EcoDevGuy
ecodevguy.bsky.social
EcoDevGuy
@ecodevguy.bsky.social
Indie game dev
Part 4 of building a traditional #roguelike in #godot

It’s time to create a dungeon to explore! This part covers basic procedural dungeon generation, including rooms, tunnels, and various camera views.

#godotengine #gamedev

alexshopov.com/2026/04/06/p...
April 10, 2026 at 7:16 PM
Part 3 of my series on building a #roguelike in #godot

We wrap up the core game architecture by implementing a base Entity and data-driven, tile-based Map. We’ll use those to spawn two characters and move around an obstacle filled environment.

#godotengine #gamedev

alexshopov.com/2026/03/29/t...
April 6, 2026 at 3:21 PM
Part 1 of my series on building a traditional #roguelike in #godot

We start off by creating a simple character and move them around the screen via the introduction of an extensible Command Pattern based action system.

#godotengine #gamedev

alexshopov.com/2026/03/27/p...
April 4, 2026 at 11:52 AM