Anderson Nishimura
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estudionishimura.bsky.social
Anderson Nishimura
@estudionishimura.bsky.social
I’m a Visual Development Artist and Illustrator with 12 years of professional experience across advertising, animation and visual storytelling.
Different approaches to designing the same character, exploring silhouette structure, negative space, tapering, and contrast between shapes.

#characterdesign #visualdevelopment #indiegame #indiedev
November 3, 2026 at 8:04 PM
Ataíde, the legendary vampire hunter!

#conceptart #characterdesign #visualdevelopment #indiegame
October 19, 2026 at 5:45 PM
EN
Imagine a classicvania called “Bigodevania,” where Dracula isn’t a vampire bat, but a mosquito, and the hunter sports a magnificent mustache and wields a mighty whip known as “The Pesticide.”

#characterdesign #visualdevelopment #indiegame
October 16, 2026 at 9:03 PM
October 13, 2026 at 9:56 PM
EN

The many versions of a character :)

PT

As muitas versões de um personagem :)

#visualdevelopment #characterdesign #indiegame
October 8, 2026 at 9:04 PM
Introducing the main characters from my project.

#gameart #indiegame #indiedev #visualdevelopment #conceptart
September 28, 2026 at 5:19 PM
New combat mockup for a personal turn-based RPG project.

This concept explores a blend of Darkest Dungeon-inspired combat design and a retro 8-bit visual direction, featuring original character classes, enemy concepts, and interface design.

#gamedev #gameart #visualdevelopment #indiedev #rpg
September 25, 2026 at 1:19 AM
I’ve recently updated my personal project, Guardians of the Unseen.

This project explores themes of faith, purpose, and spiritual growth through visual development for animation and games.

#Illustration #ConceptArt #VisualDevelopment #CharacterDesign #Animation #GameArt #Portfolio
Keepers of the Unseen Visual Development Project - Anderson Nishimura
www.behance.net
August 26, 2026 at 5:22 PM
Busquei retratar um confronto com toques de horror cósmico, ambiente fragmentado e a reação de um determinado lugar à presença de um mal antigo.

Das thumbnails ao processo de pós-produção :)

#VisualDevelopment #VisDev #ConceptArt #Worldbuilding #Storytelling #Illustration #EnvironmentDesign
June 1, 2026 at 4:45 PM
Compartilho aqui a evolução do frame, desde os primeiros thumbnails até a versão final.

#VisualDevelopment #VisDev #ConceptArt #Worldbuilding #Storytelling #Illustration #EnvironmentDesign
May 31, 2026 at 1:44 AM
Remake of an old Dragon Ball fanart I created years ago.

I've been revisiting older pieces to explore how my visual language evolved over time, focusing on shape design, composition and color storytelling.

#DragonBall #FanArt #Illustration #CharacterDesign
May 28, 2026 at 8:58 PM