Nova
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dotdotdorothy.bsky.social
Nova
@dotdotdorothy.bsky.social
She/Her

Always shooting for the stars. I make stuff, everything from Quake maps to shitty fan-fic that’ll never leave my Docs. I love goin out and doing everything. Weird and proud. Formerly raven33 and Lilybug33.
Pinned
Forgot to actually follow up with more finished screenshots on here, but here they are! Very excited for the full release of the jam!
Reposted by Nova
Here's a quick flythrough of my entry for the Quake Rooftops Jam. Pretty awesome what you can do in Quake with modern tools! Music by @carsonmusic.bsky.social.
#ScreenshotSaturday
October 3, 2026 at 10:04 AM
Reposted by Nova
new Quake map: "Mermaids in the Basement" for Quake Rooftops Jam + my level design notes and inspirations www.blog.radiator.debacle.us/2026/10/new-...
new Quake map: Mermaids In The Basement
Design notes for my Mediterranean rooftop village themed single player Quake 1 map.
www.blog.radiator.debacle.us
October 2, 2026 at 11:26 PM
Reposted by Nova
The Coming Autumn

#doom #classicdoom #pixelart
October 1, 2026 at 3:10 PM
Reposted by Nova
Thrilled to be a part of this. My first released Quake map!
Quake Rooftops is out now!

Download below and go gib some shamblers!
www.slipseer.com/index.php?re...
October 2, 2026 at 4:02 PM
Reposted by Nova
I made a map for this and so did a bunch of other talented people! Go download it! #quake
October 2, 2026 at 4:11 PM
Reposted by Nova
i made a map for this! go check out the pack and all the cool maps!!!
October 2, 2026 at 4:19 PM
Reposted by Nova
Quake Rooftops is out now!

Download below and go gib some shamblers!
www.slipseer.com/index.php?re...
October 2, 2026 at 3:56 PM
Reposted by Nova
Honestly refreshing to see a recomp clearly stating this. Go check it out, tbh
October 1, 2026 at 5:14 PM
Reposted by Nova
Mesmalie is 20% off...! The game features witches and squashes, so it's the perfect way to spend an autumn evening...

99% overwhelmingly positive on Steam, so it's pretty good too , , allegedly!

store.steampowered.com/app/3534790/...
October 1, 2026 at 5:26 PM
Reposted by Nova
After SiN Reloaded, now is the time to talk about the stuff I made for Heretic+Hexen; It was my first ever work at Nightdive & Im still quite proud of it, so I wanted to share my process on how I did world textures, maps, skylines, titlepics, achievement icons, and sprites!
#gamedev #pixelart
👇
September 30, 2026 at 11:37 AM
Reposted by Nova
The TF2C Mapping Community concluded its first-ever art pass contest. Congratulations to Voodoo People, Flaptoad, and Ponds34 for coming in first, second, and third! You can see all of the entries in this overview video and download them in the Mapping Community's Discord server.
September 30, 2026 at 8:15 PM
Reposted by Nova
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses.
makkon.itch.io
September 29, 2026 at 10:56 PM
Reposted by Nova
haven't been able to work on despecholia as much lately cause i haven't been feeling great so here's a dev textured grocery store i did last night
i wanted to do more but i got sidetracked with making store shelf textures and then had to go sleep lol
September 29, 2026 at 5:04 PM
Reposted by Nova
An entry in the Quake Rooftops Jam.
September 25, 2026 at 9:01 PM
Reposted by Nova
We've got some good entries from mappers showcasing their WIPs to our HLDM mapping competition as it comes to an end this October 13!

Don't be shy to post yours too @ LambdaGen's or TWHL's discord!

Authors of the WIPs 🔨
- Jane Thrace
- Rubecula
- Blast4ce
- Captain P
September 25, 2026 at 4:03 PM
Reposted by Nova
The start map for Quake Rooftops is ready soon!
Ty for your patience! 💜
September 25, 2026 at 3:36 PM
Reposted by Nova
Spent the afternoon blocking out a kind of artistic test map for use across several idTech 4 engine variants to see how each variant behaves.

It's also a first pass for the intended artistic design to see if it even looks good at all, and if it makes the engines kersplode :3

#gamedev #leveldesign
September 24, 2026 at 11:35 PM
Reposted by Nova
``w1m2`` | Outskirts of the other side
Second map for the dimension of the cadaver. It has mostly textures u'd see in vanilla e1m2. Idea for a giant tower that is the center of the map came from tremor's e1m2 lift-tower.
So now with w1m1 and w1m2, first half of the episode is finished :)
September 24, 2026 at 7:57 PM
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fleshtech castle my beloved #doom
September 6, 2026 at 2:19 AM
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I have an idea for the #Quake #Halloween Jam. Something spooky, simple and different.
#horror #horrorgaming #leveldesign #gamedev #lowpoly
September 21, 2026 at 4:28 PM
Reposted by Nova
A look at a new menu background map for SIGNAL LOST, inspired by the Very Large Array.

A proper development update on ModDB is coming soon, hang tight. There's some big things coming.💙
September 21, 2026 at 3:45 PM
Reposted by Nova
✈️Just announced in the PC Gaming Show✈️

 The Hollowing is an atmospheric first-person horror flight sim

Your job is to maintain communications towers at various airports and outposts in the Megastructure

FREE DEMO OUT NOW!!

link below 👇
September 20, 2026 at 4:50 PM
Reposted by Nova
SPRAWL zero is finally out. Holy shit what a ride, I'm infinitely proud of what we as a team of 4 made in basically a year. It's on launch sale right now so grab it if you're interested!

store.steampowered.com/app/3748520/...
Save 20% on SPRAWL zero on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
store.steampowered.com
September 8, 2026 at 3:19 PM
Reposted by Nova
some more of this kind of thing i was just doing as personal design practice in may. photomanip/logo/text practice over the classic Marathon poster... not tagging since it's lower effort
July 9, 2026 at 2:01 AM