Anna 🏳️‍⚧️
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annyita.bsky.social
Anna 🏳️‍⚧️
@annyita.bsky.social
✧・゚ANNA RIVERS✧・゚
- 19 | She/They | Pan & Demi
- into Graphics Programming, game engines, art
- mostly post hobbies here

🌹Love my Fiancée forever 🌹

https://github.com/annyita/Floura-Engine
https://x.com/annysideup
https://linktr.ee/0opsy
Pinned
i haven't posed on here for awhile, just sharing some in engine lighting
tilesheet - pbr/pom by Anna Rivers
tilesheet
annarivers.itch.io
May 21, 2026 at 9:49 PM
POM on vs off
May 8, 2026 at 4:34 PM
i haven't posed on here for awhile, just sharing some in engine lighting
February 6, 2026 at 6:08 AM
bindless textures and textures in the raytracer
January 11, 2026 at 3:30 PM
more raytracing
January 5, 2026 at 12:28 AM
more raytracing
January 4, 2026 at 7:22 AM
raytraced reflections
December 29, 2025 at 12:59 AM
broad-phase collision detection optimization (also nice field)
December 25, 2025 at 5:39 PM
Terrain
December 22, 2025 at 6:31 PM
December 13, 2025 at 1:05 PM
more reflections
December 12, 2025 at 4:21 PM
cubemap reflections
December 12, 2025 at 4:06 PM
cubemap reflections
December 12, 2025 at 3:36 PM
grass, trees
November 30, 2025 at 7:00 PM
sphere vs sphere collisions
November 24, 2025 at 11:23 AM
some screenies trying out the Bistro scene in my engine
November 16, 2025 at 6:08 PM
I've begun working on collisions,
I got a little function that takes vertices and turns them into an aabb now,

I wanna add other collider types such as sphere, OBB, triangle, have a ray and sphere too,

Then I wanna make a physics world, with response and motion
November 13, 2025 at 1:45 PM
Normals vs no normals
November 13, 2025 at 1:39 PM
shadow mapping (just for directional lights), first image is fully functional, other 3 are the earlier implementation, from earlier today
October 13, 2025 at 12:04 PM
more ui changed, added console window, polished some more parts of the UI (including the text editor)
October 7, 2025 at 4:07 PM
quite lie the purple ui
October 5, 2025 at 8:12 PM
rebranded to Fluxion Engine - github.com/0opsDev/Flux... (not much scripting implemented, so its not worth making a game in yet lol)
October 5, 2025 at 8:06 PM
some icons i had made for my engine
October 3, 2025 at 3:40 PM
some engine branding i had made
October 3, 2025 at 3:39 PM
i used to draw in 2019, i only really have used digital tools since, mainly for textures for my 3D models, but recently tried to draw some pictures
October 3, 2025 at 3:36 PM