Antoine Sarrazin
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antoinesarrazin.com
Antoine Sarrazin
@antoinesarrazin.com
Stuffmaker
Senior Game Designer
He/him - Queer
PP Character art by ToonedToons
3D model by @[email protected]

Expect 🇫🇷 and 🇬🇧 here

Also on @[email protected] and usually under @ZeAntwan everywhere else
What in the actual fuck Epic
October 15, 2026 at 10:10 AM
Reposted by Antoine Sarrazin
Friendly reminder that next week, the No Pasajam begins!
If you want to make a small antifa game (1 week or 2 days), that's the date!🔥✊

I'll try to make a game with my friends and might even try to stream some of it
October 10, 2026 at 5:59 PM
Reposted by Antoine Sarrazin
Journalisme = influence ? 😧

Une conférence de Valentin Cebo, Deetz, Théo Dezalay et Marino 👇🏼
October 3, 2026 at 3:46 PM
Après quelques semaines intenses, j'ai une démo jouable de mon jeu fait sous la bannière de @stuffmakers.co
Si vous êtes à Angoulême ce weekend pour @spawnfestival.bsky.social, venez y jouer et donner vos retours !
October 2, 2026 at 7:24 PM
In an era where ADHD and neurodiversity is a thing, it still baffles me how the education system remains bullshit.

People with high potential getting denied degrees and entry level jobs because education focuses on grades rather than applicable skills.

This is just bullshit.
September 28, 2026 at 11:37 AM
Took me a bit, but I've reached Chapter 5 of Deltarune.

It's amazing to see how the game, design and art evolves with chapters.

But I'm getting more and more into it, and definitely getting a similar warm feeling as Undertale.
September 26, 2026 at 7:52 PM
Reposted by Antoine Sarrazin
Allow me to reveal the release date for my upcoming game Tower of Pestilence :
🦇 Next Friday, September 25th 🦇

store.steampowered.com/app/3400590/...
Tower of Pestilence - Release Trailer
YouTube video by legulysse
youtu.be
September 18, 2026 at 5:06 PM
How about no?
August 14, 2026 at 4:44 PM
Monster + ADHD meds = Fast as fuck morning
August 14, 2026 at 1:51 PM
Reposted by Antoine Sarrazin
I keep seeing arguments for games being expensive due to hyper realistic expectations for art, or simply lots of art.

What I don’t see is the actual most costly reason: Indecision

Iteration is good, but the yearly rebuilding of entire characters, storylines, and levels, is the most expensive thing
Many factors at play here - not the least of which is higher-ups (in their infinite wisdom) not being able to commit to anything, or knowing good from bad

All the while the economy at large expects the profit line go infinitely up, absolutely ignoring its undeniable tendency to do the opposite
July 15, 2026 at 3:16 PM
Engagez moi, je vous jure que je suis un professionnel du jeu-vidéo
August 10, 2026 at 10:34 AM
That's it. Windows is pissing me off. There are still some apps and tools that I need for it, but I'm going to try and focus on using only Fedora from now on.

I'll have to get used to it, but the speed gain is already noticeable.

I look forward to it becoming more and more mainstream 💪
August 7, 2026 at 2:26 PM
PARFAIT
J'EN AI TOUJOURS RÊVÉ
July 22, 2026 at 3:22 PM
MON RÊVE !

J'ai toujours voulu travailler à [Nom d'entreprise] 🤩

Merci France Travail 🫪
July 17, 2026 at 1:02 PM
I need to repopulate this account. I've been somewhat around on other places but, I need a place to talk about game dev, so... Maybe you'll see some form of that here. So, expect:

- Indie Game Dev
- Burnout
- Game industry rants
- Maybe some hope
- Français

See you hopefully soon ✨
July 17, 2026 at 1:00 PM
Reposted by Antoine Sarrazin
WHITE WEEK NOW HAS A STEAM PAGE!!! 🌲👩‍🚀

A 2D RPG blending cottagecore and lovecraftian horror where every interaction is a minigame!
Wishlist it now!

#gamedev #indiedev #indiegame #rpg #madewithgamemaker
January 23, 2026 at 5:00 PM
C'est donc comme ça que les patrons appellent les travailleurs à Ubisoft 🤔
January 31, 2026 at 12:16 PM
Dans la catégorie improvisation nulle, après
"Oui oui StarCraft c'est un 4X"
Je vous donne
"Arcane c'est un pour un public de gauche"

Ma cervelle me fatigue par sa connerie de temps à autre
January 20, 2026 at 4:39 PM
Reposted by Antoine Sarrazin
Hi there, game industry and friends,
This is our turn to do the "square news bad news" thing. Sadly, our studio has been affected by the crisis like everyone else. You can ask questions in thread, we'll try our best to answer.

Cheers & take care ❤️
January 16, 2026 at 10:15 AM
Reposted by Antoine Sarrazin
Autonomous Zone
December 31, 2025 at 2:05 PM
Let's be real this year.

(A 2025 Rant thread)
🧵
December 31, 2025 at 12:13 PM
Reposted by Antoine Sarrazin
This was our game five months ago... time flies fast! ⌛🍃
This week we did our first playtest to test our decoration system! This is a showcase of one of our player's island ! 🦉🍃
Pile of books, tiny latern, comfortable hammock.. We hope you will have fun decorating your islet 🌟

#screenshotsaturday #indiedev #gamedev
December 31, 2025 at 11:00 AM
Reposted by Antoine Sarrazin
New award idea: Best Undigested Game 😅

Probably at odds with popular voting, as everyone has a different game that they grew to love. But yeah, those types of games are so special! Maybe more and more as time goes on...

Full interview: www.rollingstone.com/culture/rs-g...
Woodkid Says Hideo Kojima Changed 'Death Stranding 2' Because It Wasn't 'Polarizing'
Woodkid and Kojima built 'Death Stranding 2's soundtrack together over three years
www.rollingstone.com
December 17, 2025 at 7:32 PM
Reposted by Antoine Sarrazin
Keep thinking about this term "pre-digested" that Kojima used to describe art that's instantly gratifying. And how it's better when people grow to love something instead.

I've gravitated, as player and designer, toward the latter, but that term "pre-digested" is new and feels very strong.
December 17, 2025 at 7:32 PM