readable graphix later
readable graphix later
Next is vice versa.
I decided to keep my bluesky for smaller updates.
Next is vice versa.
I decided to keep my bluesky for smaller updates.
1. Start off-screen: Can no longer stick close to the boss and bypass the pillars completely.
2. Cross whole screen: Forced to jump over instead of just run away, means stronger pacing.
3. Lower gradually: Dynamic difficulty with speed as reward.
1. Start off-screen: Can no longer stick close to the boss and bypass the pillars completely.
2. Cross whole screen: Forced to jump over instead of just run away, means stronger pacing.
3. Lower gradually: Dynamic difficulty with speed as reward.
#indiegame #gamedev #godot #platformer
#indiegame #gamedev #godot #platformer
Smack enemies enough and get the juice to unleash your true power! #gamedev #indiegame #actionplatformer
Smack enemies enough and get the juice to unleash your true power! #gamedev #indiegame #actionplatformer