beercancoffeemug.bsky.social
@beercancoffeemug.bsky.social
I'm building Project Management as Code or something like it. It's kinda neat imo.

tyevans.github.io/spec-ops/
Welcome — SpecOps Documentation
tyevans.github.io
September 29, 2026 at 8:23 PM
I made a system to generate detail product requirements, user stories, and tasks using python and ollama. It let's you update project constraints and reflows the stories & tasks to be consistent.

Less than an from idea to detailed and well rounded project plan*

*man, idk. I just think it's neat
March 12, 2025 at 4:57 AM
6 actors running on qwen2.5:1.5b
March 5, 2025 at 2:23 AM
I added rendering and collision layers to relentity (working title, current repo, throw away system, etc).

The systems I'm able to express are becoming far more complex.

github.com/relative-wor...
GitHub - relative-world/relentity: An ECS and LLM sandbox
An ECS and LLM sandbox. Contribute to relative-world/relentity development by creating an account on GitHub.
github.com
March 5, 2025 at 2:19 AM
I hit like 85% test coverage on this latest repo though. and like... meaningful tests, not just going through the motions tests (but also some of those... shut up).
March 3, 2025 at 1:00 AM
The great thing about working with self-hosted LLMs is I don't need to worry about performance anywhere else. My ECS generates all the cache misses and I promise that's not gonna be the slow part.
March 3, 2025 at 12:59 AM
I'm working on applying LLMs to virtual spaces. spatial navigation, tool usage, memory and context organization, etc.

This is the ECS I'm building out in python (until the next iteration):

github.com/relative-wor...
GitHub - relative-world/relentity: An ECS and LLM sandbox
An ECS and LLM sandbox. Contribute to relative-world/relentity development by creating an account on GitHub.
github.com
March 2, 2025 at 3:31 AM
Most of the reasons I write libraries are that I didn't know a better tool existed already.
February 25, 2025 at 5:56 AM