A finger only reached it through emulation, the same emulation that makes every tap fire twice. So the battlefield now reads touch itself.
#indiedev #rts
Three more buildings, one per tier. There are two ways to finish now, and the job list goes from 4 to 18.
#indiedev #deckbuilder
Three more buildings, one per tier. There are two ways to finish now, and the job list goes from 4 to 18.
#indiedev #deckbuilder
#indiedev #turnbased
#indiedev #turnbased
#indiedev #puzzlegame
#indiedev #puzzlegame
Every turn has a price on it before you take it.
Wages, whatever you spent, and repairs for whatever it is about to do — and if it is not in your coverage, the damage line just reads a question mark.
#indiedev #turnbased
Every turn has a price on it before you take it.
Wages, whatever you spent, and repairs for whatever it is about to do — and if it is not in your coverage, the damage line just reads a question mark.
#indiedev #turnbased
Every turn has a price on it before you take it.
Wages, whatever you spent, and repairs for whatever it is about to do — and if it is not in your coverage, the damage line just reads a question mark.
#indiedev #turnbased
Every turn has a price on it before you take it.
Wages, whatever you spent, and repairs for whatever it is about to do — and if it is not in your coverage, the damage line just reads a question mark.
#indiedev #turnbased
The ground in Salt and Honey is a plane rather than a line, so the places move as you walk through them instead of scrolling past.
#indiedev #cozygames
The ground in Salt and Honey is a plane rather than a line, so the places move as you walk through them instead of scrolling past.
#indiedev #cozygames
Three systems — food, water, air — one of you, and no gauge anywhere.
(Concept art — the build is still greybox.)
#indiedev #survivalgame
Three systems — food, water, air — one of you, and no gauge anywhere.
(Concept art — the build is still greybox.)
#indiedev #survivalgame
You leave somewhere by walking out of it now. Leave rightwards and you arrive on the left of the next place, so a journey reads as one walk.
#indiedev #cozygames
You leave somewhere by walking out of it now. Leave rightwards and you arrive on the left of the next place, so a journey reads as one walk.
#indiedev #cozygames
A failing system goes quiet rather than alarming: bad air is light that cannot hold steady, and the crop going brown.
(Concept art — the build is still greybox.)
#indiedev #survivalgame
A failing system goes quiet rather than alarming: bad air is light that cannot hold steady, and the crop going brown.
(Concept art — the build is still greybox.)
#indiedev #survivalgame
An undo stack would turn choosing into searching, and the choosing is the game. One step back is a correction; ten is a search.
#indiedev #puzzlegame
An undo stack would turn choosing into searching, and the choosing is the game. One step back is a correction; ten is a search.
#indiedev #puzzlegame
The bag is never shuffled, so a better score is a better round, not a luckier one. Lay the land one tile at a time, and every tile must touch the last.
The bag is never shuffled, so a better score is a better round, not a luckier one. Lay the land one tile at a time, and every tile must touch the last.
Three crew, two actions each, ten contracts, and a ship that can hear you.
Three crew, two actions each, ten contracts, and a ship that can hear you.
It only matched Title Case. The game does not shout in Title Case, it shouts in capitals — so ATTENTION, STAB, HAUL and the whole DORMANT to HUNTING ladder were invisible to it.
It only matched Title Case. The game does not shout in Title Case, it shouts in capitals — so ATTENTION, STAB, HAUL and the whole DORMANT to HUNTING ladder were invisible to it.
20,657 of them, each checked by finding a real winning line and keeping it. If you lose, the job was beatable and you can go and find out how.
20,657 of them, each checked by finding a real winning line and keeping it. If you lose, the job was beatable and you can go and find out how.
It ends after Growing Colony because the next tier opens daughter queens, and the one after opens attack squads. Building a colony is the demo. What you do with one is the game.
It ends after Growing Colony because the next tier opens daughter queens, and the one after opens attack squads. Building a colony is the demo. What you do with one is the game.
You found it, you feed it, and you try to outlast the garden. No ads, free demo, one purchase and full game.
You found it, you feed it, and you try to outlast the garden. No ads, free demo, one purchase and full game.
#indiedev #godot
#indiedev #godot
Everything in this game is painted rather than drawn, and every building is whole from all four sides, because you can turn the valley round. Villagers still insist on laying paths over lakes though.
#ScreenshotSaturday #indiedev #godot
Everything in this game is painted rather than drawn, and every building is whole from all four sides, because you can turn the valley round. Villagers still insist on laying paths over lakes though.
#ScreenshotSaturday #indiedev #godot
#godot #indiedev
#godot #indiedev
It is the only place a small studio can be seen before it has a store page, and it costs nothing. If you build in Godot, the deadline is 1 October.
#godot
It is the only place a small studio can be seen before it has a store page, and it costs nothing. If you build in Godot, the deadline is 1 October.
#godot