cooperludt.com
This week I dove into creating a basic climbing system, and I learned that I do not know everything!
First, I set up this basic scene to ensure that our player character could move, jump, turn, grab, and collide with different environmental factors.
(1/2)
This week I dove into creating a basic climbing system, and I learned that I do not know everything!
First, I set up this basic scene to ensure that our player character could move, jump, turn, grab, and collide with different environmental factors.
(1/2)
Hello world! This post marks the first dev log I'm making as part of my SCAD Extended Reality Capstone/Thesis project.
For the next nine months, my team(dubbed Roachlight Interactive) and I will be producing a short VR game code-named Seasonal Heights.
(1/3)
Hello world! This post marks the first dev log I'm making as part of my SCAD Extended Reality Capstone/Thesis project.
For the next nine months, my team(dubbed Roachlight Interactive) and I will be producing a short VR game code-named Seasonal Heights.
(1/3)