Henri Tervapuro
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hmtervapuro.bsky.social
Henri Tervapuro
@hmtervapuro.bsky.social
🇫🇮 Game Developer
Artist at Platonic Partnership
Assistant Producer at Coyote Time Publishing
Nuisance at Ostrobothnia, Finland

https://www.artstation.com/hmtervapuro
https://sketchfab.com/hmtervapuro
https://www.linkedin.com/in/hmtervapuro
More! Its so relaxing to create these chubby little fellas.
Basically, its boxes and subdivision, and colours come out of the vertex color channel. Real fast and fun. #blender
August 23, 2026 at 2:47 PM
Quick thing on Blender while I waited for kids to brush their teeth - I saw some cute clay-like figures and wanted to make one with a slight old-FF style armor to it.

#blender
August 22, 2026 at 7:48 PM
IT'S PAYNE! WHACK HIM!

@samlakewrites.bsky.social is probably responsible for a whole generation of finnish kids diving into snow, akimbo style. I did see him once.. and like all the dorks, I've just gasped and stared at the poor man. www.artstation.com/artwork/QxnL9E

#maxpayne #remedy
August 21, 2026 at 4:22 PM
www.artstation.com/artwork/ayGa...

JRPG scene + character that I did in the summer evenings.

It's for my friend's game engine where we're testing out these kinda assets. More pictures and breakdown under Artstation. Blender + ucupaint

#jrpg #retro #ps1 #psx #thelighthouse #blender #ucupaint
August 19, 2026 at 5:19 PM
I needed a cup of coffee so I modelled and textured one

hmtervapuro.artstation.com/projects/8vw...

#blender #substancepainter
August 18, 2026 at 7:01 PM
Quick sculpting session. Fumbled on a ton of things but, right now I'm kinda trying to do things under a loose time constraint and work out a good workflow. Learning quite a lot this way!

#blender
August 13, 2026 at 5:43 PM
Thanks #igda Vaasa!
I did a postmortem on Voltage High Society, together with @henrikhermans.bsky.social 's presentation on his upcoming western bounty hunting game.

I got their original webcam feed and once I'm done with this, its gonna be available online.
#igdafinland #gamedev #indiedev
August 9, 2026 at 9:49 AM
Perks of being an artist - you become immune to standing in lines
August 8, 2026 at 11:29 AM
I started studying to elevate my skills, and here's a thing done in #houdini at the end-half of my first semester. Its kinda intimidating at first, but overall Houdini feels like on the easier side of 3d software to use. Everything is so consistent. Idk I'll try to do something more cool in it next!
August 8, 2026 at 8:20 AM
What I've been up to for 4 years.

Huge thanks to everyone involved - Platonic, Jesse "the_simian" Harlin, Christopher Jayawardena, Vanessa Cohen, Vladimere Lhore, Lawrence Herbert, Vaasa ppl, HauntedPS1 ppl, freelancers, affiliates, friends, and family..!

#gamedev #indiedev #indiegame
August 8, 2026 at 8:12 AM