Try it → ereshengine.org?utm_source=b...
#gamedev #indiedev #rustlang #indietech
Try it → ereshengine.org?utm_source=b...
#gamedev #indiedev #rustlang #indietech
ereshengine.org/blog/charact...
#gamedev #indiedev #rustlang #indietech
ereshengine.org/blog/charact...
#gamedev #indiedev #rustlang #indietech
Email updates → ereshengine.org?utm_source=b...
#gamedev #indiedev #rustlang #indietech
Email updates → ereshengine.org?utm_source=b...
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
ereshengine.org/blog/materia...
#gamedev #indiedev #rustlang #indietech
ereshengine.org/blog/materia...
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
The editor runs in your browser.
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
The editor runs in your browser.
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Read it → ereshengine.org/blog/anatomy-of-a-scene-ron.html
#gamedev #indiedev #rustlang #indietech
Read it → ereshengine.org/blog/anatomy-of-a-scene-ron.html
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
1/ 10 of my 24 crates have zero web-specific code: ECS, math, scene, physics, animation, input. Same source. 👇
1/ 10 of my 24 crates have zero web-specific code: ECS, math, scene, physics, animation, input. Same source. 👇
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
undo/redo looks solved (record commands, replay backwards) until you hit an ECS editor.
Read it → ereshengine.org/blog/undo-redo-command-stack.html
#gamedev #indiedev #rustlang #indietech
undo/redo looks solved (record commands, replay backwards) until you hit an ECS editor.
Read it → ereshengine.org/blog/undo-redo-command-stack.html
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
1/ Classic forward shading tests every light against every pixel.
Add 200 lights and that's 200× the work per pixel. It melts. 👇
1/ Classic forward shading tests every light against every pixel.
Add 200 lights and that's 200× the work per pixel. It melts. 👇
game engine. Select a group of entities, copy/paste to duplicate them,
then drag the whole group at once with a single gizmo.
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
game engine. Select a group of entities, copy/paste to duplicate them,
then drag the whole group at once with a single gizmo.
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
Open it → ereshengine.org
Open it → ereshengine.org
The best part: the editor runs in your browser. Open a scene, move objects, retune the lights, save.
Still early; source coming soon. Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech
The best part: the editor runs in your browser. Open a scene, move objects, retune the lights, save.
Still early; source coming soon. Open it → ereshengine.org
#gamedev #indiedev #rustlang #indietech