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@cooperludt.com
Burger connoisseur and virtual reality enthusiast
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Seasonal Heights - VR Dev Log (WEEK 2)

This week I dove into creating a basic climbing system, and I learned that I do not know everything!

First, I set up this basic scene to ensure that our player character could move, jump, turn, grab, and collide with different environmental factors.

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September 28, 2026 at 3:48 AM
Seasonal Heights - VR Dev Log (WEEK 1)

Hello world! This post marks the first dev log I'm making as part of my SCAD Extended Reality Capstone/Thesis project.

For the next nine months, my team(dubbed Roachlight Interactive) and I will be producing a short VR game code-named Seasonal Heights.

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September 21, 2026 at 2:04 AM