//if none of this makes sense, this is an RP account
Stuck in the past-- The Gilded Age no less.
Stuck in the past-- The Gilded Age no less.
For mere material goods!
Nothing you can hold in your hands is worth the essence of a living being!
For mere material goods!
Nothing you can hold in your hands is worth the essence of a living being!
The temporics and squidfolk of this time period were originally from the time of The Reckoning, the former being all convinced they won an all expenses paid "vacation" to years in the future, while the squidfolk were simply brought with the water that surrounded them.
Many were not so lucky.
The temporics and squidfolk of this time period were originally from the time of The Reckoning, the former being all convinced they won an all expenses paid "vacation" to years in the future, while the squidfolk were simply brought with the water that surrounded them.
Many were not so lucky.
So far, two full size voidco dungeon cores, one portable size dungeon core, and one core patterned dragon mech have been located on Korous, all neutralized by the Dungeon Crashers.
These life force draining devices are prohibited and must be disposed of in a safe manner.
So far, two full size voidco dungeon cores, one portable size dungeon core, and one core patterned dragon mech have been located on Korous, all neutralized by the Dungeon Crashers.
These life force draining devices are prohibited and must be disposed of in a safe manner.
The game once played from Korous was called STOMB.
Its prime session had 11 players, all of the time aspect.
Unable to win without a Space player, the few surviving players returned to rebuild their meteor-stricken home.
The game once played from Korous was called STOMB.
Its prime session had 11 players, all of the time aspect.
Unable to win without a Space player, the few surviving players returned to rebuild their meteor-stricken home.
Korous once had expansive oceans, but the vast majority of them drained into the gargantuan caverns that can be found all around the world.
The only significant body of water that remains is the Timeswept sea, which had to be imported from the past via significant feats of time travel.
Korous once had expansive oceans, but the vast majority of them drained into the gargantuan caverns that can be found all around the world.
The only significant body of water that remains is the Timeswept sea, which had to be imported from the past via significant feats of time travel.
The two main native peoples on Korous are the Temporics and the Squidfolk. The "children of time" are known for their timekeeping abilities and live upon the land. The "deep people" are known for their diving abilities and largely dwell underwater.
The two main native peoples on Korous are the Temporics and the Squidfolk. The "children of time" are known for their timekeeping abilities and live upon the land. The "deep people" are known for their diving abilities and largely dwell underwater.
Korous is a post-game planet in the Spectra system.
It is five times bigger than Earth and 5 AU's away from the red sun.
Korous is a post-game planet in the Spectra system.
It is five times bigger than Earth and 5 AU's away from the red sun.
Korous doesn't have a similar gift giving holiday. There is the subterranean feast at the onset of the long winter, but no occasions for giving presents.
It's likely for the best, to avoid commercialization.
Korous doesn't have a similar gift giving holiday. There is the subterranean feast at the onset of the long winter, but no occasions for giving presents.
It's likely for the best, to avoid commercialization.