these into discrete objects, being tile-based
July 30, 2026 at 1:59 AM
Sphinxes scheming a very small major arcana set. With a sort of empty vignette look.
July 24, 2026 at 5:28 PM
OK, that was probably one of the better couple hours I've had in a while, after a frustrating 20 minutes on trying to load the UFO 50 palette. Why yes she's actual size~
July 23, 2026 at 2:20 AM
First drafting of spritework, for one of the cardback options. And my first official spritework,mostly testing size for 'small' cards
July 22, 2026 at 7:36 PM
Ha. I just remembered how you continue a thread if you go too long. Look sphinxes are new to this BlueSky thing.
July 21, 2026 at 12:50 AM
...Or explore games: blackjack, solitaire, video poker and yacht dice with weird variant options. Don't expect anything for a long while though. But a fun goal of a toy program to learn how to make RNG systems for games. Important since most of my tabletop games use cards and or dice.
July 21, 2026 at 12:42 AM
So the abbreviated game flow idea: UFO 50 game so dpad and A and B button are available. Title screen goes to demo in 108 seconds. Pushing A or B goes to main menu. You can start a divination session with I Ching, poker, and tarot options...
July 21, 2026 at 12:41 AM
Uhoh. It begins. A title screen and resolution scheming for sprite work, and initial game flow ideas and options. Figure making some basic blackjack, solitaire, video poker and blackjack variants is a fun toy to start with. Expect some weirdness, but it will be a while.
July 21, 2026 at 12:22 AM
Reposted by TransFormidable Soft
Not to pry on the recent (very sad) news, but as a reminder:
July 6, 2026 at 3:18 PM
Don't think I'll make ramp 2026. Would still looove some projects with friends someday
June 22, 2026 at 12:58 PM
Fell off RAMP2026 for a week, so cutting this a little closer than I like. I'll see if I make it in, but maybe I'll just try to finish it any way if I can't make it by the deadline. on the other hand, mapping can go surprisingly fast at times, and these aren't supposed to be craaazy large maps.
June 16, 2026 at 2:44 AM
mp2026.doomproject.com oh boy, it's time. This year's theme. It's hell! Trying a weird fractal kind of build for this start, we'll add and modify textures out and sort of more sculp up a battlefield. I might push those outer walls further in some directions too, just doing Bob Ross of Doom
June 3, 2026 at 2:43 AM
Welp, time to start learning how to virtually cast some dice and cards, in GD Script because honestly, let me learn the useful language. Later when I get a retropi setup for a fortune teller I'll eye making a DOS port =3
June 2, 2026 at 12:01 AM
June 1, 2026 at 2:42 AM
A fun divination idea I've had and I am working on. This is just journal practice of actual castings, but thinking of making a program to generate these, and a guide to turn a D&D character roll, I Ching values of that roll, a poker spread, and a tarot spread to basically auto generate a D&D NPC
May 30, 2026 at 4:24 PM
Today's goofy game idea: A seasonal strategy game, maybe set in the 3 Kingdoms era (or fantasy equivalent) where you use the I Ching and cast a hexagram to see how your province progressed that season.
April 2, 2026 at 2:25 PM
www.keithcirkel.co.uk/whats-my-jnd... yes, I had way too much fun with this. also ha! I knew it, my terrible taste in color is now legally binding.
March 13, 2026 at 12:58 AM
The madness begins. Working out how mechanics and characters work for a tabletop tactics game. Just some beer and pretzels roguelite shadowrun knockoff silliness.
February 21, 2026 at 4:56 PM
Oh no, I'm back on my projects. Batting at a Kanka.IO entry to start accumulating all my setting madness into one place.

And yes, it's full of sphinxes =D
November 15, 2025 at 4:43 PM
Reposted by TransFormidable Soft
I was inspired by a picture a few posts under this one to doodle up a picture of Angelo (he/they) floating on a tube!
August 25, 2025 at 10:02 PM
Reposted by TransFormidable Soft
thump
August 27, 2025 at 11:12 PM