2d action puzzler web game —aiming for release in 2027.
☑ More testing.
☑ More bugs found and fixed.
☑ More underwater swimming
☒ No more, erm... "out of water" swimming
♬ Dvrksim - Like back then (in this clip)
#gamedev #indiedev #indiegame #2dgame
☑ More testing.
☑ More bugs found and fixed.
☑ More underwater swimming
☒ No more, erm... "out of water" swimming
♬ Dvrksim - Like back then (in this clip)
#gamedev #indiedev #indiegame #2dgame
And our efforts on being more visible continues:
www.exitgame.co.uk/devblog/2026...
Different to some of our other attempted dev blogs, this one is being written both forwards and backwards in time.
#gamedev #indiedev #indiegame #2dgame
And our efforts on being more visible continues:
www.exitgame.co.uk/devblog/2026...
Different to some of our other attempted dev blogs, this one is being written both forwards and backwards in time.
#gamedev #indiedev #indiegame #2dgame
Well, at least version 1.
And also:
☑ common or garden crates
☑ helpfully placed exploding barrels
☑ buttons with ambiguous intent
* Control test demo coming soon! *
Forever on loop in our minds:
♬ dudzinnnmusic - still breathing
#gamedev #indiedev #indiegame #screenshotsaturday
Well, at least version 1.
And also:
☑ common or garden crates
☑ helpfully placed exploding barrels
☑ buttons with ambiguous intent
* Control test demo coming soon! *
Forever on loop in our minds:
♬ dudzinnnmusic - still breathing
#gamedev #indiedev #indiegame #screenshotsaturday
#gamedev #indiedev #indiegame #2dgame
☑ Frame tools with IK solving.
☑ Support for when IK is annoying.
☑ Weights & Jitters
☑ Target metadata per frame.
☑ Specifically keeping animation manual and hard-won because it looks and feels better.
♬ KEIRU - FEEL YOU
#gamedev #indiedev #indiegame #2dgame
☑ Frame tools with IK solving.
☑ Support for when IK is annoying.
☑ Weights & Jitters
☑ Target metadata per frame.
☑ Specifically keeping animation manual and hard-won because it looks and feels better.
♬ KEIRU - FEEL YOU
Oh, we do? err... right.
#gamedev #indiedev #indiegame #2dgame
☑ doors v1
☑ "it happens when they change something"
□ portcullises?
□ portcullisi?
♬ Keep Shining (dudzinnnmusic) permanently on our playlist!
Oh, we do? err... right.
#gamedev #indiedev #indiegame #2dgame
☑ doors v1
☑ "it happens when they change something"
□ portcullises?
□ portcullisi?
♬ Keep Shining (dudzinnnmusic) permanently on our playlist!
#gamedev #indiedev #indiegame #2dgame
☑ Hard-won admin tools *check*
☑ Painstakingly hand animated *check*
☑ Movement for every eventuality *check*
☑ Still a WIP? *check*
♬ Awesome track by dudzinnnmusic : slow it down
~ Control graph shown from v2 (we're now at v4!)
#gamedev #indiedev #indiegame #2dgame
☑ Hard-won admin tools *check*
☑ Painstakingly hand animated *check*
☑ Movement for every eventuality *check*
☑ Still a WIP? *check*
♬ Awesome track by dudzinnnmusic : slow it down
~ Control graph shown from v2 (we're now at v4!)
#screenshotsaturday
#indiedev
#gamedev
▶ Powered by a web engine years in the making
🔧 Complex node graph of animation connections
♬ Storm Code by dudzinnnmusic (in this clip)
#screenshotsaturday
#indiedev
#gamedev
▶ Powered by a web engine years in the making
🔧 Complex node graph of animation connections
♬ Storm Code by dudzinnnmusic (in this clip)
▶ Runs under the Polydex Engine (v2)
⚙ Powered by Pixi.js, Matter.js
♬ Stillness by Supwel (in this clip)
▶ Runs under the Polydex Engine (v2)
⚙ Powered by Pixi.js, Matter.js
♬ Stillness by Supwel (in this clip)